Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 14393528530292285934 21 Meemmem the Slasher (level 2, 18/28 HPs) Began as a Naga Monk on Oct 1, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:27 (971 turns). Meemmem the Slasher (Naga Monk) Turns: 971, Time: 00:01:28 Health: 18/28 AC: 1 Str: 13 XL: 2 Next: 83% Magic: 2/2 EV: 9 Int: 10 God: Gold: 53 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing, very slow A: AC +0, large, see invisible, deformed body, poison resistance, spit poison 1, naga tail 1, inhibited regeneration, ephemeral shield a: Spit Poison (2%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Talismans d - a maw talisman Scrolls c - a scroll of amnesia {unknown} e - a scroll of poison {unknown} Potions a - a potion of ambrosia e - 2 potions of enlightenment A - a potion of attraction Skills: + Level 3.3 Fighting + Level 3.3 Long Blades + Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. You are resistant to poisons. (rPois) You can spit poison. Your snake-like lower body moves slowly. You do not regenerate when monsters are visible. A shield forms around you when casting spells or using Invocations. (SH +7) Message History The jackal is lightly wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. You have got your breath back. You kill the jackal! The jackal bites you. You hit the jackal. You kill the jackal! You barely miss the hobgoblin. The hobgoblin hits you. You slash the hobgoblin! You kill the hobgoblin! The jackal bites you. You closely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. You kill the jackal! As you read the scroll of identify, it crumbles to dust. d -> M - a potion of mutation You feel extremely strange. Ambient excess energy starts collecting around you. Your regeneration stops near monsters. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ##.## #######...# #.........# #.#####...# ########.# ##### .........# ...#####..#### ......†@.....# ...#####..##.# #..# # #..# #..# #..# ##.# .# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:2) 3 jackals (D:2) 2 ball pythons (D:1) A bat (D:1) 6 frilled lizards (D:1) 3 kobolds (D:1) 5 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meemmem the Naga Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 255 | D:1 | Reached XP level 2. HP: 28/28 MP: 2/2 970 | D:2 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 970 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 971 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_lizard_pond D:2: layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 34 Melee: Falchion || 34 Ability: Spit Poison || 17 Drink: Mutation || 1 Read: Identify || 2 Armour: Robe || 21 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1306 | 1256 | 50 | 0 | 1112 | 2 | 653.0 | Dungeon | 1306 | 1256 | 50 | 0 | 1112 | 2 | 653.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1261 daAuts D:2: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+