Mpel Level 1 of the Dungeon (6, 7, D:1) a frilled lizard skeleton (6, 8, D:1) an inkwell talisman (12, 1, D:1) a hobgoblin skeleton (15, -8, D:1) a hobgoblin skeleton (18, 6, D:1) a rat corpse (skeletalised by now) (20, 8, D:1) a +0 sling (21, 2, D:1) a frilled lizard skeleton (23, -14, D:1) a +0 plate armour (28, 13, D:1) a +0 club (32, 0, D:1) a +0 ring mail (46, -20, D:1) a +0 dagger (48, 12, D:1) a quokka corpse (skeletalised by now) (49, -21, D:1) a rat corpse (skeletalised by now) (49, 7, D:1) a ball python corpse (skeletalised by now) (52, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Atuamid's General Store a parchment of Cause Fear (182 gold) a scroll of immolation (56 gold) a sack of spiders (560 gold) the +6 bardiche "Satsisuh" {elec, rN+ Will+ Dex+3} (1268 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a parchment of Summon Mana Viper (257 gold) a +0 ring mail (56 gold) a potion of heal wounds (unknown) (112 gold) a +0 helmet (63 gold) a tin of tremorstones (2/2) (560 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (17, -8, D:2) a hobgoblin corpse (skeletalised by now) (19, -18, D:2) a staff of alchemy (19, -17, D:2) a +0 chain mail (20, -19, D:2) a +0 club (21, -12, D:2) a +0 short sword 5 stones (22, -18, D:2) a +0 dagger (23, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, -21, D:2) a jackal corpse (skeletalised by now) (25, -17, D:2) a ball python corpse (skeletalised by now) (25, 9, D:2) a +0 leather armour (36, -3, D:2) a +2 pair of gloves of parrying (36, 8, D:2) a +0 club a +0 sling a goblin skeleton (37, -12, D:2) a +1 hand axe of electrocution a +0 scale mail the human skeleton of Terence (40, 3, D:2) a rat skeleton (50, 1, D:2) a +0 leather armour (53, -6, D:2) a +0 short sword (55, 5, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (13, 7, D:3) a +0 flail a +0 ring mail a +0 mace a +0 club an orc skeleton an orc skeleton an orc skeleton (13, 25, D:3) a +0 dagger a goblin skeleton (14, 43, D:3) a bat corpse (skeletalised by now) (15, 4, D:3) a +0 club an orc skeleton (15, 22, D:3) a +0 dagger 3 stones (15, 23, D:3) a +0 dagger a stone (27, 1, D:3) a +0 mace (33, 16, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, 32, D:3) a +0 dagger a kobold corpse (skeletalised by now) (39, -8, D:3) a +1 falchion of protection (40, -4, D:3) a +0 whip (42, 48, D:3) a +0 whip (49, 8, D:3) a +0 leather armour (49, 20, D:3) a +0 dagger (49, 39, D:3) 2 curare-tipped darts (52, 36, D:3) a curare-tipped dart (59, 2, D:3) a jackal corpse (skeletalised by now) (60, 1, D:3) a +0 club Level 4 of the Dungeon (2, 0, D:4) a +0 dagger (13, -7, D:4) a quokka corpse (19, -10, D:4) a Young Poisoner's Handbook (25, -16, D:4) a quill talisman (27, -13, D:4) a potion of enlightenment