Melee Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -23, D:1) a +0 war axe (9, 13, D:1) a ball python corpse (skeletalised by now) (12, -37, D:1) a +0 ring mail (15, -34, D:1) a +0 dagger (15, -6, D:1) a bat skeleton (16, 19, D:1) a scroll of enchant armour (19, -25, D:1) a +0 club (20, -12, D:1) 4 datura-tipped darts (21, -1, D:1) a +0 dagger (23, -38, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (26, -20, D:1) a +0 dagger (35, 0, D:1) a rat corpse (skeletalised by now) (36, 17, D:1) a quokka corpse (skeletalised by now) (38, -28, D:1) a +0 pair of gloves (42, -41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, -27, D:1) a jackal corpse (skeletalised by now) (48, -27, D:1) a jackal corpse (skeletalised by now) (48, -26, D:1) a jackal corpse (skeletalised by now) (57, 21, D:1) a +0 pair of boots (58, -24, D:1) a rat skeleton (59, 14, D:1) a hobgoblin corpse (skeletalised by now) (59, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -19, D:2) a +0 sling (5, -1, D:2) a +0 dagger (5, 3, D:2) a +2 short sword of venom a kobold skeleton (7, -3, D:2) the conjuration staff "Feinik" {Fly rElec rF++ Conj Air} [staff of conjuration] Fly: It grants you flight. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (13, -8, D:2) a +0 dagger (14, 3, D:2) a ball python skeleton (15, -36, D:2) a frilled lizard corpse (skeletalised by now) (16, -29, D:2) a +0 club (16, -5, D:2) an adder skeleton (17, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -35, D:2) a +0 short sword (22, 4, D:2) a +0 club a kobold corpse (skeletalised by now) (28, -11, D:2) a hobgoblin corpse (skeletalised by now) (29, -18, D:2) a +0 dagger (32, 23, D:2) a ball python corpse (skeletalised by now) (37, -17, D:2) a +0 scale mail (53, -5, D:2) a bat corpse (skeletalised by now) (64, -34, D:2) a quokka skeleton (69, -32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Asoluam's Book Shoppe a parchment of Ozocubu's Refrigeration (426 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Sculpt Simulacrum (325 gold) a parchment of Airstrike (169 gold) a parchment of Teleport Other (114 gold) a manual of Dodging (1040 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Stone Arrow (114 gold) a parchment of Eringya's Surprising Crocodile (169 gold) (2, -9, D:3) a +0 club a kobold corpse (skeletalised by now) (4, 12, D:3) a +1 pair of boots (7, -2, D:3) a +0 spear (15, -4, D:3) a +0 flail (17, -16, D:3) a +0 club a goblin corpse (skeletalised by now) (17, 6, D:3) a +0 club a kobold corpse (skeletalised by now) (19, 2, D:3) a +0 dagger a goblin skeleton (20, 18, D:3) a +0 club a goblin corpse (skeletalised by now) (23, -16, D:3) a bat skeleton (37, 14, D:3) 3 scrolls of enchant weapon (47, -13, D:3) a +0 ring mail (49, -1, D:3) a ring of see invisible (54, -10, D:3) a +0 cloak (55, -2, D:3) a spore talisman (58, -3, D:3) 8 poisoned darts a +0 dagger a kobold skeleton (61, -6, D:3) an adder skeleton Level 4 of the Dungeon [Shop] Oweomew's General Store a lightning rod (4/4) (480 gold) a throwing net (36 gold) a potion of haste (120 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) 2 boomerangs (48 gold) a lightning rod (4/4) (480 gold) a +1 mace of protection (127 gold) (5, -33, D:4) a +0 ring mail (20, 2, D:4) a +0 ring mail (20, 3, D:4) 2 stones a +0 dagger a kobold skeleton (22, -21, D:4) a +0 whip (24, -21, D:4) a +0 dagger a kobold skeleton (24, -20, D:4) a +0 short sword 4 poisoned darts (25, -21, D:4) a +0 dagger a goblin skeleton (27, -21, D:4) a +2 dagger of protection a +0 chain mail (28, -2, D:4) 2 stones a +0 short sword (28, 2, D:4) a +0 rapier (28, 13, D:4) a +0 flail a +0 spear (30, 13, D:4) a +0 spear (32, -35, D:4) a +0 rapier a +3 leather armour of fire resistance (32, 13, D:4) a +0 flail a gnoll corpse (skeletalised by now) (38, -31, D:4) a +0 leather armour (38, 14, D:4) a +4 quarterstaff of chaos a +0 cloak a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (39, -16, D:4) a +0 leather armour (41, -23, D:4) a hound skeleton (43, -14, D:4) a +0 giant club an ogre skeleton a jackal skeleton (44, -12, D:4) a jackal skeleton (49, -24, D:4) 5 poisoned darts (55, 8, D:4) a +0 quarterstaff Level 5 of the Dungeon (10, 30, D:5) a +0 dire flail (13, -2, D:5) a +0 dagger a +0 robe a +0 flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -1, D:5) a +0 trident a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, -5, D:5) a +0 dagger (15, -2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 21, D:5) a +0 war axe (50, 17, D:5) a black bear skeleton (53, 23, D:5) a scarab talisman (53, 24, D:5) a hound corpse (skeletalised by now) (53, 26, D:5) a +0 mace 3 boomerangs Level 6 of the Dungeon (0, 0, D:6) 4 javelins (5, 15, D:6) a bullfrog corpse (skeletalised by now) (10, 1, D:6) a +0 club (10, 4, D:6) a +0 pair of gloves (18, -1, D:6) a +0 short sword (19, 1, D:6) a +0 dagger an orc skeleton (20, -1, D:6) a +0 club (21, 14, D:6) a +0 leather armour (23, 36, D:6) a black bear corpse (skeletalised by now) (30, 8, D:6) an inkwell talisman (34, 13, D:6) a +0 shortbow (36, 14, D:6) a +0 giant spiked club an ogre skeleton Level 7 of the Dungeon [Shop] Gucrob's Antique Armour Shoppe a +0 leather armour (44 gold) a +0 plate armour (396 gold) a +1 scale mail of cold resistance (352 gold) a +0 plate armour (396 gold) a +2 scale mail of fire resistance (462 gold) a +0 leather armour (44 gold) a +1 chain mail of cold resistance (396 gold) (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 morningstar (1, 0, D:7) a +0 club (2, -1, D:7) a +0 chain mail a boomerang a +0 war axe an orc skeleton (3, -29, D:7) a bullfrog corpse (skeletalised by now) (3, -8, D:7) a +0 whip (6, -11, D:7) a +0 helmet (6, -5, D:7) a +2 helmet (7, 0, D:7) a +0 robe a +0 dagger (9, 1, D:7) a bullfrog skeleton (15, -8, D:7) a +0 long sword (19, 2, D:7) a +0 scale mail (21, -22, D:7) an inkwell talisman (26, -4, D:7) a scroll of enchant armour (27, -30, D:7) a +0 dagger 2 poisoned darts a +0 ring mail (30, -29, D:7) a +0 short sword 5 stones (32, -23, D:7) a +0 dagger (39, -28, D:7) a +0 dagger a +1 short sword of venom (40, -26, D:7) a +2 trident of draining a +0 robe an orb of stardust the barachi corpse of Jeremiah (skeletalised by now) (45, -12, D:7) a +0 long sword (51, 5, D:7) a +0 short sword a +0 robe (59, -30, D:7) a bullfrog corpse (skeletalised by now) (65, -10, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, -31, D:8) a +0 flail (4, -18, D:8) a +3 dire flail a +0 robe (4, -17, D:8) a +0 scimitar a +0 robe a +0 leather armour (4, -16, D:8) a +0 short sword a +0 robe (5, -19, D:8) a +5 long sword a +0 robe (5, -16, D:8) a +0 scimitar a +0 robe (5, -8, D:8) a +0 shortbow of freezing (11, -28, D:8) a +0 robe a +0 dagger (23, -27, D:8) a wyvern skeleton (24, -26, D:8) a basilisk skeleton (27, 3, D:8) a +0 dagger a curare-tipped dart a +0 short sword a bullfrog skeleton a kobold skeleton (28, 3, D:8) a +0 club a +0 short sword a +0 short sword 5 stones (29, -1, D:8) a +0 club (34, -40, D:8) a +0 trident 2 boomerangs a +0 leather armour (35, -42, D:8) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (35, -40, D:8) a +0 dagger a +0 robe (37, -37, D:8) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (44, -40, D:8) a +0 flail an orc corpse (skeletalised by now) (51, -14, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 robe (17, -29, D:9) a +0 scale mail a +1 vampiric hand axe (18, -6, D:9) a +0 falchion (19, -39, D:9) a scarab talisman (19, -27, D:9) a +0 leather armour a +0 club (20, -26, D:9) a +0 robe a +0 dagger (20, -25, D:9) 3 boomerangs a +0 hand axe (21, -39, D:9) a +0 whip (21, -28, D:9) a +0 falchion an orc skeleton (21, -2, D:9) 2 darts of disjunction (22, -28, D:9) a +0 flail (25, -41, D:9) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (27, -39, D:9) a +0 leather armour (35, 4, D:9) a +0 club a +0 leather armour an acid dragon corpse (skeletalised by now) (36, -10, D:9) a +0 ring mail (36, 3, D:9) a +0 dagger a +0 leather armour a +3 dagger a +0 leather armour an orc corpse (skeletalised by now) (36, 4, D:9) a +0 mace an orc corpse (skeletalised by now) (38, 3, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -27, D:9) a +0 scale mail (54, -29, D:9) a steam dragon corpse (skeletalised by now) (56, -8, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) 2 boomerangs (11, 25, D:10) a +0 whip a +0 chain mail (11, 26, D:10) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (12, 27, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 25, D:10) a yak corpse (skeletalised by now) (17, 29, D:10) a +0 robe (24, 7, D:10) 3 atropa-tipped darts (28, 11, D:10) a +0 flail (30, 11, D:10) a +0 scale mail a +0 spear (30, 12, D:10) 2 throwing nets {!f} a +0 club a +0 spear of pain a +0 whip a gnoll skeleton (31, 11, D:10) a +0 spear a gnoll skeleton (36, 15, D:10) a +0 robe (44, 40, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (50, 2, D:10) a +0 spear Level 11 of the Dungeon (10, -12, D:11) a +0 leather armour (12, -7, D:11) a +0 long sword (15, -16, D:11) a rimehorn talisman (15, 17, D:11) a +0 whip a +0 robe a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (16, -17, D:11) a +0 leather armour (16, 14, D:11) an ugly thing corpse (skeletalised by now) (16, 17, D:11) a howler monkey corpse (skeletalised by now) (17, 15, D:11) a +0 whip a curare-tipped dart (17, 16, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (17, 17, D:11) a +0 whip (18, 22, D:11) a +0 mace (21, -19, D:11) a +0 leather armour (21, 4, D:11) a +0 flail (29, -20, D:11) a parchment of Summon Small Mammal (35, -3, D:11) a +0 troll leather armour a troll skeleton (36, 11, D:11) a +0 trident (36, 12, D:11) a +0 war axe (38, -3, D:11) the felid skeleton of Melee (38, 9, D:11) a +0 glaive (50, 11, D:11) a wolf skeleton (53, 4, D:11) a +0 sling (54, 0, D:11) a staff of cold a +1 robe of cold resistance the elf skeleton of Fannar (58, 2, D:11) a +0 athame a +0 robe the orc skeleton of Nergalle Level 12 of the Dungeon (4, 16, D:12) a +0 flail (20, 27, D:12) a scroll of identify (28, -1, D:12) a parchment of Lesser Beckoning the Necropolis (1, -22, Necropolis) a +0 arbalest a kobold corpse (skeletalised by now) (6, 0, Necropolis) the felid corpse of Melee (7, 1, Necropolis) 2 potions of heal wounds (10, -22, Necropolis) a +0 hat (10, -21, Necropolis) a +1 antimagic hand cannon (10, -20, Necropolis) a +0 pair of boots (10, -2, Necropolis) a +0 scale mail (10, -1, Necropolis) the +0 great mace of the Immovable Towns {venom, *Noise rElec Dex+3 SInv} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (10, 2, Necropolis) 21 gold pieces (10, 3, Necropolis) a +0 club (11, -1, Necropolis) the +0 leather armour of Ischalaro {rF+ Str+2 Stlth+} rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, 0, Necropolis) the +1 cloak of the Plethaurus {rPois rC+ Will+ Int+3} rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, 1, Necropolis) the +1 cloak of the Battered Mystics {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, 2, Necropolis) a +1 pair of gloves of hurling (45, -13, Necropolis) a +0 club (45, -12, Necropolis) 17 gold pieces (45, -11, Necropolis) a +0 orcbow (46, -11, Necropolis) a scroll of fog (47, -13, Necropolis) a +2 short sword of venom (47, -12, Necropolis) 12 gold pieces (47, -11, Necropolis) a scroll of enchant weapon