Dungeon Crawl Stone Soup version 0.35-a0-258-g8c878a6c5f (webtiles) character file. Game seed: 9961594300259239857 407606 Mneme the Cryomancer (level 24, -5/187 HPs) Began as a Djinni Fire Elementalist on Apr 7, 2026. Was an Initiate of Gozag. Killed from afar by a deep troll earth mage (27 damage) ... with a blast of metal fragments ... on level 5 of the Vaults. The game lasted 02:37:29 (80732 turns). Mneme the Cryomancer (Djinni Fire Elementalist) Turns: 80732, Time: 02:37:29 Health: -5/187 AC: 8 Str: 5 XL: 24 Next: 56% Gold: 2139 EV: 29 Int: 32 God: Gozag SH: 0 Dex: 17 rFire + + + (20%) B - staff of cold rCold + + + (20%) h - orb {Pyromania} rNeg + + + (0%) A - +1 robe {rC+} rPois ∞ (0%) U - +2 hat of a sewer {rN+} rElec + (33%) q - scarf {rC+ rF+} rCorr + (50%) a - +1 pair of gloves of Agnosticism {Hurl, Will+ Dex+2} SInv + d - amulet of regeneration Will ++++. l - ring of Qetetip {rElec rN++ rCorr Int+6} Stlth +++++ N - ring of the Past {rC+ EV+5 Str-4 SInv} HPRegen 1.31/turn %: infuse magic (-6 HP) @: resistant, marked, enlightened, flying, hasted, studying 2 skills, invisible, bribing [the Vaults], very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, see invisible, evolution 1 }: 2/15 runes: decaying, gossamer a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 5 of the Vaults. You worshipped Gozag. Gozag was most pleased with you. You visited 9 branches of the dungeon, and saw 42 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Bailey. You collected 19487 gold pieces. You spent 6317 gold pieces at shops. You paid 11031 gold pieces to Gozag. Inventory: Hand Weapons s - the +11 scimitar of Objectivity {vamp, Bane *Rage rPois rC++} (You took it off a deep elf death mage on level 3 of the Elven Halls) Bane: It inflicts you with a random bane when you equip it. *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. C - the +7 Spriggan's Knife {stab, EV+4 Stlth+} (You found it on level 2 of the Lair of Beasts) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. K - a +2 rapier of distortion L - a +1 rapier of distortion S - a +2 spectral demon trident Missiles c - 13 javelins m - 49 boomerangs o - 4 curare-tipped darts {=F} z - 3 darts of disjunction J - 2 datura-tipped darts {=F} O - 2 throwing nets (quivered) {=F} R - 5 poisoned darts T - 4 silver javelins Y - 11 atropa-tipped darts Armour a - the +1 pair of gloves of Agnosticism (worn) {Hurl, Will+ Dex+2} (You found it on level 3 of the Elven Halls) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. e - a +1 cloak of corrosion resistance f - a scarf of invisibility h - an orb of pyromania (worn) k - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it on level 3 of the Elven Halls) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. p - +0 steam dragon scales q - a scarf of resistance (worn) r - the orb of the Enchanted Forest {Attunement, MP+6 Str+4} (You took it off a vampire mage on level 2 of the Crypt) MP+6: It affects your magic capacity (+6). Str+4: It affects your strength (+4). x - a +2 robe of willpower A - a +1 robe of cold resistance (worn) D - +0 acid dragon scales M - the +0 pair of gloves of a treasure trove {Dex+4 SInv} (You bought it in a shop on level 8 of the Dungeon) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. U - the +2 hat of a sewer (worn) {rN+} (You took it off Wiglaf on level 3 of the Spider Nest) rN+: It protects you from negative energy. It cannot be enchanted further. W - an orb of attunement X - a +2 hat of see invisible Z - a +2 robe of positive energy Magical Staves b - a staff of fire u - a staff of necromancy B - a staff of cold (weapon) I - the earth staff of Lueriuf {Int+2 Hexes Earth} (You found it on level 3 of the Crypt) [staff of earth] Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. P - a staff of air Jewellery d - an amulet of regeneration (worn) i - the ring "Buckits" {rPois rC+ Dex+2} (You took it off a mummy priest on level 3 of the Crypt) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). j - the amulet "Kueregu" {rF+ rC+ RegenMP+} (You took it off a skeletal warrior on level 3 of the Crypt) [amulet of magic regeneration] rF+: It protects you from fire. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. l - the ring of Qetetip (worn) {rElec rN++ rCorr Int+6} (You bought it in a shop on level 3 of the Crypt) [ring of intelligence] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). t - a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} (You took it off a wight on level 8 of the Dungeon) [ring of see invisible] HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). SInv: It lets you see invisible. w - the amulet "Pimeav" {Acrobat rElec Will+ Int+4 Dex+4} (You bought it in a shop on level 2 of the Orcish Mines) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). E - the ring "Ehalifo" {rPois Will+ rCorr MP+4 Str+3 Dex+6} (You acquired it on level 1 of the Elven Halls) [ring of dexterity] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). F - a +5 ring of evasion G - a ring of positive energy N - the ring of the Past (worn) {rC+ EV+5 Str-4 SInv} (You bought it in a shop on level 11 of the Dungeon) [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Str-4: It affects your strength (-4). SInv: It lets you see invisible. V - the ring of Faunyonlegi {rElec rC+} (You found it on level 4 of the Spider Nest) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Talismans H - the blade talisman "Tefreit" {rF+ Dex+5} (You found it on level 3 of the Crypt) [blade talisman] rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Q - a talisman of death Wands c - a wand of roots (13) e - a wand of paralysis (11) p - a wand of polymorph (27) f - a wand of mindburst (46) b - a wand of quicksilver (30) a - a wand of flame (78) d - a wand of digging (8) Scrolls t - 7 scrolls of teleportation N - 6 scrolls of noise I - 2 scrolls of immolation i - 3 scrolls of identify V - 3 scrolls of vulnerability g - 9 scrolls of fog s - a scroll of summoning R - 12 scrolls of revelation W - 6 scrolls of brand weapon p - 6 scrolls of poison w - 11 scrolls of enchant weapon a - 11 scrolls of enchant armour S - 3 scrolls of silence {!r} Potions C - 8 potions of cancellation {!q} m - 5 potions of might c - 19 potions of curing i - 4 potions of invisibility A - 7 potions of attraction b - 11 potions of brilliance L - 8 potions of lignification r - 2 potions of resistance M - 8 potions of mutation {!q} h - 15 potions of haste {!q} B - 9 potions of berserk rage {!q} e - 12 potions of enlightenment a - 5 potions of ambrosia Miscellaneous g - a +1 box of beasts h - a +2 phial of floods j - a +0 condenser vane (inert) k - a +1 lightning rod (4/4) l - a +0 phantom mirror (inert) Baubles i - 5 flux baubles Skills: - Level 20.0 Fighting - Level 1.0 Throwing - Level 10.0 Armour + Level 20.0 Dodging - Level 10.0 Stealth + Level 21.6 Spellcasting + Level 21.6 Conjurations + Level 21.6 Hexes + Level 21.6 Summonings + Level 21.6 Necromancy + Level 21.6 Translocations + Level 21.6 Forgecraft + Level 21.6 Fire Magic + Level 23.2 Ice Magic + Level 22.3 Air Magic + Level 21.6 Earth Magic + Level 21.6 Alchemy - Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 100% N/A 0% 3 b - Flame Wave Conj/Fire 100% 2d21 0% 4 c - Momentum Strike Conj/Tloc 100% 3d10 0% 2 d - Fugue of the Fallen Necr 100% N/A 0% 3 e - Foxfire Conj/Fire 100% 2x1d9 0% 1 f - Borgnjor's Vile Clut Necr/Erth 54% N/A 0% 5 g - Forge Monarch Bomb Fire/Frge 65% 4d21 1% 6 h - Lee's Rapid Deconstr Erth 54% 3d25* 0% 5 i - Manifold Assault Tloc 54% N/A 1% 7 j - Inner Flame Hex/Fire 100% N/A 0% 3 k - Shock Conj/Air 100% 1d9 0% 1 l - Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 m - Borgnjor's Revivific Necr 54% N/A 1% 8 s - Plasma Beam Fire/Air 66% 2x1d82 0% 6 w - Summon Hydra Summ 54% N/A 1% 7 C - Scorch Fire 100% 2d9 0% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Zot: 23972 Temple (1/1) D:7 Zot: 5934 Lair (5/5) D:8 Zot: 20245 Swamp (4/4) Lair:3 Zot: 18194 Spider (4/4) Lair:2 Zot: 14789 Slime (0/5) Lair:4 Orc (2/2) D:11 Zot: 7815 Elf (3/3) Orc:2 Zot: 8916 Vaults (5/5) D:13 Zot: 18866 Crypt (3/3) Vaults:3 Zot: 9529 Tomb (0/3) Crypt:3 Depths (0/4) D:15 Bailey (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D:1 * D:6 ! D:7 ? D:8 [ D:9 * D:11 = D:13 = Orc:2 *[!=[: Elf:2 [: Elf:3 ::: Spider:4 ! Vaults:3 [: Crypt:3 * Portals: Abyss: Lair:5 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have supernaturally acute vision. (SInv) You have hidden genetic potential. Message History [a] - 378 gold - resistance and invisibility [b] - 600 gold - haste and resistance [c] - 450 gold - resistance and enlightenment Purchase which effect? You feel protected. You fade into invisibility! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits your phantasmal warrior!! Something hits your phantasmal warrior! Something closely misses your phantasmal warrior. The deep troll earth mage points next to you and mumbles some strange words. The metal wall shatters! The blast of metal fragments hits you!! * * * LOW HITPOINT WARNING * * * The deep elf annihilator mumbles some strange words. The deep elf annihilator blinks! Your ironbound convoker gestures at your stone giant while chanting. Your stone giant seems to grow stronger. Your phantasmal warrior gestures at the yaktaur captain. Your phantasmal warrior blinks! Your stone giant misses the deep elf annihilator. Use which ability? (? or * to list) You no longer have enough gold to bribe branches to halt enemies' attacks and recruit allies. Gozag spreads your bribe to the Vaults! The storm dragon bites you but does no damage. The storm dragon claws you but does no damage. The storm dragon completely misses you. Your ironbound convoker gestures at your ettin while chanting. Your ettin seems to grow stronger. Your ettin hits the storm dragon with a +2 dire flail of holy wrath!!! Your ettin hits the storm dragon with a +0 dire flail!! Your stone giant throws a large rock. The large rock hits the deep troll earth mage!!! Your phantasmal warrior hits the yaktaur captain! The yaktaur captain's willpower is stripped away! Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. You encounter 2 ironbound convokers and a vault guard. An ironbound convoker is wielding a +2 great mace of protection. Okay, then. You feel better. The deep troll earth mage gestures next to you while chanting. The metal wall shatters! The blast of metal fragments hits you!! You die... Your body crumbles into a pile of gold. W. #. . .# . .##. .. ##c .##... . #.. ..##. ... .# ... #...##... ..##... .$.# #....§##...... ..$#.......##C.gp...C##. ...#.pp##.T.e...##..p.p. .p..p....W..C.pD@......p ...p.####################### .C.p......Cp$.$............. <<.p..p....ppH.p....ppp..... .p<.$....)pp...............p <