Mneme Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -1, D:1) a +0 dagger (4, -10, D:1) a bat skeleton (18, -6, D:1) a +0 club a +0 club a goblin skeleton (25, -19, D:1) a +0 sling (43, -27, D:1) a +0 hand axe (44, -38, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (17, -17, D:2) a quokka skeleton (26, -4, D:2) a +0 sling (27, 8, D:2) an adder skeleton (32, 14, D:2) a +0 club (35, -1, D:2) a hobgoblin skeleton (36, -6, D:2) a quill talisman (36, -2, D:2) a rat skeleton (43, 16, D:2) a +0 spear (48, 8, D:2) a ball python corpse (skeletalised by now) (49, 6, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -12, D:3) a +0 dagger a kobold corpse (skeletalised by now) (6, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, -1, D:3) a ball python corpse (skeletalised by now) (12, 6, D:3) a +0 club a kobold corpse (skeletalised by now) (13, -21, D:3) a +0 short sword (13, -6, D:3) a +0 dagger (14, 10, D:3) a +0 dagger (15, -25, D:3) a +0 whip (15, -21, D:3) a +0 club a kobold corpse (skeletalised by now) (15, 10, D:3) a +0 dagger (18, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (18, 10, D:3) a +0 club a kobold skeleton (20, 9, D:3) a +0 club a +0 club a +0 club an adder skeleton a kobold skeleton a kobold skeleton (21, 9, D:3) a +0 club (29, 1, D:3) the felid skeleton of Natasha (34, -11, D:3) the felid corpse of Natasha (skeletalised by now) (37, 11, D:3) a +0 pair of boots (39, -4, D:3) a bat corpse (skeletalised by now) (40, -26, D:3) a +0 club a +0 sling (41, -26, D:3) a +0 club (48, 2, D:3) a +0 club (49, 4, D:3) a rat skeleton (50, 2, D:3) a +0 morningstar a +0 leather armour an orc skeleton Level 4 of the Dungeon (17, -2, D:4) a +0 club (20, -7, D:4) a +0 dagger (21, -7, D:4) a ball python corpse (skeletalised by now) (36, -12, D:4) a ball python corpse (skeletalised by now) (36, 4, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) (42, 2, D:4) a +0 club (44, 3, D:4) the +1 leather armour of Golikyovvo {Harm rElec Will- Dex+7} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (45, 16, D:4) a +0 flail a +0 leather armour (49, 14, D:4) a +0 leather armour (54, 10, D:4) a +0 short sword (59, 2, D:4) a +0 leather armour Level 7 of the Dungeon (17, 2, D:7) a +0 club a gnoll corpse (skeletalised by now) (20, 1, D:7) a +0 flail a gnoll corpse (skeletalised by now) (23, 4, D:7) a +0 spear a +0 scale mail (27, 6, D:7) a +0 short sword a +0 leather armour an orc skeleton (27, 8, D:7) a +0 giant club an ogre skeleton (28, 19, D:7) a +0 hand axe (30, 2, D:7) a +0 leather armour (30, 10, D:7) a +0 whip (30, 11, D:7) a +0 club (33, 0, D:7) a bullfrog corpse (skeletalised by now) (33, 18, D:7) a +0 whip a +0 chain mail a +1 heavy hand axe a +0 dire flail a +0 chain mail an orc corpse the Ecumenical Temple