Mpel Level 1 of the Dungeon (5, -8, D:1) a +0 club (7, 14, D:1) a ball python corpse (skeletalised by now) (30, 22, D:1) a +0 club a goblin skeleton (31, 0, D:1) a hobgoblin skeleton a frilled lizard skeleton (31, 3, D:1) an inkwell talisman (33, 2, D:1) a ball python skeleton (33, 17, D:1) a bat corpse (skeletalised by now) (35, 25, D:1) a rat corpse (skeletalised by now) (39, 24, D:1) a +0 short sword (43, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -15, D:1) 2 flux baubles (51, 15, D:1) the inkwell talisman of Courage {Fly rC- Will- Dex+9} [inkwell talisman] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Dex+9: It affects your dexterity (+9). (53, 26, D:1) a +0 mace (55, 24, D:1) a bat skeleton (57, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (57, 17, D:1) 4 poisoned darts (59, 7, D:1) a bat corpse (skeletalised by now) (62, 20, D:1) a +0 leather armour (64, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (64, 23, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (66, 23, D:1) a +0 club Level 2 of the Dungeon (2, 8, D:2) an orb of attunement (14, -43, D:2) a +0 hand axe (15, -38, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -16, D:2) a quokka corpse (skeletalised by now) (43, -23, D:2) a jackal corpse (skeletalised by now) (43, -22, D:2) a +0 club a kobold corpse (skeletalised by now) (44, -22, D:2) a +0 ring mail (46, -44, D:2) a rat corpse (skeletalised by now) (47, -21, D:2) a +0 sling (50, -29, D:2) a +0 dagger (50, -21, D:2) a +0 leather armour (52, -28, D:2) a +0 hand axe (53, -39, D:2) a hobgoblin corpse (skeletalised by now) (58, -20, D:2) a +0 spear Level 3 of the Dungeon [Shop] Xouketza's Weapon Shop the +10 hand axe of Obburud {flame, ^Drain rElec rCorr Str+3} (757 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. 4 poisoned darts (24 gold) a +0 war axe (35 gold) the +5 dagger "Romu" {venom, rPois Int+3} (449 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 dagger of venom (194 gold) a +0 club (5 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) 2 atropa-tipped darts (18 gold) (0, 0, D:3) a +0 club (6, -13, D:3) a +0 short sword (10, 5, D:3) a +0 short sword (12, 14, D:3) a +0 whip 4 stones (15, -1, D:3) a +0 robe (17, -20, D:3) a frilled lizard corpse (skeletalised by now) (18, -1, D:3) a +0 dagger a kobold corpse (skeletalised by now) (21, 6, D:3) a ball python corpse (skeletalised by now) (26, -31, D:3) a hobgoblin corpse (skeletalised by now) (28, -15, D:3) a +0 scale mail (40, -14, D:3) a bat skeleton (47, -31, D:3) a +0 dagger a kobold corpse Level 4 of the Dungeon (5, -2, D:4) a potion of lignification (6, -12, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 whip an orc corpse an orc corpse