Marronie Level 1 of the Dungeon (7, -8, D:1) a hobgoblin corpse (skeletalised by now) (8, -12, D:1) a hobgoblin corpse (skeletalised by now) (8, -8, D:1) a quokka corpse (skeletalised by now) (9, -12, D:1) a +0 dagger a +0 club 3 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (17, -5, D:1) a +0 robe (23, -18, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Juost's Distillery a potion of curing (unknown) (30 gold) a potion of brilliance (unknown) (40 gold) a potion of enlightenment (50 gold) a potion of heal wounds (unknown) (80 gold) a potion of cancellation (unknown) (80 gold) a potion of berserk rage (unknown) (50 gold) 2 potions of heal wounds (unknown) (160 gold) [Shop] Nusoat's Antique Weapon Shop a +0 sling (45 gold) a +0 spear (90 gold) a +0 mace (90 gold) a +0 broad axe (270 gold) the +7 mace of an ice cave {venom, Bane rElec Int+7 Dex+2} (2145 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 great sword of flaming (600 gold) a +0 mace (90 gold) a +0 shortbow (90 gold) a +1 hand axe of flaming (372 gold) a +0 falchion (90 gold) (0, 0, D:2) a rat corpse (10, 5, D:2) a +0 robe (22, 15, D:2) a gold piece (28, 10, D:2) a jade talisman (32, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 6, D:3) a +0 dagger Level 4 of the Dungeon (19, -17, D:4) a dart slug corpse (24, -19, D:4) a javelin (25, -23, D:4) a javelin