Dungeon Crawl Stone Soup version 0.34-a0-1072-ga5e1a6726e (webtiles) character file. Game seed: 15119088113862883517 385 Meta110 the Trooper (level 6, -6/47 HPs) Began as a Mummy Monk on Nov 3, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:19:45 (3203 turns). Meta110 the Trooper (Mummy Monk) Turns: 3203, Time: 00:19:46 Health: -6/47 AC: 3 Str: 15 XL: 6 Next: 48% Magic: 1/10 EV: 12 Int: 11 God: Gold: 158 SH: 0 Dex: 20 Spells: 7/10 levels left rFire x . . (150%) x - +0 morningstar rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) v - scarf {+Inv} rCorr + (50%) (no gloves) SInv . k - +0 pair of boots {Fly} Will ..... (no amulet) Stlth ++ o - ring of resist corrosion HPRegen 0.27/turn s - +6 ring of dexterity MPRegen 0.12/turn %: faith @: flying A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: Convert to Beogh, Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons a - a +0 spear e - a +0 dagger g - a +0 short sword h - a +0 whip l - a +0 rapier p - a +0 quarterstaff q - a +0 sling t - a +0 falchion w - a +0 hand axe x - a +0 morningstar (weapon) Missiles i - 6 stones (quivered) j - 2 poisoned darts Armour b - a +0 robe (worn) c - an orb of light f - an orb of mayhem k - a +0 pair of boots of flying (worn) m - a +0 ring mail n - a +0 leather armour r - a +0 plate armour u - a +0 scale mail v - a scarf of invisibility (worn) Magical Staves d - a staff of fire Jewellery o - a ring of resist corrosion (worn) s - a +6 ring of dexterity (worn) Wands c - a wand of iceblast (5) Scrolls c - 2 scrolls of summoning {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of enchant weapon {unknown} h - a scroll of teleportation {unknown} Skills: + Level 3.5 Fighting + Level 1.2 Short Blades + Level 2.9(3.0) Polearms + Level 0.9(2.0) Staves + Level 0.8 Ranged Weapons + Level 0.1 Throwing + Level 2.7 Dodging + Level 1.1 Stealth * Level 2.8 Spellcasting * Level 1.4 Conjurations * Level 1.5 Necromancy * Level 0.2 Earth Magic * Level 2.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 14% 1 b - Searing Ray Conj 8% 2d4 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 2% 3d5 78% 4 Animate Dead Necr 7% N/A 82% 4 Leda's Liquefaction Alch/Erth 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The searing ray misses the orc priest. The orc hits you but does no damage. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the orc. The orc is heavily wounded. The searing ray misses the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. The orc hits you with a +0 club. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. You finish channelling your searing ray. The orc hits you with a +0 club. Casting: Searing Ray (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits something. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits something. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits something. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .....## .##.....# ### .######.# ..# .# # ..# .# .o# .# ..# ## ##### .o# #...######..# #...@o).....# ...####...#######.# #.......## # ...#####.# #.# .######.########. ................. ###!.#####.#.###### #.. #.#.# You could see an orc priest. Vanquished Creatures Grinder (D:3) 3 orc priests (D:3) An orc wizard (D:3) An adder (D:3) A ribbon worm (D:3) 13 orcs (D:3) 4 endoplasms 3 hobgoblins 2 jackals (D:3) 7 quokkas 6 ball pythons 4 bats 4 frilled lizards 5 goblins 8 kobolds 4 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meta110 the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 334 | D:1 | Learned a level 1 spell: Magic Dart 513 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/3 907 | D:1 | Reached skill level 1 in Spellcasting 987 | D:2 | Learned a level 2 spell: Searing Ray 1610 | D:2 | Reached XP level 3. HP: 12/29 MP: 2/5 2418 | D:3 | Noticed Grinder 2440 | D:3 | Paralysed by Grinder for 2 turns 2447 | D:3 | Paralysed by Grinder for 3 turns 2483 | D:3 | Killed Grinder 2484 | D:3 | Reached skill level 1 in Short Blades 2484 | D:3 | Reached skill level 1 in Stealth 2484 | D:3 | Reached skill level 1 in Conjurations 2484 | D:3 | Reached skill level 1 in Necromancy 2484 | D:3 | Reached skill level 1 in Alchemy 2484 | D:3 | Reached XP level 4. HP: 34/35 MP: 1/8 2484 | D:3 | Reached XP level 5. HP: 40/41 MP: 1/9 2731 | D:3 | Reached XP level 6. HP: 39/47 MP: 5/10 3203 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic D:3: layout_loops_ring, nicolae_hepliaklqana_hippocampus, skrybe_limestone_x, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 1 2 | 2.8 Short Blades | 1 | 1.2 Stealth | 1 | 1.1 Conjurations | 1 | 1.4 Necromancy | 1 | 1.5 Alchemy | 1 2 | 2.0 Fighting | | 3.5 Polearms | | 2.9 Staves | | 0.9 Ranged Weapons | | 0.8 Throwing | | 0.1 Dodging | | 2.7 Earth Magic | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 153 | 20 || 173 Melee: Spear | 84 | || 84 Dagger | 6 | || 6 Rapier | 63 | || 63 Quarterstaff | | 17 || 17 Morningstar | | 3 || 3 Fire: Sling | | 13 || 13 Throw: Stone | 5 | 1 || 6 Dart | 1 | 1 || 2 Cast: Magic Dart | 21 | 5 || 26 Searing Ray | 2 | 6 || 8 Stab: Sleeping | 5 | || 5 Armour: Robe | 83 | 17 || 100 Dodge: Dodged | 74 | 13 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3220 | 3161 | 59 | 622 | 1559 | 3 | 1073.3 | Dungeon | 3220 | 3161 | 59 | 622 | 1559 | 3 | 1073.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1269 daAuts D:3: 1044 daAuts D:1: 906 daAuts