Mneme Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (10, -12, D:1) a +0 club (16, -19, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (41, -17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a +0 club (9, 29, D:2) an adder corpse (skeletalised by now) (15, 9, D:2) a +0 ring mail (16, 23, D:2) a jackal skeleton (19, 23, D:2) a jackal skeleton (19, 26, D:2) a jackal skeleton (31, 36, D:2) a +0 spear (33, 5, D:2) a +0 short sword (37, 24, D:2) a +0 club (51, 12, D:2) a +1 pair of gloves (52, 30, D:2) the +0 robe "Cappicwa" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (56, 17, D:2) a +0 dagger (61, 23, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (3, -18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (14, 0, D:3) a hobgoblin corpse (skeletalised by now) (23, -6, D:3) a +0 club a kobold corpse (skeletalised by now)