Mneme Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -6, D:1) a human skeleton (3, -5, D:1) a human skeleton (3, -1, D:1) a human skeleton (4, -5, D:1) a human skeleton (4, -1, D:1) a human skeleton (4, 0, D:1) a human skeleton (5, -10, D:1) a +0 club (8, 0, D:1) a +0 hand axe (11, -24, D:1) a +0 ring mail (11, -11, D:1) a hobgoblin skeleton (12, -11, D:1) a frilled lizard skeleton (13, -2, D:1) a +1 devious dagger (14, 12, D:1) a frilled lizard corpse (skeletalised by now) (15, 12, D:1) a bat corpse (skeletalised by now) (18, -6, D:1) a human skeleton (18, -5, D:1) a human skeleton (18, -1, D:1) a human skeleton (19, -6, D:1) a human skeleton (19, -1, D:1) a human skeleton (26, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -21, D:1) a quokka corpse (skeletalised by now) (39, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, -6, D:1) a bat corpse (skeletalised by now) (40, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 6, D:1) a +0 long sword (48, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wicuoczo's Weapon Boutique a +0 dagger (26 gold) a +0 rapier (71 gold) a +4 sling of draining (321 gold) 6 atropa-tipped darts (70 gold) 3 boomerangs (78 gold) 4 atropa-tipped darts (46 gold) 2 boomerangs (52 gold) a +0 dagger of protection (57 gold) a +0 whip (32 gold) a +0 dagger (26 gold) (8, 0, D:2) a rat corpse (skeletalised by now) (12, -22, D:2) a +0 robe (13, -24, D:2) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, -24, D:2) an adder corpse (skeletalised by now) (22, -4, D:2) a +0 club 2 stones a kobold skeleton (35, -9, D:2) an adder skeleton (36, -18, D:2) an adder corpse (skeletalised by now) (42, -17, D:2) a hobgoblin skeleton (43, 0, D:2) a +0 ring mail (45, -13, D:2) a +0 short sword (53, 1, D:2) a bat corpse (skeletalised by now) (54, 14, D:2) a parchment of Ignite Poison (56, -16, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (57, -1, D:2) a +0 quarterstaff (59, -2, D:2) a ball python corpse (skeletalised by now) (63, -14, D:2) a +0 flail an orc corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 dagger "Dutz" {drain, Str+5} (2110 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +6 spear of Vishry {freeze, rF- Dex+6} (4800 gold) rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the cold staff of the Modern God {rF+ rC+ Will+++ rCorr Forge Ice} (7820 gold) [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the ring "Xuck" {rN+ Str+3 Int-3 Dex+3 SInv} (3750 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of Ywikk {rPois Str+3} (3330 gold) [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). the +5 leather armour of the Devil's Team {rF- Str-5 Int+2 Dex+5} (3120 gold) rF-: It makes you vulnerable to fire. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +6 whip "Killer Klown's Bane" {drain, rElec} (4850 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the earth staff "Ompoc" {rC+ Int+2 Earth} (4320 gold) [staff of earth] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. the amulet "Imaratik" {Faith rElec Str+2 Slay+4} (7500 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the amulet of Woiqommoum {Regen+ Dex+3} (4330 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). the +4 sling "Idufahua" {freeze, rC+ Str+3} (4300 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the blade talisman of Modesty {Will+ Str+2 Int+4} (12500 gold) [blade talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). the earth staff of Extermination {rF+ Earth} (3900 gold) [staff of earth] rF+: It protects you from fire. Earth: It increases the power of your Earth spells. the ring "Ceaqy" {rC+ Dex+2 SInv Stlth+} (3600 gold) [ring of see invisible] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +2 pair of boots of the Desert {Will+ Str+6} (3970 gold) Will+: It increases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. the +0 pair of gloves of Compassion {-Tele rElec rC+ Regen+} (1850 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the ring of the Queen {rCorr MP+9 Int+4} (4100 gold) [ring of magical power] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). the blade talisman of the Fisher {Will+ Dex+6} (12500 gold) [blade talisman] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the +4 sling of Somewhere Else {drain, rElec} (3670 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +4 long sword of protection (2620 gold) (0, 0, D:3) a +0 club (14, -38, D:3) a +0 scale mail (24, -16, D:3) a +0 club a goblin skeleton (25, -30, D:3) a +0 dagger (25, -17, D:3) a +0 dagger a goblin skeleton (25, -16, D:3) a rat skeleton (26, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, -13, D:3) a +0 club a +0 leather armour (28, -10, D:3) a +3 flail a gnoll skeleton (31, -28, D:3) a hobgoblin corpse (skeletalised by now) (34, -17, D:3) a +0 whip a +0 club a +2 flail of protection a +0 whip a gnoll skeleton a gnoll skeleton (48, -19, D:3) a +0 heavy spear (51, -19, D:3) a +0 spear (56, -8, D:3) a +0 short sword (57, -35, D:3) a hobgoblin corpse (skeletalised by now) (60, -14, D:3) a +0 club a +0 whip a gnoll skeleton (60, 6, D:3) a quokka corpse (skeletalised by now) (62, -16, D:3) a +0 spear a kobold skeleton (63, -17, D:3) a +0 ring mail a +0 club a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail of venom a +0 scale mail (7, 4, D:4) an adder corpse (skeletalised by now) (7, 9, D:4) a +0 scale mail (10, 13, D:4) a +0 hand axe a +0 ring mail (11, 12, D:4) a +0 falchion a +0 short sword an orc skeleton (11, 13, D:4) a +0 short sword a +0 ring mail an orc skeleton (12, 13, D:4) a +0 war axe (20, -7, D:4) a +0 helmet of light (25, -9, D:4) a +0 dagger (25, -8, D:4) a +0 dagger (26, -4, D:4) a spore talisman (28, 10, D:4) a hobgoblin corpse (35, 11, D:4) a +0 falchion of freezing a +0 chain mail (38, -14, D:4) 13 gold pieces (42, -16, D:4) a scroll of fog (44, 12, D:4) a parchment of Petrify