Mpel Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, -14, D:1) a quill talisman (26, 1, D:1) a bat skeleton (29, -2, D:1) a +0 club (30, -3, D:1) a +0 dagger a goblin skeleton (38, -18, D:1) a +0 dagger a goblin skeleton (39, -18, D:1) a rat skeleton (47, -12, D:1) a frilled lizard corpse (skeletalised by now) (54, -5, D:1) the medusa talisman of the Spheres {Harm +Blink rF+ rN+} [medusa talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -16, D:2) an adder corpse