Mpel Level 1 of the Dungeon (0, 0, D:1) a staff of fire (3, 4, D:1) 6 curare-tipped darts (14, 26, D:1) a frilled lizard corpse (skeletalised by now) (18, 1, D:1) an orb of energy (21, -13, D:1) a +0 club 3 stones a kobold skeleton (23, 5, D:1) a +0 dagger (26, -13, D:1) a +0 club (32, 8, D:1) a +0 dagger (35, -8, D:1) a bat corpse (skeletalised by now) (35, -6, D:1) a +0 dagger (35, 29, D:1) a bat corpse (skeletalised by now) (40, 22, D:1) a +0 short sword (40, 24, D:1) a +0 dagger (46, -3, D:1) 3 poisoned darts (46, 4, D:1) a bat corpse (skeletalised by now) (47, -14, D:1) a +0 club (57, 20, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (6, -12, D:2) a +0 dagger a stone (10, -4, D:2) a bat corpse (17, -14, D:2) a +1 short sword of protection (22, -27, D:2) a hobgoblin corpse (skeletalised by now) (25, -29, D:2) the +0 ring mail of Ycluust {rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (26, -25, D:2) a +0 dagger 8 poisoned darts (28, -21, D:2) a +0 club (31, -15, D:2) a +0 club a hobgoblin corpse a frilled lizard corpse