Mneme Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 12, D:1) a +6 ring of strength (5, 17, D:1) a +0 whip (6, 10, D:1) a rat skeleton (18, 34, D:1) a frilled lizard corpse (skeletalised by now) (41, 30, D:1) a rat corpse (skeletalised by now) (42, 16, D:1) a +0 dagger (45, 26, D:1) a +0 short sword (45, 45, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -1, D:1) a ring of protection from fire (46, 33, D:1) a +0 dagger (47, 43, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -14, D:2) a ring of resist corrosion (8, 12, D:2) a +0 robe (10, -24, D:2) a +0 whip (10, -21, D:2) an adder skeleton (10, -20, D:2) a rat skeleton (10, -10, D:2) a +0 sling (11, -14, D:2) a hobgoblin corpse (skeletalised by now) (12, -18, D:2) a +0 hand axe (14, -20, D:2) a +0 dagger (24, 10, D:2) an adder corpse (skeletalised by now) (25, -24, D:2) a +0 whip 2 stones a +0 dagger a frilled lizard skeleton a kobold skeleton (26, -24, D:2) a rat skeleton (27, -15, D:2) a frilled lizard skeleton (31, 18, D:2) a bat corpse (skeletalised by now) (35, 18, D:2) a quill talisman (41, -21, D:2) an amulet of chemistry (50, 4, D:2) a +0 spear (55, -32, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund Level 3 of the Dungeon (12, -7, D:3) a +0 dagger a goblin skeleton (13, -17, D:3) a +0 robe (19, -11, D:3) a bat corpse (skeletalised by now) (20, -14, D:3) an orc corpse (skeletalised by now) (29, 30, D:3) a bat corpse (skeletalised by now) (35, 23, D:3) a frilled lizard corpse (skeletalised by now) (37, -7, D:3) a ball python skeleton (39, 22, D:3) a +0 pair of gloves of fire a +0 animal skin (42, -1, D:3) a rat skeleton (43, 15, D:3) a bat corpse (skeletalised by now) (48, 16, D:3) a +0 sling (49, -1, D:3) a ball python skeleton (53, 17, D:3) a +0 dagger a +0 robe (54, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (56, -20, D:3) a +4 dagger {Sigurd} Level 4 of the Dungeon (10, 52, D:4) a +0 club (13, 46, D:4) a +0 giant club an ogre skeleton (19, 49, D:4) a hobgoblin skeleton (20, 43, D:4) a potion of moonshine (21, 8, D:4) a +0 club (22, 6, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 scale mail an orc skeleton (22, 7, D:4) a +0 club an orc skeleton (35, 55, D:4) a +0 leather armour (38, 33, D:4) a +0 club a goblin skeleton (53, 28, D:4) a +0 short sword a kobold corpse (skeletalised by now) (56, 20, D:4) a +0 scimitar (56, 34, D:4) a +0 club a kobold corpse (skeletalised by now) (57, 34, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (1, 11, D:5) a +0 mace (11, 12, D:5) a +0 chain mail a +0 dagger an orc skeleton (12, -8, D:5) a ring of wizardry (14, 1, D:5) an adder skeleton (21, 16, D:5) a +0 falchion (23, 22, D:5) a black bear skeleton (28, 19, D:5) a +0 whip a +0 whip a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, 20, D:5) a human skeleton (35, 22, D:5) a human skeleton (35, 28, D:5) a +0 flail (36, -6, D:5) a +0 sling (36, 30, D:5) a +0 whip (37, 30, D:5) a +0 spear (38, 20, D:5) a howler monkey skeleton (45, 16, D:5) a human skeleton (47, 42, D:5) a +2 heavy flail a +0 ring mail (48, 21, D:5) an oni skeleton (53, 29, D:5) a +0 hand axe Level 6 of the Dungeon (15, -17, D:6) an adder corpse (skeletalised by now) (18, -37, D:6) a +0 quarterstaff (20, -29, D:6) the +0 leather armour of the Dwarven Hall {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 falchion an orc skeleton (20, -28, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 club an orc skeleton an orc skeleton (25, -27, D:6) a bullfrog skeleton (30, -33, D:6) a +0 flail an orc skeleton (31, -33, D:6) a +0 short sword (32, -33, D:6) a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 short sword an orc skeleton (33, -34, D:6) a +1 devious short sword an orc skeleton (33, -33, D:6) a +0 robe a +0 dagger a +1 flail of protection a +0 chain mail a +0 club an orc skeleton (34, -3, D:6) a +0 hand axe (36, -36, D:6) a +0 dagger (41, -42, D:6) a +0 mace (45, -33, D:6) a +0 short sword a +0 leather armour (47, -32, D:6) a +0 falchion a +0 club an orc skeleton (47, 1, D:6) a +0 short sword a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (48, 3, D:6) a +0 short sword a kobold corpse (skeletalised by now) (49, -32, D:6) a +0 club (49, -31, D:6) a +0 trident (54, 9, D:6) a +0 short sword a +0 dagger 4 stones (55, 8, D:6) a +0 whip (56, 7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) an amulet of guardian spirit (3, 22, D:7) a +0 short sword a +0 dagger an orc corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (4, 23, D:7) a +0 mace (5, 23, D:7) a +0 long sword a +0 robe an elf skeleton (5, 25, D:7) a +0 hand axe (7, 14, D:7) a +0 short sword a +0 chain mail (7, 15, D:7) a +0 whip a +0 club a +0 leather armour an orc skeleton an orc skeleton (8, 14, D:7) a +0 hand axe a +0 leather armour (9, 26, D:7) a +0 trident (11, 31, D:7) a +0 ring mail (11, 32, D:7) a +0 ring mail (12, 31, D:7) a +0 whip (18, 16, D:7) a +2 barding a +4 trident of draining a +0 robe an orb of mesmerism (27, 8, D:7) a +0 morningstar (32, 45, D:7) a +0 chain mail (34, 10, D:7) a +0 trident (34, 34, D:7) 6 stones a +0 whip a +0 short sword a kobold skeleton (34, 35, D:7) a +0 dagger a kobold skeleton (34, 36, D:7) a +0 dagger a +0 short sword a +0 club a kobold skeleton (37, 42, D:7) a +0 robe (37, 50, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (6, -2, D:8) 17 gold pieces (6, -1, D:8) 5 boomerangs (6, 0, D:8) a scroll of identify (16, 2, D:8) the human skeleton of Prince Ribbit (17, 4, D:8) a +0 robe (28, 7, D:8) a +0 leather armour (29, -28, D:8) a +0 chain mail (29, -16, D:8) a +0 plate armour a +0 partisan (31, -14, D:8) a +0 hand axe a +0 leather armour (31, -13, D:8) a +0 short sword of venom a +0 leather armour a +0 club a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 12, D:8) a ring of magical power (34, -14, D:8) a +0 falchion (35, -16, D:8) the ring "Roruuneh" {AC+4 Int+3} [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). (36, 5, D:8) a +0 club (58, 2, D:8) a +0 leather armour (59, -5, D:8) a +0 giant club a +0 giant club (62, -26, D:8) a water moccasin corpse (skeletalised by now) (65, -26, D:8) an amulet of guardian spirit (66, -11, D:8) a +1 spectral quarterstaff Level 9 of the Dungeon (0, 28, D:9) a +0 mace a +0 club a +0 short sword 7 stones a +0 dagger a +0 short sword a +0 whip a kobold skeleton (1, 29, D:9) a +0 dagger a +0 short sword a +0 dagger a kobold skeleton a kobold skeleton (11, 11, D:9) a +0 war axe (12, 7, D:9) a +0 shortbow (13, 7, D:9) a bullfrog skeleton (14, 15, D:9) a +0 leather armour (18, 13, D:9) a +0 leather armour (20, 34, D:9) a +0 shortbow a centaur skeleton (23, 34, D:9) a +0 shortbow a centaur skeleton (32, 31, D:9) a +0 sling (36, 23, D:9) 12 gold pieces (41, 27, D:9) a scroll of enchant weapon (42, 2, D:9) a +0 battleaxe a +0 scale mail (42, 30, D:9) a +0 ring mail (43, 26, D:9) an orb of energy (46, 12, D:9) a +0 quarterstaff the Ecumenical Temple the Necropolis (4, -1, Necropolis) a scroll of amnesia (4, 0, Necropolis) the +2 short sword "Faobeg" {heavy, rF- Will+ Int-2 Dex+7} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (unseen) (4, 1, Necropolis) a +0 trident (5, -1, Necropolis) a scroll of blinking (6, -1, Necropolis) 13 gold pieces (6, 0, Necropolis) a +0 falchion (6, 1, Necropolis) a +0 lajatang (41, -14, Necropolis) a +4 ring of protection (41, -11, Necropolis) 2 large rocks (42, 17, Necropolis) 23 gold pieces (42, 18, Necropolis) 22 gold pieces (43, -16, Necropolis) a +0 dagger (43, -9, Necropolis) a scroll of teleportation (43, 18, Necropolis) a +0 trident (44, 17, Necropolis) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (46, -16, Necropolis) an amulet of regeneration (46, -9, Necropolis) a tin of tremorstones (2/2) (46, 18, Necropolis) the Catalogue of the Ageless Orbs Spells Type Level a - Summon Hydra Summoning 7 b - Dragon's Call Summoning 9 (47, 16, Necropolis) 15 gold pieces (48, -14, Necropolis) a scroll of identify (48, -11, Necropolis) a ring of magical power