Mneme Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, -7, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (9, 5, D:1) a +0 short sword (15, -15, D:1) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (15, 21, D:1) a frilled lizard skeleton (27, 36, D:1) a +0 dagger (34, -13, D:1) a +0 club (60, 8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 36, D:2) a ball python corpse (skeletalised by now) (11, 3, D:2) a ball python skeleton (15, 13, D:2) a +0 dagger a goblin skeleton (23, 4, D:2) a +0 mace a gnoll skeleton (24, 33, D:2) a +0 ring mail (25, 13, D:2) a +0 club (26, 9, D:2) a +0 falchion (29, 20, D:2) a +0 short sword (37, 1, D:2) a bat skeleton (38, -5, D:2) a scarab talisman (39, 15, D:2) an adder skeleton (42, -7, D:2) a bat skeleton (50, -2, D:2) a +0 falchion (50, 17, D:2) a +0 spear (52, 5, D:2) a +0 spear a gnoll corpse (skeletalised by now) (52, 6, D:2) a gnoll corpse (skeletalised by now) (52, 8, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -1, D:3) a +0 robe (14, 19, D:3) a +0 chain mail (24, 41, D:3) a +0 short sword (25, 18, D:3) a +0 ring mail (27, -4, D:3) a +0 whip (29, -5, D:3) a +0 dagger (29, 12, D:3) a ring of poison resistance (30, 13, D:3) the felid skeleton of Natasha (35, 17, D:3) a hobgoblin skeleton (35, 32, D:3) a staff of conjuration 2 stones (39, -4, D:3) a +0 leather armour (39, 21, D:3) a +0 ring mail (43, 39, D:3) a +0 ring mail (44, 5, D:3) a +0 sling Level 4 of the Dungeon [Shop] Asoosehu's Elemental Accessories a +1 cloak of air (291 gold) a ring of protection from fire (unknown) (275 gold) a staff of cold (unknown) (275 gold) the Vellum of Erosion (327 gold) Spells Type Level a - Passwall Earth 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Lee's Rapid Deconstruction Earth 5 (0, 0, D:4) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, 15, D:4) 21 gold pieces (7, 7, D:4) a rat corpse (skeletalised by now) (7, 10, D:4) a ball python corpse (skeletalised by now) (7, 11, D:4) a +0 whip 3 stones a kobold corpse (skeletalised by now) (8, 13, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 16, D:4) a parchment of Fugue of the Fallen (18, 21, D:4) a +0 club (26, 10, D:4) a +0 dagger a +0 ring mail (27, 8, D:4) a +3 devious short sword a +0 short sword a +0 leather armour a +0 club an orc skeleton an orc skeleton (27, 9, D:4) a +0 dagger a +0 robe (28, 7, D:4) a +0 flail (36, 2, D:4) a +0 mace (40, 5, D:4) a scarab talisman (46, -5, D:4) a +0 chain mail a +0 dagger a +0 hand axe an orc skeleton (48, -5, D:4) a +0 mace a +0 robe a +0 dagger a ball python skeleton an orc skeleton an orc skeleton (55, -12, D:4) a scarab talisman (57, -4, D:4) a ball python corpse (skeletalised by now) (57, -3, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Matweuh's Distillery a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of curing (33 gold) [Shop] Guhuelis's Antique Armour Boutique the +2 ring mail of Instinct {Str+3 Dex+3} (940 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (56 gold) a +2 buckler (462 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +2 pair of boots of flying (602 gold) a +2 plate armour of fire resistance (980 gold) a +0 robe (25 gold) a +2 plate armour of cold resistance (980 gold) a +0 leather armour (56 gold) (4, -6, D:5) a dart slug corpse a hound corpse (14, 9, D:5) 14 gold pieces (16, 6, D:5) a poisoned dart (17, 5, D:5) a poisoned dart (18, -6, D:5) a +0 trident (19, -8, D:5) a +0 hand axe {Surjit} (32, -5, D:5) a +0 flail {Minjee} a +0 mace {Tlaloc} a +0 falchion a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 18, D:5) a hound corpse (skeletalised by now) (35, 23, D:5) the +0 robe "Ygisybed" {Harm *Silence Str+4 SInv} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 animal skin