Mpel Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 25, D:1) a hobgoblin corpse (skeletalised by now) (3, 13, D:1) a quokka skeleton (6, -20, D:1) a +0 short sword 5 stones (11, -13, D:1) 2 stones a +0 short sword (13, -12, D:1) a +0 dagger a goblin skeleton (14, -12, D:1) a +0 whip a kobold skeleton (24, 14, D:1) a hobgoblin skeleton (30, 28, D:1) a ball python corpse (skeletalised by now) (31, 3, D:1) a +0 dagger 3 stones a kobold skeleton (39, 12, D:1) a +0 club (44, -16, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ciquosip's Jewellery Shop a +5 ring of evasion (unknown) (396 gold) the ring "Ateorix" {rElec rC+ Will++ Int+2 SInv} (675 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +6 ring of strength (unknown) (396 gold) an inkwell talisman (82 gold) the amulet of the Three Artists {+Inv rN+ RegenMP+ rCorr MP+5} (707 gold) [amulet of magic regeneration] +Inv: It lets you turn invisible. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). an amulet of the acrobat (unknown) (330 gold) an amulet of faith (unknown) (440 gold) an amulet of the acrobat (unknown) (330 gold) a ring of poison resistance (unknown) (220 gold) (0, 0, D:2) a +0 robe (5, -10, D:2) a +0 dagger (15, -11, D:2) a +0 leather armour (19, -8, D:2) a +0 ring mail (21, -10, D:2) a +0 scythe a +0 robe (25, -31, D:2) a rat corpse (skeletalised by now) (38, -22, D:2) a bat corpse (skeletalised by now) (40, -34, D:2) a +0 ring mail of fire resistance (42, -15, D:2) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (43, -1, D:2) a jackal skeleton (44, -8, D:2) an amulet of dissipation (44, -1, D:2) a jackal skeleton (55, -32, D:2) a quill talisman Level 3 of the Dungeon (0, 0, D:3) an amulet of dissipation (1, -1, D:3) a ball python corpse (skeletalised by now) (8, 5, D:3) a +0 club (13, 8, D:3) a bat skeleton (18, 2, D:3) a +0 ring mail (19, 3, D:3) an adder corpse (skeletalised by now) (27, -23, D:3) a +0 robe (29, 12, D:3) a +2 short sword of venom an orc skeleton a rat skeleton (34, -31, D:3) a +0 trident (36, 3, D:3) a +0 dagger (37, -24, D:3) a staff of cold (40, -5, D:3) 4 poisoned darts Level 4 of the Dungeon (7, 45, D:4) an adder corpse (skeletalised by now) (8, 19, D:4) a +0 dagger (18, 25, D:4) a +0 robe (21, 17, D:4) a +0 club 5 stones (23, -2, D:4) 4 datura-tipped darts (54, 42, D:4) a hobgoblin skeleton (63, 16, D:4) a quokka skeleton (64, 34, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 2, D:5) a hound corpse (skeletalised by now) (1, 1, D:5) a jackal corpse (skeletalised by now) (2, 8, D:5) a parchment of Blink (2, 25, D:5) a +0 mace (2, 35, D:5) a +0 mace (4, -18, D:5) a +0 mace an orc corpse (skeletalised by now) (4, -17, D:5) a +0 ring mail (5, -18, D:5) a +0 club a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (24, -4, D:5) a +0 whip (27, -2, D:5) the +2 leather armour of Good Intentions {Rampage Int+5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (33, -14, D:5) a +0 leather armour (36, -10, D:5) a +0 long sword (39, -4, D:5) a +0 spear (40, -15, D:5) a +0 hand axe a +0 leather armour a +0 quarterstaff an orc corpse (skeletalised by now) (41, -9, D:5) a +0 sling (47, -9, D:5) a +0 ring mail (47, -5, D:5) a +0 dagger (50, -4, D:5) a +0 spear a +0 chain mail a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (16, 15, D:6) a +0 leather armour (17, 0, D:6) a +0 spear (22, 28, D:6) a +0 dagger a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 9, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 dagger a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 28, D:6) a +0 whip (25, 5, D:6) a +0 leather armour (25, 8, D:6) a +0 trident a +0 chain mail (31, 14, D:6) a +6 ring of dexterity (31, 17, D:6) a +0 robe (32, 19, D:6) a staff of necromancy (36, 7, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 9, D:6) a +0 short sword (36, 38, D:6) a +0 flail of protection an orc corpse (skeletalised by now) (37, 5, D:6) a +2 heavy battleaxe a +0 chain mail an orc skeleton (37, 6, D:6) a +0 dagger a +0 ring mail an orc skeleton (37, 9, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (38, 6, D:6) a +0 falchion a +0 ring mail a +0 club an orc skeleton (57, 28, D:6) an orb of mesmerism (58, 8, D:6) a +0 dagger a +0 robe a kobold skeleton (60, -4, D:6) the human corpse of Prince Ribbit (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 robe (27, 2, D:7) a +0 giant club an ogre corpse