Mnloeg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (0, 1, D:1) a frilled lizard corpse a rat corpse (0, 2, D:1) a +0 club 4 stones a kobold corpse (1, 0, D:1) a ball python corpse (1, 2, D:1) a +0 whip a kobold corpse (2, 24, D:1) a rat corpse (4, 43, D:1) a rat corpse (8, 44, D:1) a +0 ring mail (9, 2, D:1) a +0 club (9, 41, D:1) a +0 dagger (10, 15, D:1) 4 stones (13, 29, D:1) a +0 dagger a goblin skeleton (13, 30, D:1) a +0 dagger (16, 16, D:1) a bat skeleton (17, 12, D:1) a +0 flail (23, 32, D:1) a +0 spear (30, 16, D:1) a frilled lizard corpse (skeletalised by now) (35, 33, D:1) a quokka corpse (skeletalised by now) (36, 10, D:1) a hobgoblin skeleton (37, 23, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (38, -1, D:1) 4 stones (40, 10, D:1) a +0 mace (42, 6, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, -10, D:2) a stone (8, 36, D:2) a +0 ring mail (20, 0, D:2) a +0 dagger (29, 21, D:2) a jackal skeleton (30, 21, D:2) a jackal skeleton a jackal skeleton (38, -11, D:2) a +0 ring mail (43, 28, D:2) a +0 short sword (47, 23, D:2) a +0 hand axe of electrocution Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds