Mneme Level 1 of the Dungeon (2, 7, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (3, 7, D:1) a jackal corpse (skeletalised by now) (4, 4, D:1) a bat corpse (skeletalised by now) (4, 10, D:1) a bat corpse (skeletalised by now) (8, 4, D:1) a bat corpse (skeletalised by now) (9, 11, D:1) a ball python corpse (skeletalised by now) (10, -1, D:1) a +0 sling (12, 31, D:1) a +0 short sword a kobold corpse (skeletalised by now) (13, 31, D:1) a rat corpse (skeletalised by now) (14, 3, D:1) a parchment of Maxwell's Portable Piledriver (20, 1, D:1) a +0 dagger (20, 35, D:1) a +0 short sword (37, 1, D:1) a quokka corpse (skeletalised by now) (47, 5, D:1) a +0 mace (47, 11, D:1) a +0 dagger (49, 13, D:1) a ball python skeleton (56, 16, D:1) a +0 dagger (57, 16, D:1) a jackal corpse Level 2 of the Dungeon (8, -7, D:2) a +0 leather armour (10, -5, D:2) a ball python corpse (skeletalised by now) (14, 3, D:2) a quokka corpse (skeletalised by now) (15, -8, D:2) a +0 club (25, -10, D:2) a rat corpse (skeletalised by now) (28, -43, D:2) a staff of necromancy (32, -45, D:2) a jackal corpse a jackal corpse (36, 8, D:2) a +0 helmet (39, -21, D:2) a hobgoblin corpse (43, -18, D:2) a dart slug corpse (44, 8, D:2) a +0 robe (46, 11, D:2) an adder corpse (skeletalised by now) (56, -10, D:2) a hobgoblin corpse (skeletalised by now)