Dungeon Crawl Stone Soup version 0.35-a0-1342-ge7e291f528 (webtiles) character file. Game seed: 9569707248490586025 9 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (88 turns). Marronie the Trooper (Demonspawn Monk) Turns: 88, Time: 00:00:29 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions e - a potion of enlightenment d - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 50% 2 Ignite Poison Fire/Alch 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11907 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The ball python hisses angrily. You see here a parchment of Ignite Poison. You pick up a parchment of Ignite Poison and begin reading... You add the spell Ignite Poison to your library. You slash the ball python! You kill the ball python! No target in view! No target in view! HP restored. You encounter a jackal. The jackal barks! You encounter a jackal. x2 The jackal leaves your sight. You encounter a jackal. You hit the jackal. The jackal is moderately wounded. The jackal barks! You hear a bark! The jackal barely misses you. You slash the jackal! You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You completely miss the jackal. The jackal closely misses you. You slash the jackal! You kill the jackal! You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########.#.###. ............... ............... # #........... #. #)# #. #### #.#######># #. .....## #.#......# #. ......†###..~.~..# #. #@#.#.~⌠~..# #. ##...†~....# #. ####......# #. ###..### ##. #.## #>. #.# #.. .# #.♣ .:♣ #..♣ There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:2 | Encountered Terence 88 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 88 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 88 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_loops_ring, corexii_leaking_fountain D:2: layout_basic, serial_forest, infiniplex_forest_end_3, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, bh_walls_and_bars, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.2 Long Blades | 2 | 2.8 Dodging | 2 | 2.8 Stealth | | 0.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Falchion || 22 Drink: Ambrosia || 1 Armour: Robe || 17 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 29 | 2 | 46.0 | Dungeon | 92 | 92 | 0 | 0 | 29 | 2 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts D:2: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+