Seeded DCSS version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 9156906132847865886 (custom seed) 43 Mpel the Vexing (level 3, -1/28 HPs) Began as a Gnoll Hexslinger on Mar 29, 2026. Slain by Terence ... wielding a +0 falchion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:39 (1050 turns). Mpel the Vexing (Gnoll Hexslinger) Turns: 1050, Time: 00:00:39 Health: -1/28 AC: 4 Str: 7 XL: 3 Next: 58% Magic: 7/7 EV: 13 Int: 12 God: Gold: 51 SH: 0 Dex: 16 Spells: 5/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles f - a throwing net Armour b - a +0 robe (worn) c - a +0 helmet (worn) e - a +0 pair of boots (worn) Jewellery d - a ring of wizardry (worn) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of noise {unknown} Potions d - 2 potions of heal wounds {unknown} f - a potion of might {unknown} j - a potion of attraction {unknown} k - a potion of enlightenment {unknown} l - a potion of magic {unknown} Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 4.5 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 5.4 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 2.1 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 28% 2d2 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 14% N/A 3% 3 Inner Flame Hex/Fire 10% N/A 6% 3 Shock Conj/Air 12% 1d3 8% 1 Cause Fear Hex 7% N/A 11% 4 Blink Tloc 6% N/A 12% 2 Mercury Arrow Conj/Alch 6% 2d5 12% 2 Passwall Erth 3% N/A 22% 3 Dimensional Bullseye Hex/Tloc 4% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You feel your willpower return. Terence closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (almost dead, 66% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 falchion. You die... Terence says, "Finally, peace and quiet." ...# #.# #.####... ... #.# #)...# .# ..# #.# ####.#..# # .######.# #.#.##.## .##.....# #.#...... .#..##### #.....@.# ......# #....# ##.##..# #@# ..)# #..# #@# #### #.# ##.# ∆ # #.#######..#.###. #................. ######....###.##.# #......#..# # #####.######.## #.......# #.# #.......# #.# You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:2) A quokka (D:2) 4 bats 5 frilled lizards 5 goblins (D:1) 3 kobolds 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 193 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 804 | D:2 | Identified the +0 ring mail of Ycluust {rC+ Str+2} 885 | D:2 | Reached XP level 3. HP: 21/28 MP: 7/7 888 | D:2 | Learned a level 2 spell: Jinxbite 1024 | D:2 | Encountered Terence 1036 | D:2 | Reached skill level 1 in Invocations 1050 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_run_dry, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 4.5 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 0.9 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 0.6 Hexes | | 5.4 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Fire: Sling || 95 Cast: Jinxbite || 1 Armour: Robe || 25 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1065 | 978 | 87 | 0 | 788 | 2 | 532.5 | Dungeon | 1065 | 978 | 87 | 0 | 788 | 2 | 532.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 286 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+