Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 1849777969069955492 79 Mneme the Cutter (level 4, -4/23 (31) HPs) Began as a Poltergeist Cinder Acolyte on Dec 8, 2025. Was a High Priest of Ignis. Slain by a gnoll ... wielding a +1 halberd of freezing (7 damage) ... on level 2 of the Dungeon. The game lasted 00:15:53 (2061 turns). Mneme the Cutter (Poltergeist Cinder Acolyte) Turns: 2061, Time: 00:15:53 HP: -4/23 (31) AC: 5 Str: 10 XL: 4 Next: 38% MP: 3/7 EV: 10 Int: 18 God: Ignis [*****.] Gold: 111 SH: 0 Dex: 9 Spells: 5/7 levels left rFire + . . (50%) c - +0 rapier rCold + . . (50%) d - orb {Mesmerism} rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: mighty, on mesmerism cooldown, flying, heavily drained, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming c - a +0 rapier (weapon) (You found it on level 1 of the Dungeon) Missiles f - a poisoned dart (quivered) Armour b - a +1 cloak (haunted) d - an orb of mesmerism (worn) (You found it on level 1 of the Dungeon) Magical Staves e - a staff of earth (You found it on level 1 of the Dungeon) Scrolls a - a scroll of enchant weapon {unknown} b - 2 scrolls of teleportation {unknown} c - a scroll of fear {unknown} f - a scroll of vulnerability {unknown} g - a scroll of poison {unknown} h - a scroll of immolation {unknown} i - a scroll of identify {unknown} Skills: - Level 3.0 Fighting - Level 3.2 Short Blades - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 17% 1 Maxwell's Portable Pile Tloc 2% (3-9)d2 45% 3 Irradiate Conj/Alch 1% 3d12 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9940 Altars: Vehumet Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History i - a scroll labelled ONOLOE WEMUF j - a green potion You encounter a rat. You barely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Found a stone staircase leading down. You encounter a hobgoblin. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Unknown command. The hobgoblin shouts! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. Your orb emits a pulse of dizzying energy. You closely miss the hobgoblin. The hobgoblin snaps out of its daze. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Search for what [Enter for "."]? . Your orb has recharged its mesmeric power. Found a stone staircase leading up. There is a stone staircase leading up here. You encounter a quokka. The quokka bites you. Your orb emits a pulse of dizzying energy. You hit the quokka but do no damage. The quokka snaps out of its daze. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! Your orb has recharged its mesmeric power. There is a stone staircase leading down here. You see here a +0 long sword. Found a stone staircase leading down. A gnoll comes into view. Unknown command. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +1 halberd of freezing (wandering, hasn't noticed you) The floor. Okay, then. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +1 halberd of freezing (wandering, hasn't noticed you, 54% to hit) You throw a poisoned dart. The poisoned dart hits the gnoll. The gnoll is poisoned. The gnoll shouts! You hear a shout! The gnoll looks more healthy. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +1 halberd of freezing! The gnoll freezes you. Your orb emits a pulse of dizzying energy. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll snaps out of its daze. The gnoll is moderately wounded. The gnoll's fire resistance burns away. You feel bolstered by spreading misfortune. The gnoll hits you from afar with a +1 halberd of freezing. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. You encounter an orc. It is wielding a +0 dagger. The gnoll hits you from afar with a +1 halberd of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Throw: dart (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +1 halberd of freezing (moderately wounded, more vulnerable to fire, 54% to hit) Okay, then. It was a potion of curing. You feel better. The gnoll hits you from afar with a +1 halberd of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your body decomposes! x3 The gnoll is no longer more vulnerable to fire. The gnoll closely misses you. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you from afar with a +1 halberd of freezing! You die... Ignis goes out, and joins you in death. ....# ##.## ##...### #. ####### #.####### #...# ####. #.....# #.......###...# #.... #.###.#####.......##...# #.##. #.# #.....##.._........# #.... #.###............###...# #.... ...........#.....###...######.... ....##.................÷......... ##..##......o.j.@................ ##.##.....##.........÷.......#.. ######(###########...#####.##.# #.# #...# #.##.# #.# #...# #..... #.# #...# ####)# #.# #...########.# ##########...........>. #.......##............# You could see a gnoll and an orc. Vanquished Creatures An adder (D:2) 2 gnolls 9 endoplasms 4 hobgoblins 7 jackals 4 quokkas 8 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 4 goblins 9 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mneme the Poltergeist Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 65 | D:1 | Reached skill level 1 in Stealth 97 | D:1 | HP: 3/15 [quokka (4)] 103 | D:1 | HP: 1/15 [quokka (3)] 183 | D:1 | Reached skill level 2 in Stealth 183 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/3 316 | D:1 | Learned a level 2 spell: Scorch 390 | D:1 | You add the spell Poisonous Vapours to your library. 393 | D:1 | You add the spell Maxwell's Portable Piledriver to your | library. 469 | D:1 | Reached skill level 3 in Fire Magic 605 | D:1 | Reached skill level 3 in Stealth 631 | D:1 | Reached XP level 3. HP: 17/25 MP: 2/4 1190 | D:2 | You add the spell Silence to your library. 1230 | D:2 | Reached skill level 3 in Fighting 1439 | D:2 | Found a radiant altar of Vehumet. 1443 | D:2 | Reached skill level 2 in Spellcasting 1607 | D:2 | Reached XP level 4. HP: 24/31 MP: 1/7 1713 | D:2 | You add the spell Irradiate to your library. 2058 | D:2 | HP: 7/31 [gnoll/+1 halberd of freezing (7)] 2059 | D:2 | Identified a potion of curing 2059 | D:2 | HP: 3/31 [gnoll/+1 halberd of freezing (8)] 2060 | D:2 | Identified a potion of mutation 2061 | D:2 | Identified a potion of might 2061 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring D:2: layout_loops_cross, basic_altar, kennysheep_nub, due_unseen_surprise Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.0 Fire Magic | 3 | 3.2 Fighting | 3 | 3.0 Spellcasting | 2 | 2.3 Short Blades | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 152 | 21 || 173 Melee: Short sword | 46 | || 46 Rapier | 106 | 21 || 127 Throw: Dart | | 1 || 1 Cast: Scorch | 23 | 3 || 26 Drink: Curing | | 1 || 1 Might | | 1 || 1 Mutation | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 84 | 17 || 101 Dodge: Dodged | 81 | 9 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2058 | 2012 | 46 | 0 | 1212 | 2 | 1029.0 | Dungeon | 2058 | 2012 | 46 | 0 | 1212 | 2 | 1029.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1214 daAuts D:2: 844 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.0 +-------+-------+-------+-------+-------+----------------------