Dungeon Crawl Stone Soup version 0.35-a0-1090-g2f300c74b0 (webtiles) character file. Game seed: 3889348876127748789 39 Meemmem the Trooper (level 3, -7/34 HPs) Began as a Naga Monk on Sept 28, 2026. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1226 turns). Meemmem the Trooper (Naga Monk) Turns: 1226, Time: 00:02:12 Health: -7/34 AC: 2 Str: 13 XL: 3 Next: 47% Magic: 3/3 EV: 9 Int: 10 God: Gold: 112 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, very slow A: AC +1, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1 a: Spit Poison (2%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of revelation {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment f - a potion of resistance {unknown} j - a potion of attraction {unknown} Skills: + Level 3.5 Fighting + Level 3.4 Long Blades + Level 2.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 58% 2 Dispel Undead Necr 0% 3d6 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Natasha, Sigmund Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. Message History Sigmund is severely wounded. You have got your breath back. The ball python bites you but does no damage. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of positive energy (severely wounded, slightly transparent, haloed, 82% to hit) The splash of poison hits Sigmund but does no damage. Sigmund is poisoned. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. The ball python barely misses you. You hit Sigmund but do no damage. Sigmund is severely wounded. The ball python barely misses you. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You hit Sigmund but do no damage. Sigmund is severely wounded. The ball python bites you but does no damage. The ball python barely misses you. Sigmund barely misses you. You hit Sigmund but do no damage. Sigmund is almost dead. The ball python barely misses you. You hit Sigmund. Sigmund is almost dead. The ball python bites you but does no damage. Sigmund asks, "Do you like me?" Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You encounter Natasha, Servant of Life and Death. You closely miss Sigmund. Sigmund is almost dead. The ball python barely misses you. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. You hit Sigmund but do no damage. Sigmund is almost dead. You have got your breath back. The ball python bites you but does no damage. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. .......................#... .........####..........#... .........# #..........#... .........# #.<....##.#.... .........# #......##...... .........# #.........#.... .........########.....##### #....###a@.# #.....# ## #....#...#@######.....# #. #... #...S............# #. #... #................# #. #.. #................####. #...........)......... .............#...<..... ..............#†........ ........................ ....................... You could see Sigmund (invisible, poisoned), Natasha and a ball python. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 2 ribbon worms (D:2) 2 endoplasms 2 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 ball pythons 5 bats 3 frilled lizards A goblin (D:2) A kobold (D:2) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meemmem the Naga Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 168 | D:1 | Reached XP level 2. HP: 28/28 MP: 2/2 842 | D:2 | Reached XP level 3. HP: 31/34 MP: 3/3 1085 | D:2 | Encountered Crazy Yiuf 1200 | D:2 | Encountered Sigmund 1224 | D:2 | Encountered Natasha 1226 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_rooms, minmay_hedge_maze, minmay_pentomino_z2, chequers_mini_garden, wander_ebering_terrifying_dragon_lair D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 34 Melee: Falchion || 34 Ability: Spit Poison || 29 Armour: Leather armour || 43 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1580 | 1544 | 36 | 100 | 1197 | 2 | 790.0 | Dungeon | 1580 | 1544 | 36 | 100 | 1197 | 2 | 790.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 997 daAuts D:2: 583 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+