Mneme Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -22, D:1) a +0 whip (5, -1, D:1) 5 stones (29, -10, D:1) a jackal skeleton (29, -9, D:1) a +0 dagger (31, -22, D:1) a bat skeleton (32, -5, D:1) a +0 ring mail (41, -4, D:1) a +0 short sword (42, -23, D:1) a rat skeleton (43, 2, D:1) a +0 dagger (44, -36, D:1) a +0 leather armour (47, -29, D:1) a jackal skeleton (48, -20, D:1) a bat skeleton (48, -16, D:1) a rat skeleton (48, -15, D:1) a jackal skeleton (49, -15, D:1) a +0 whip a kobold skeleton (58, -19, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Isegua's Antique Weapon Emporium a +0 spear (63 gold) a +0 war axe (73 gold) a +0 short sword (63 gold) a +0 short sword (63 gold) a +0 club (10 gold) a +0 short sword (63 gold) a +0 orcbow of draining (193 gold) a +0 club (10 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2049 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 mace (63 gold) (5, 3, D:2) a +0 pair of boots (19, -6, D:2) a +0 ring mail (34, -2, D:2) an adder corpse (46, 14, D:2) a spider talisman (47, 12, D:2) a +0 club (47, 20, D:2) a ribbon worm corpse (51, 13, D:2) a +0 flail a +0 club a +0 flail of protection a gnoll corpse