Meemmem Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (0, 1, D:1) a +0 dagger (0, 3, D:1) a +0 dagger (2, -25, D:1) a +0 club (2, 7, D:1) a +0 whip (14, 9, D:1) a +0 robe (16, -14, D:1) a +0 whip a kobold skeleton (16, -13, D:1) a +0 club a quokka skeleton (18, -26, D:1) a +0 short sword (21, -29, D:1) a +0 sling (22, 6, D:1) a +0 hand axe (29, -25, D:1) a +0 dagger (29, 8, D:1) 3 javelins (36, -25, D:1) a +0 ring mail (39, -27, D:1) a +0 dagger (43, -9, D:1) a +0 ring mail (45, 5, D:1) a staff of conjuration (47, -4, D:1) a jackal skeleton (47, -2, D:1) a jackal skeleton a frilled lizard skeleton (48, -2, D:1) a jackal skeleton (52, -16, D:1) a ball python corpse (skeletalised by now) (55, -25, D:1) a bat corpse (skeletalised by now) (56, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (5, -2, D:2) a +0 dagger a goblin skeleton (8, -3, D:2) a jackal skeleton (9, -4, D:2) a +0 scale mail (10, -3, D:2) a +0 dagger a goblin skeleton (24, -12, D:2) a +0 club a gnoll corpse (skeletalised by now) (37, 4, D:2) a +0 mace (38, 1, D:2) a hobgoblin corpse (skeletalised by now) (46, 5, D:2) a +0 club Level 3 of the Dungeon [Shop] Filay's Armour Shop a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 kite shield (98 gold) a +2 hat (224 gold) a +2 chain mail of willpower (322 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +2 robe of fire resistance (250 gold) a +0 robe (12 gold) a +0 pair of boots (63 gold) [Shop] Saves's Weapon Shoppe a +0 hand axe (42 gold) 4 poisoned darts (33 gold) a +0 mace (42 gold) a +0 mace (42 gold) a +0 flail (49 gold) a +0 mace (42 gold) 5 large rocks (105 gold) a +0 dagger (28 gold) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (1127 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. (0, 14, D:3) a +0 chain mail (0, 26, D:3) a +0 dagger a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (0, 27, D:3) a +0 mace a +0 leather armour (0, 28, D:3) a +0 short sword (10, 6, D:3) a +0 ring mail (12, -8, D:3) a +0 whip (13, -10, D:3) a parchment of Kiss of Death (15, 34, D:3) a quokka corpse (skeletalised by now) (17, 2, D:3) a +0 mace (20, -13, D:3) a +0 dagger a kobold skeleton (21, 21, D:3) 5 boomerangs a +0 spear (22, 4, D:3) a +0 leather armour (30, 22, D:3) a +0 cloak (35, 11, D:3) a bat skeleton (41, -6, D:3) a hobgoblin skeleton (45, 26, D:3) a ball python skeleton (47, 1, D:3) a quokka skeleton Level 4 of the Dungeon (9, 18, D:4) an adder skeleton (19, 35, D:4) a ball python skeleton (19, 40, D:4) a +0 short sword (20, 27, D:4) a +0 dagger (21, 5, D:4) a ball python corpse (skeletalised by now) (21, 25, D:4) a +0 falchion (22, 12, D:4) a +0 mace (27, 10, D:4) an iguana skeleton (31, 20, D:4) a quokka corpse (skeletalised by now) (33, 1, D:4) a hobgoblin corpse (skeletalised by now) (42, 22, D:4) a +0 falchion (43, 9, D:4) a +0 robe (46, 15, D:4) a +0 hand axe an orc skeleton (52, 39, D:4) a bullfrog corpse (skeletalised by now) (58, 33, D:4) a hobgoblin corpse (skeletalised by now) (58, 36, D:4) a +0 club an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Qintom's Weapon Boutique a +0 spear (36 gold) a +0 morningstar (72 gold) a +0 mace (36 gold) a +0 club (6 gold) 6 poisoned darts (43 gold) a +0 flail (42 gold) a +0 whip (30 gold) (0, 0, D:5) 15 gold pieces (4, 1, D:5) a +0 whip a +0 ring mail