Mpall Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 robe (2, 2, D:1) 2 potions of curing (14, -4, D:1) a +0 club a goblin skeleton (16, -17, D:1) a +0 robe (17, -19, D:1) a +0 club (19, -28, D:1) a bat corpse (skeletalised by now) (29, -15, D:1) a +0 whip (39, -22, D:1) a ball python skeleton (41, 23, D:1) a +0 sling (45, 23, D:1) a rat corpse (skeletalised by now) (47, 8, D:1) a +0 hand axe (51, -21, D:1) a +0 short sword 5 stones (54, -6, D:1) a +0 club 2 stones a kobold skeleton Level 2 of the Dungeon (6, -11, D:2) 9 gold pieces (8, -10, D:2) a scroll of immolation (13, -2, D:2) a serpent talisman (17, -7, D:2) a scroll of fog (19, -4, D:2) a ball python corpse (19, -2, D:2) a scroll of identify (20, -11, D:2) a +0 war axe (20, -4, D:2) a rat corpse (21, -2, D:2) a +0 dagger (21, -1, D:2) the +3 leather armour of Elitism {^Drain Fly rN+} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen)