Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 15766794893220505974 88 Meta110 the Trooper (level 4, -6/35 HPs) Began as a Mummy Monk on Nov 2, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:15:34 (2577 turns). Meta110 the Trooper (Mummy Monk) Turns: 2577, Time: 00:15:35 Health: -6/35 AC: 2 Str: 14 XL: 4 Next: 29% Magic: 2/2 EV: 12 Int: 11 God: Gold: 204 SH: 0 Dex: 14 Spells: 6/6 levels left rFire x . . (150%) g - +2 dagger (antimagic) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 204 gold pieces. Inventory: Hand Weapons a - a +0 spear f - a +0 short sword g - a +2 antimagic dagger (weapon) h - a +0 mace i - a +1 long sword Armour b - a +0 robe (worn) c - an orb of light e - an orb of mayhem Scrolls t - a scroll of teleportation c - a scroll of revelation {unknown} Skills: + Level 3.2 Fighting + Level 2.6 Polearms + Level 0.2 Throwing + Level 3.0 Dodging + Level 0.1 Stealth * Level 1.5 Spellcasting * Level 1.2 Conjurations - Level 0.1 Hexes * Level 0.9 Translocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 89% 4 Dimensional Bullseye Hex/Tloc 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:2 exclusion: floor, Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is lightly wounded. Sigmund's magic is no longer disrupted. Sigmund hits you with a +0 scythe. You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is moderately wounded. You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is moderately wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is heavily wounded. Sigmund barely misses you. You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is heavily wounded. You closely miss Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is severely wounded. Sigmund misses you. You closely miss Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You hit Sigmund. Sigmund's magic leaks into the air. Sigmund is severely wounded. Sigmund closely misses you. You hit Sigmund. Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund looks at you with fury. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. # #....# ##.#.#.#.......#...... # #....# #...#.#..####.#...... # #....# ###...........'...... # #....# #.#.#########...... # #....#######.................. # #.....#........########....... ########.#.#####..########.###### .......#.#.#####.@.......#.#...#. ######.#.#.#....@#######.#.#..... #.#.#.#.##..........#.#.###. #.#.#.#.##>#######....#.# #. #.#.............#.......# #. #.###.#########÷###.#######. #...................#....... #####.........#.#####.###### ######............# #.####.####### You could see Sigmund (magic disrupted). Vanquished Creatures 3 adders 2 river rats (Sewer) A ribbon worm (D:2) 2 dart slugs 2 endoplasms (D:2) 6 hobgoblins An orc (D:3) 2 quokkas 6 ball pythons 5 bats 3 frilled lizards 3 goblins 4 kobolds 8 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meta110 the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 383 | D:1 | Reached XP level 2. HP: 24/24 MP: 0/2 816 | D:2 | Noticed Terence 833 | D:2 | Noticed Sigmund 987 | D:2 | You fall into a shaft and drop 2 floors! 1039 | D:3 | Reached XP level 3. HP: 11/29 MP: 4/4 1407 | D:3 | Found a glowing drain. 1423 | Sewer | Entered a sewer 1435 | Sewer | Reached skill level 1 in Conjurations 1539 | Sewer | Noticed a kobold brigand 1541 | Sewer | Noticed a kobold brigand 1857 | D:2 | Reached XP level 4. HP: 24/35 MP: 2/5 1945 | D:2 | Reached skill level 1 in Spellcasting 2577 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, uniq_sigmund, uniq_terence D:3: layout_basic, portal_sewer_entry_d D:4: layout_loops_ring, mainiacjoe_overflow_chevrons, serial_shops, nicolae_shop_peninsula, nicolae_shop_statue_plus, nicolae_shop_bloodbath_and_beyond, hangedman_feature_mirror, serial_bayou_lake_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 | 1.2 Spellcasting | 1 | 1.5 Dodging | 3 | 3.0 Fighting | | 3.2 Polearms | | 2.6 Throwing | | 0.2 Stealth | | 0.1 Hexes | | 0.1 Translocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 152 | 50 || 202 Melee: Spear | 139 | 19 || 158 Dagger | 2 | 14 || 16 Long sword | 11 | 17 || 28 Throw: Stone | 6 | || 6 Dart | 4 | || 4 Read: Torment | 2 | || 2 Identify | 1 | || 1 Enchant weapon | 1 | || 1 Silence | 1 | || 1 Stab: Sleeping | 2 | 1 || 3 Distracted | 1 | 1 || 2 Armour: Robe | 82 | 22 || 104 Dodge: Dodged | 111 | 21 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2634 | 2423 | 211 | 465 | 852 | 5 | 526.8 | Dungeon | 2425 | 2214 | 211 | 412 | 832 | 4 | 606.2 | Sewer | 209 | 209 | 0 | 53 | 20 | 1 | 209.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 873 daAuts D:1: 859 daAuts D:3: 689 daAuts Sewer: 209 daAuts D:4: 2 daAuts