Mazulek Level 1 of the Dungeon [Shop] Hielyoqo's General Store a +0 short sword (30 gold) a parchment of Magic Dart (40 gold) a parchment of Anguish (130 gold) a +0 dagger (20 gold) a +0 robe (9 gold) the ring of Awoged {rC+ rN++} (382 gold) [ring of positive energy] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. [Shop] Satujit's General Store a scroll of noise (unknown) (13 gold) a parchment of Slow (52 gold) the amulet of Otol {Spirit Harm} (481 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. a parchment of Sticky Flame (169 gold) a +0 flail (45 gold) a parchment of Stone Arrow (114 gold) a Gell's gravitambourine (2/2) (520 gold) a potion of heal wounds (unknown) (104 gold) a +0 robe (11 gold) a +0 club (6 gold) a parchment of Rimeblight (426 gold) [Shop] Qisowu's Antique Weapon Boutique a +0 dagger (38 gold) a +1 arbalest of draining (389 gold) a +0 whip (47 gold) a +2 triple sword of holy wrath (741 gold) a +0 war axe (66 gold) a +1 devious dagger (171 gold) a +2 glaive of protection (456 gold) a +2 halberd of freezing (364 gold) [Shop] Wocu's Antique Armour Shoppe a +0 ring mail (100 gold) a +2 helmet of ice (787 gold) a +2 chain mail of poison resistance (500 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) a +0 pair of boots of stealth (287 gold) the +2 cloak "Yjexio" {rC+} (712 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 scale mail (100 gold) [Shop] Tireomp's Antique Armour Shop a +0 ring mail (96 gold) a +0 plate armour (432 gold) a +0 kite shield (168 gold) a +0 leather armour (48 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) a +0 robe (21 gold) (0, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 15, D:1) a +0 robe (5, -17, D:1) a frilled lizard skeleton (5, 0, D:1) a rat skeleton (6, -23, D:1) a +0 dagger (7, 5, D:1) a +0 dagger (11, -20, D:1) a +0 dagger 4 stones a kobold skeleton (20, 6, D:1) a +0 helmet (24, 13, D:1) a +0 club (24, 14, D:1) a +0 whip 5 stones a kobold skeleton (25, 12, D:1) 2 boomerangs a ball python skeleton (25, 18, D:1) a +0 mace (35, -2, D:1) a rat skeleton (35, 4, D:1) a +0 spear (37, -2, D:1) a ball python skeleton (37, -1, D:1) a +0 leather armour (38, -15, D:1) a +0 whip 5 stones a ball python skeleton (38, -3, D:1) a +0 club a +0 ring mail a kobold skeleton (45, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -22, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (11, -2, D:2) 6 poisoned darts (30, -15, D:2) a +0 club (37, -9, D:2) a +0 short sword a kobold skeleton (57, -36, D:2) a bat corpse (skeletalised by now) (63, -37, D:2) a +0 club (68, -19, D:2) a +0 robe (72, -49, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 12, D:3) a +0 ring mail (7, 6, D:3) a +0 war axe (13, 4, D:3) an adder corpse (25, 8, D:3) a bat corpse (37, 10, D:3) a scroll of acquirement (41, 3, D:3) an adder corpse (42, -3, D:3) a parchment of Nazja's Percussive Tempering (44, 6, D:3) a +0 short sword a +0 hand axe a +0 leather armour a +0 short sword an orc corpse (45, 6, D:3) a +0 mace an orc corpse (48, 5, D:3) a scroll of enchant weapon