Mpel Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (0, 12, D:1) a +0 robe (2, 31, D:1) a bat corpse (skeletalised by now) (6, 37, D:1) a +0 short sword (10, 24, D:1) a +0 club (15, 12, D:1) a +0 mace (16, 13, D:1) a +0 whip a kobold skeleton (16, 30, D:1) a ball python skeleton (16, 34, D:1) a +0 club a goblin skeleton (17, 22, D:1) 5 boomerangs (17, 34, D:1) a +0 dagger a quokka skeleton (19, 8, D:1) a +0 helmet (19, 12, D:1) a +0 club a goblin skeleton (22, 53, D:1) 6 datura-tipped darts (31, 7, D:1) a bat skeleton (33, 18, D:1) a +0 dagger (35, 27, D:1) a +0 ring mail (40, 29, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -6, D:2) a +0 club (3, 21, D:2) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (5, 26, D:2) a ball python corpse (skeletalised by now) (20, 32, D:2) a +0 dagger (23, 4, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (27, -1, D:2) a +0 dagger (30, 16, D:2) a bat skeleton (42, -6, D:2) a +2 morningstar of holy wrath (43, -10, D:2) a +0 dagger Level 3 of the Dungeon (3, 17, D:3) a +0 club 3 poisoned darts (4, 16, D:3) a +0 hand axe a +2 chain mail of fire resistance the human corpse of Terence (skeletalised by now) (7, 32, D:3) a rimehorn talisman (10, 9, D:3) a +0 leather armour (20, -5, D:3) a +0 dagger a +0 sling 2 poisoned darts (22, 33, D:3) a quokka corpse (skeletalised by now) (24, -11, D:3) a +0 leather armour (24, 5, D:3) a frilled lizard corpse (skeletalised by now) (29, 37, D:3) the +2 whip "Qolot" {holy, rC++ Dex+2} rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (38, 14, D:3) 6 poisoned darts (42, -2, D:3) a +0 club a goblin skeleton (49, -10, D:3) a +0 mace (52, -7, D:3) a hobgoblin corpse (skeletalised by now) (53, -1, D:3) a rat corpse (skeletalised by now) (55, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 2 flux baubles (11, 2, D:4) a +0 dagger a +0 leather armour (12, -18, D:4) 5 poisoned darts (18, -16, D:4) a hobgoblin corpse (skeletalised by now) (19, -7, D:4) a hobgoblin skeleton (28, 5, D:4) an adder skeleton (29, 3, D:4) a +0 mace a +0 leather armour (30, 6, D:4) a +0 giant club an ogre corpse (skeletalised by now) (33, 10, D:4) a +1 trident of protection (39, -13, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Qisealof's General Store a parchment of Gell's Gavotte (427 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) an amulet of wildshape (unknown) (450 gold) a sack of spiders (600 gold) 6 boomerangs (180 gold) a scroll of enchant weapon (112 gold) (14, -9, D:5) a quokka skeleton (14, -8, D:5) an iguana skeleton (24, -23, D:5) a hound corpse (skeletalised by now) (24, -2, D:5) a +0 ring mail (25, -9, D:5) a +0 robe (27, -14, D:5) a +0 short sword a +0 chain mail a +0 dagger (27, -13, D:5) a +0 flail a boomerang a +0 leather armour (28, -13, D:5) a +0 short sword a +0 scale mail (29, -14, D:5) a +0 giant club an ogre skeleton (30, -15, D:5) a +0 dagger an orc skeleton (31, -14, D:5) an adder skeleton (32, -9, D:5) a +0 dagger (35, -21, D:5) an adder skeleton (35, -1, D:5) a +0 club (40, -22, D:5) a +0 quarterstaff (45, -4, D:5) a +0 giant spiked club (46, -4, D:5) a +0 whip a +0 ring mail (56, -24, D:5) a +0 giant club an ogre skeleton (57, -24, D:5) a +0 short sword an orc skeleton (57, -23, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, 1, D:6) a +0 giant club an ogre skeleton (5, 14, D:6) a +0 robe (9, 13, D:6) a +0 falchion (20, -4, D:6) a +0 scale mail (27, 6, D:6) a +0 robe a +0 scythe the human skeleton of Sigmund (28, -22, D:6) an adder skeleton (30, -4, D:6) a +0 leather armour (38, -3, D:6) 3 boomerangs a +0 flail an orc skeleton (39, -2, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 short sword (40, -2, D:6) a +0 robe a +0 dagger a +0 dagger an orc skeleton (43, 13, D:6) a +0 giant club an ogre skeleton (55, 24, D:6) 5 stones a +0 club 4 poisoned darts a +0 short sword a kobold skeleton a kobold skeleton (55, 25, D:6) 7 stones a +0 whip a +0 club a +0 dagger a kobold skeleton a kobold skeleton (56, 23, D:6) a +0 short sword (56, 25, D:6) an iguana skeleton (57, 26, D:6) a +0 club a kobold corpse (skeletalised by now) (62, 19, D:6) a +0 dagger of electrocution Level 7 of the Dungeon (0, 0, D:7) a potion of attraction (2, -22, D:7) a potion of haste (3, -24, D:7) a scroll of enchant armour (3, -2, D:7) a +0 whip 4 darts of disjunction a gnoll corpse (4, -22, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (5, -24, D:7) 2 potions of curing (6, -22, D:7) a scroll of teleportation (8, -4, D:7) a +0 dagger a +0 robe (10, -8, D:7) a +0 spear the Ecumenical Temple