Seeded DCSS version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 7264786921634716953 (custom seed) 39 Milestone the Shooter (level 3, -3/28 HPs) Began as a Gale Centaur Hexslinger on Oct 3, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1355 turns). Milestone the Shooter (Gale Centaur Hexslinger) Turns: 1355, Time: 00:02:26 Health: -3/28 AC: 1 Str: 9 XL: 3 Next: 26% Magic: 4/4 EV: 9 Int: 12 God: Gold: 95 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: stampede @: no status effects A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of guardian spirit Scrolls p - 3 scrolls of poison c - 2 scrolls of fear {unknown} Potions c - a potion of curing Skills: - Level 1.0 Fighting + Level 3.7 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 14% 2d2 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 7% N/A 30% 3 Tukima's Dance Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Frozen Ramparts Ice 0% 1d1 65% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Forge Blazeheart Golem Fire/Frge 1% N/A 94% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 96% 4 Passage of Golubria Tloc 0% N/A 96% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Shops: D:1 ( Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Okay, then. You encounter Terence the Veteran. He is wielding a +0 hand axe. It was a potion of heal wounds. You feel much better. It was a potion of curing. You feel better. d -> c - a potion of curing You shoot a sling bullet. The sling bullet hits Terence. Terence shouts! Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 hand axe! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Terence. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ... #.# .... ###.# #.# ..... ..... # #.# ..... ...... ###.#.#.... ##.#.##. ......... .. ...... #.#.#.###+#. ...... #.....#.... #.### #.@@......#### #.# #.....#.####.....# #.### ..#####.####..#..###.... ......................## ..#####.####.....##...# #........#......#....# #........#......#....# #........#......#.#..## ..........#...#.##.#... You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 4 hobgoblins 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 4 endoplasms 4 frilled lizards 7 goblins 4 kobolds 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milestone the Gale Centaur Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 219 | D:1 | Reached XP level 2. HP: 17/23 MP: 3/3 351 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | Found Gepoqa's Weapon Boutique. 405 | D:1 | Reached skill level 3 in Ranged Weapons 1092 | D:2 | Found a snail-covered altar of Cheibriados. 1215 | D:2 | Encountered Robin 1238 | D:1 | Reached XP level 3. HP: 17/28 MP: 4/4 1285 | D:1 | Learned a level 2 spell: Jinxbite 1344 | D:2 | Encountered Terence 1354 | D:2 | HP: 1/28 [Terence/+0 hand axe (6)] 1355 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_rooms, chequers_ecumenical_altar_simple_redux, serial_shops, nicolae_shop_statue_plus, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_straight_5, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, minivault_19, grunt_decor_cap D:2: layout_basic, basic_altar, kennysheep_generic_room_7, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 3 | 3.7 Fighting | | 1.0 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 107 Cast: Jinxbite || 1 Drink: Curing || 1 Heal wounds || 1 Armour: Robe || 39 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1382 | 1308 | 74 | 159 | 916 | 2 | 691.0 | Dungeon | 1382 | 1308 | 74 | 159 | 916 | 2 | 691.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1074 daAuts D:2: 307 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+