Mpel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 6, D:1) a frilled lizard corpse (skeletalised by now) (6, 6, D:1) a rat corpse (skeletalised by now) (11, -12, D:1) a ball python corpse (skeletalised by now) (16, 1, D:1) a +0 dagger (16, 2, D:1) a +0 club a goblin skeleton (16, 3, D:1) a +0 dagger 5 stones a kobold skeleton (23, -9, D:1) a bat skeleton (24, -9, D:1) a +0 dagger a goblin skeleton (27, -4, D:1) the quill talisman "Sunnygge" {Int+6 SInv} [quill talisman] Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (33, -5, D:1) a +0 robe (34, -28, D:1) a +0 club (37, 0, D:1) a jackal corpse (skeletalised by now) (42, -14, D:1) a +0 hand axe (42, -13, D:1) a +0 dagger of venom a kobold skeleton (43, -25, D:1) a hobgoblin skeleton (43, -22, D:1) a ball python skeleton (43, -21, D:1) a +0 dagger (44, -12, D:1) a bat skeleton (44, 3, D:1) a hobgoblin corpse (skeletalised by now) (45, -24, D:1) a bat skeleton (46, -5, D:1) a +0 dagger (50, -32, D:1) a quokka corpse (skeletalised by now) (51, -29, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -9, D:2) a quokka skeleton (7, -14, D:2) a +2 sling of freezing (11, -5, D:2) a +0 dagger a +0 club a +0 sling a goblin skeleton (13, -5, D:2) a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 club a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (15, -5, D:2) a +0 scale mail a +0 flail (16, -5, D:2) an adder skeleton (21, -3, D:2) a +0 scythe a +0 robe (27, 15, D:2) a rat skeleton (30, -19, D:2) a +0 whip (36, 22, D:2) a +0 ring mail (38, 2, D:2) an adder corpse (skeletalised by now) (38, 3, D:2) a +0 club a +0 robe (39, 22, D:2) an inkwell talisman (48, 2, D:2) an adder skeleton (51, -16, D:2) a +0 barding (56, 28, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse a rat corpse (0, 2, D:3) 8 gold pieces (9, -1, D:3) a +0 whip