Mneme Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (9, 20, D:1) a +0 hand axe (9, 53, D:1) a bat corpse (skeletalised by now) (11, 8, D:1) a hobgoblin skeleton (11, 40, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 53, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (27, 7, D:1) a +0 spear (43, 18, D:1) a hobgoblin skeleton (43, 35, D:1) a +0 robe (43, 37, D:1) a +0 robe (47, 31, D:1) a hobgoblin corpse (skeletalised by now) (47, 33, D:1) a ball python corpse (skeletalised by now) (49, 36, D:1) a jackal skeleton a jackal skeleton (51, 48, D:1) a +0 ring mail (53, -5, D:1) a +0 dagger (53, -3, D:1) a +0 dagger (53, -2, D:1) a hobgoblin skeleton (53, 29, D:1) a +0 hand axe (53, 47, D:1) a +0 spear (55, 36, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (14, 22, D:2) a potion of mutation (21, 27, D:2) a scroll of identify