Mneme Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (1, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 6, D:1) a +0 dagger (6, -32, D:1) a bat corpse (skeletalised by now) (11, -20, D:1) a bat corpse (skeletalised by now) (11, -10, D:1) a +0 club (14, -41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -35, D:1) a hobgoblin corpse (skeletalised by now) (19, -36, D:1) a frilled lizard skeleton (19, 0, D:1) a parchment of Construct Spike Launcher (24, 6, D:1) a ring of see invisible (26, -34, D:1) a frilled lizard skeleton (27, -23, D:1) a +0 buckler (37, -38, D:1) a +0 short sword a kobold skeleton (37, -35, D:1) a +0 whip 3 stones a kobold skeleton (38, -38, D:1) a +0 club a goblin skeleton (38, -37, D:1) a ring of flight (39, -38, D:1) a rat skeleton (44, 0, D:1) an inkwell talisman (51, -15, D:1) a +0 robe Level 2 of the Dungeon (3, 0, D:2) 11 gold pieces a +0 club 3 stones a kobold corpse (5, 4, D:2) an adder corpse a hobgoblin corpse (17, 11, D:2) a +0 ring mail (20, 19, D:2) a +0 spear (33, 23, D:2) a +0 short sword (42, 23, D:2) a parchment of Call Imp (45, 22, D:2) a +0 dagger (47, -15, D:2) an adder corpse (skeletalised by now) (48, -15, D:2) a rat corpse (skeletalised by now) (48, 4, D:2) the storm talisman of the Armoured One {*Slow rF++ rN+++ MP-8} [storm talisman] *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. MP-8: It affects your magic capacity (-8). (48, 6, D:2) a +0 whip (51, 14, D:2) a ring of willpower (53, 11, D:2) a +0 club (53, 36, D:2) a +0 falchion (55, 19, D:2) a parchment of Magic Dart (58, 23, D:2) a rat corpse (skeletalised by now)