Seeded DCSS version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 7264786921634716953 (custom seed) 2 Milestone the Vexing (level 1, -1/12 (15) HPs) Began as a Formicid Hexslinger on Oct 3, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (37 turns). Milestone the Vexing (Formicid Hexslinger) Turns: 37, Time: 00:00:16 HP: -1/12 (15) AC: 2 Str: 12 XL: 1 Next: 44% MP: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 1.8 Dodging + Level 1.1 Spellcasting + Level 3.6 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 10% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You encounter a quokka. Found a stone staircase leading down. You encounter a hobgoblin. The quokka twitches its whiskers. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. The quokka completely misses you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The quokka barely misses you. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The quokka misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The quokka barely misses you. The quokka twitches its whiskers. The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. You die... #........## ♣♣♣♣♣......# ♣...♣...#..# ♣.....♣ ♣ ♣♣♣...♣ ♣♣♣....♣ #......♣ ..######......♣♣♣ .....††@r....?.... ......###.#####..# ##... , .... .## .... ....>.. . ### .....#$>.. . #####...... ###### You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Milestone the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 37 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_rooms, chequers_ecumenical_altar_simple_redux, serial_shops, nicolae_shop_statue_plus, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_straight_5, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small, minivault_19, grunt_decor_cap Action || total ---------------------------++------- Fire: Sling || 11 Ability: Dig || 3 Armour: Robe || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+