Seeded DCSS version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 9156906132847865886 (custom seed) 112 Mpel the Vexing (level 4, -1/34 HPs) Began as a Gnoll Hexslinger on Mar 29, 2026. Succumbed to a kobold brigand's dart ... in a sewer. The game lasted 00:01:07 (1518 turns). Mpel the Vexing (Gnoll Hexslinger) Turns: 1518, Time: 00:01:07 Health: -1/34 AC: 7 Str: 9 XL: 4 Next: 95% Magic: 8/8 EV: 11 Int: 13 God: Gold: 85 SH: 0 Dex: 16 Spells: 9/9 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) f - +0 ring mail of Ycluust {rC+ Str+2} rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -5), slowed, very slow A: fangs 1, treasure sense, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles g - a throwing net Armour b - a +0 robe c - a +0 pair of boots (worn) d - a +0 helmet (worn) f - the +0 ring mail of Ycluust (worn) {rC+ Str+2} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. Jewellery e - a ring of wizardry Scrolls p - a scroll of poison c - 7 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of noise {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of might {unknown} j - a potion of attraction {unknown} k - a potion of magic {unknown} l - a potion of enlightenment {unknown} n - a potion of mutation {unknown} Skills: + Level 2.8 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 4.7 Ranged Weapons + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 1.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 3.1 Spellcasting + Level 1.0 Conjurations + Level 5.5 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Forgecraft + Level 2.3 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.3 Evocations + Level 1.2 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 32% 2d2 10% 2 Sigil of Binding Hex 16% N/A 21% 3 Inner Flame Hex/Fire 12% N/A 36% 3 Shock Conj/Air 16% 1d4 38% 1 Blink Tloc 8% N/A 52% 2 Lesser Beckoning Tloc 8% N/A 52% 2 Mercury Arrow Conj/Alch 8% 2d6 52% 2 Cause Fear Hex 8% N/A 54% 4 Passwall Erth 4% N/A 77% 3 Dimensional Bullseye Hex/Tloc 5% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. You feel very sick. The kobold brigand hits you but does no damage. The kobold brigand hits you with a +0 short sword. The kobold brigand hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The kobold brigand hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the plant! The plant begins to die. The plant is lightly damaged. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold brigand misses you. The kobold brigand closely misses you. The kobold brigand hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You die... ### ##### #.##..... ########........ #####..?.#.......... #.∩÷#!...K.......... #.∩.#.∩.!K.@~P~~.... #...#.!..#.P~~P~.... ###'########~~###### #≈~~~~~~~~~~~~~~~~~~ #≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈ #≈~~~~~~~~~~~~~~~~~~ #################~~~ ~~~ ~. You could see 2 kobold brigands. Vanquished Creatures A clockroach (D:3) Terence (D:2) 3 adders A dart slug (D:2) 2 ribbon worms 2 endoplasms (D:1) 3 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:3) 6 bats 7 frilled lizards 6 goblins 5 kobolds 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 300 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 794 | D:2 | Identified the +0 ring mail of Ycluust {rC+ Str+2} 936 | D:2 | Reached XP level 3. HP: 28/28 MP: 7/7 1020 | D:2 | Found a faded altar of an unknown god. 1041 | D:2 | Encountered Terence 1050 | D:2 | Killed Terence 1051 | D:2 | Reached skill level 1 in Short Blades 1051 | D:2 | Reached skill level 1 in Long Blades 1051 | D:2 | Reached skill level 1 in Axes 1051 | D:2 | Reached skill level 1 in Maces & Flails 1051 | D:2 | Reached skill level 1 in Polearms 1051 | D:2 | Reached skill level 1 in Staves 1051 | D:2 | Reached skill level 1 in Throwing 1051 | D:2 | Reached skill level 1 in Armour 1051 | D:2 | Reached skill level 1 in Stealth 1051 | D:2 | Reached skill level 1 in Shields 1051 | D:2 | Reached skill level 1 in Unarmed Combat 1051 | D:2 | Reached skill level 1 in Invocations 1051 | D:2 | Reached skill level 1 in Evocations 1155 | D:2 | Reached skill level 1 in Shapeshifting 1155 | D:2 | Reached XP level 4. HP: 25/34 MP: 8/8 1425 | D:3 | Reached skill level 1 in Conjurations 1425 | D:3 | Reached skill level 1 in Summonings 1425 | D:3 | Reached skill level 1 in Necromancy 1425 | D:3 | Reached skill level 1 in Translocations 1425 | D:3 | Reached skill level 1 in Forgecraft 1425 | D:3 | Reached skill level 1 in Ice Magic 1425 | D:3 | Reached skill level 1 in Air Magic 1425 | D:3 | Reached skill level 1 in Earth Magic 1425 | D:3 | Reached skill level 1 in Alchemy 1429 | D:3 | Found a glowing drain. 1494 | Sewer | Entered a sewer 1512 | Sewer | Encountered a kobold brigand 1512 | Sewer | Encountered a kobold brigand 1517 | Sewer | HP: 1/34 [kobold brigand/+0 whip (5)] 1518 | Sewer | Succumbed to a kobold brigand's dart Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_run_dry, uniq_terence D:3: layout_basic, cheibrodos_sewer_entry_drain, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_pond_d, uniq_ijyb Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fire Magic | 2 | 2.3 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Stealth | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Invocations | 1 | 1.4 Evocations | 1 | 1.3 Shapeshifting | 1 | 1.2 Spellcasting | 3 | 3.1 Conjurations | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Forgecraft | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Fighting | | 2.8 Ranged Weapons | | 4.7 Dodging | | 4.7 Hexes | | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 94 | 38 || 132 Armour: Robe | 4 | || 4 Ring mail | 15 | 31 || 46 Dodge: Dodged | 18 | 26 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1575 | 1509 | 66 | 35 | 1168 | 4 | 393.8 | Dungeon | 1540 | 1474 | 66 | 35 | 1145 | 3 | 513.3 | Sewer | 34 | 34 | 0 | 0 | 23 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 783 daAuts D:2: 583 daAuts D:3: 174 daAuts Sewer: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+