Mpel Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, 11, D:1) a rat skeleton (11, 17, D:1) a bat corpse (skeletalised by now) (15, -15, D:1) 4 atropa-tipped darts (22, 17, D:1) a bat corpse (skeletalised by now) (23, -3, D:1) 5 poisoned darts (31, 20, D:1) a +0 sling (45, -8, D:1) a rat corpse (skeletalised by now) (47, 21, D:1) a human skeleton (48, 2, D:1) a +0 club (49, 19, D:1) a human skeleton (49, 23, D:1) a human corpse (skeletalised by now) (49, 24, D:1) a human corpse (skeletalised by now) (51, 25, D:1) a human corpse (skeletalised by now) (52, 17, D:1) a human skeleton (53, 19, D:1) a human skeleton (53, 24, D:1) a human skeleton (57, -19, D:1) a bat corpse (skeletalised by now) (57, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 8, D:2) a +2 quarterstaff of chaos (5, 5, D:2) a +0 hammer (9, 27, D:2) a quill talisman (12, -7, D:2) an adder corpse (skeletalised by now) (26, 5, D:2) a +0 whip (30, 20, D:2) a ball python corpse (skeletalised by now) (40, 34, D:2) a +0 leather armour (41, 35, D:2) a quokka corpse (skeletalised by now) (43, 16, D:2) a +0 robe (46, 0, D:2) a +0 dagger (51, -10, D:2) a +0 club a goblin skeleton (54, -8, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon [Shop] Rilueqey's Weapon Shoppe a +0 club (5 gold) a +0 flail (38 gold) the +6 quarterstaff "Murmur" {elec, *Slow rElec rC- Int+6} (621 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. 5 large rocks (82 gold) the +1 hand axe "Ykhlayn" {flame, rN+ Dex+3} (306 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 5 boomerangs (110 gold) a +0 short sword (33 gold) a +0 whip (27 gold) (1, 1, D:3) a +0 dagger (2, 4, D:3) a frilled lizard corpse (skeletalised by now) (4, 2, D:3) a +0 plate armour (4, 31, D:3) a +0 mace (6, 30, D:3) a +0 club a +0 ring mail (21, -15, D:3) a +1 leather armour of poison resistance (23, 37, D:3) a +0 leather armour (28, 20, D:3) a +0 trident (29, 22, D:3) a rat skeleton (36, 7, D:3) a +0 club (39, 4, D:3) a +0 club an orc skeleton (40, 3, D:3) a +0 ring mail a +0 club an orc skeleton (41, -2, D:3) an adder skeleton (41, 3, D:3) a +0 mace a +0 leather armour a +0 dagger an orc skeleton (41, 5, D:3) a +0 chain mail a +0 club (42, 15, D:3) a +0 quarterstaff (45, -1, D:3) a hobgoblin corpse (skeletalised by now) (47, 34, D:3) a hobgoblin corpse (skeletalised by now) (53, 25, D:3) a +0 robe (55, 37, D:3) a +0 robe (61, 19, D:3) a +2 short sword of flaming Level 4 of the Dungeon (1, -1, D:4) a hound skeleton (14, -1, D:4) a +0 short sword a +0 chain mail the elf corpse of Duvessa (skeletalised by now) (14, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (15, 0, D:4) a +0 dagger of draining (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?)