Dungeon Crawl Stone Soup version 0.35-a0-327-g87192ef88b (webtiles) character file. Game seed: 2155741738988391081 3 Mneme the Grave Robber (level 1, 1/15 HPs) Began as a Gale Centaur Necromancer on Apr 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (89 turns). Mneme the Grave Robber (Gale Centaur Necromancer) Turns: 89, Time: 00:00:42 Health: 1/15 AC: 1 Str: 9 XL: 1 Next: 41% Magic: 2/3 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: stampede @: lethally poisoned (1 -> -9) A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 2.1 Stealth + Level 1.9 Spellcasting - Level 3.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Soul Splinter Necr 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 20% 2d8 10% 2 Vampiric Draining Necr 10% 2d6 19% 3 Animate Dead Necr 10% N/A 52% 4 Curse of Agony Necr 10% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5911 Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Unknown command. A goblin is nearby! The goblin hits you with a +1 dagger of venom. You are poisoned. Unknown command. Casting: Soul Splinter (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of venom (chance to affect: 62%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. You feel sick. The goblin hits you but does no damage. You are lethally poisoned! Your soul wisp touches the goblin. You barely miss the goblin. Your kick misses the goblin. The goblin is severely wounded. You feel very sick. The goblin hits you with a +1 dagger of venom. You are more poisoned. Your soul wisp barely misses the goblin. You closely miss the goblin. The goblin is severely wounded. You feel very sick. The goblin barely misses you. Your soul wisp closely misses the goblin. Unknown command. Unknown command. You closely miss the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin barely misses you. Your soul wisp touches the goblin. The goblin dies! Unknown command. Unknown command. Okay, then. You aren't carrying any scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Okay, then. You aren't carrying any scrolls. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. You aren't carrying any items that you can evoke. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#### #....# ####@# #)# #*# #.# #.# #.# #.# #.# You could see a friendly soul wisp (summoned). Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A rat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mneme the Gale Centaur Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 89 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Cast: Soul Splinter || 2 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 65 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 65 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+