Dungeon Descent DCSS version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 10939586549524641739 67 Mephisto the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Sept 13, 2025. Slain by a jackal (3 damage) ... on level 4 of the Dungeon. The game lasted 00:25:58 (819 turns). Mephisto the Magician (Djinni Fire Elementalist) Turns: 819, Time: 00:25:59 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 40% Gold: 26 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: repel missiles, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour a - a +0 robe (worn) c - a scarf of repulsion (worn) Scrolls c - a scroll of fog {unknown} e - 3 scrolls of identify {unknown} h - a scroll of noise {unknown} j - a scroll of silence {unknown} Potions d - a potion of attraction {unknown} f - a potion of haste {unknown} Skills: + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 26% 4 f - Sandblast Erth 38% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/12) Lair: D:12 Altars: Annotations: D:4 exclusion: 2 floors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - look around, f - activate You can't see that place. You miscast Flame Wave. Heat runs through your body. You resist. The endoplasm quivers. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (extremely dangerous; 26% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the endoplasm! You kill the endoplasm! (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * The jackal barks! The jackal closely misses you. A wave of flame ripples out! The flame wave engulfs the jackal. The jackal is moderately wounded. The flame wave engulfs the endoplasm! You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. A wave of flame ripples out! The flame wave engulfs the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * Your wave of flame reaches its maximum intensity and dissipates. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. Casting: Flame Wave (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ######## #...'.@# #...#.h....... #..##......... #..#####+####+ #[..# #.§.# #§.#### ### #§.#..##..# #†††..†...' . You could see a jackal. Vanquished Creatures A drude (D:4) 2 adders A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches A hobgoblin (D:4) 4 jackals A quokka (D:3) 3 ball pythons A bat (D:2) A frilled lizard (D:3) 2 goblins 2 kobolds 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mephisto the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Mephisto set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 452 | D:3 | Reached XP level 3. HP: 19/25 MP: 0/0 452 | D:3 | Learned a level 1 spell: Sandblast 677 | D:4 | Reached XP level 4. HP: 22/31 MP: 0/0 819 | D:4 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic D:2: layout_loops_cross, shapermc_ecumenical_altar_venn D:3: layout_loops_ring, tgw_kikubaaqudgha, mainiacjoe_overflow_brackets D:4: minmay_chambers_of_twos, layout_loops_corners, jmf_multi_god_temple, elyvilon_altar_1, nicolae_ru_path_of_blood Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 1 || 6 Melee: Unarmed | 5 | 1 || 6 Cast: Foxfire | 31 | 3 || 34 Scorch | 8 | 3 || 11 Inner Flame | 2 | || 2 Volatile Blastmot | 1 | 2 || 3 Sandblast | 1 | || 1 Flame Wave | | 3 || 3 Read: Amnesia | 1 | || 1 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 14 | 7 || 21 Repelled | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 814 | 658 | 156 | 131 | 117 | 4 | 203.5 | Dungeon | 814 | 658 | 156 | 131 | 117 | 4 | 203.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 249 daAuts D:3: 222 daAuts D:1: 196 daAuts D:4: 147 daAuts