Mneme Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (3, -24, D:1) a +0 short sword 3 stones (4, -25, D:1) a bat corpse (skeletalised by now) (4, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -14, D:1) a +0 halberd (11, -44, D:1) a +0 club (12, -42, D:1) a bat corpse (skeletalised by now) (17, -23, D:1) a +0 quarterstaff (19, -29, D:1) a +0 short sword a kobold skeleton (22, -34, D:1) a bat skeleton (26, -25, D:1) a +0 club (28, -19, D:1) a +0 club (50, -29, D:1) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (8, -13, D:2) a frilled lizard corpse (9, -13, D:2) a +0 ring mail (9, 12, D:2) a +0 mace (11, -13, D:2) 2 potions of mutation (11, -12, D:2) 11 gold pieces (11, 4, D:2) a +0 whip (12, -16, D:2) a potion of invisibility (15, 10, D:2) a quokka corpse (skeletalised by now) (16, 9, D:2) a +0 ring mail (19, 6, D:2) a +0 mace (19, 16, D:2) a scroll of blinking (20, 1, D:2) 14 gold pieces (24, -17, D:2) a scroll of identify