Mpel Level 1 of the Dungeon (0, 0, D:1) a staff of fire (3, 4, D:1) 6 curare-tipped darts (14, 26, D:1) a frilled lizard corpse (skeletalised by now) (18, 1, D:1) an orb of energy (21, -14, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (23, 5, D:1) a +0 dagger (26, -13, D:1) a +0 club (30, 0, D:1) a bat skeleton (31, 0, D:1) a +0 dagger (32, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 29, D:1) a bat corpse (skeletalised by now) (40, 22, D:1) a +0 short sword (40, 28, D:1) a +0 dagger (46, -14, D:1) a +0 club (46, -3, D:1) 3 poisoned darts (46, 6, D:1) a bat corpse (skeletalised by now) (57, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (11, -2, D:2) a +2 tower shield (11, 11, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (15, 16, D:2) a hobgoblin corpse (skeletalised by now) (22, 9, D:2) a +1 short sword of protection (30, -6, D:2) the +0 ring mail of Ycluust {rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (33, 2, D:2) a +0 club (36, 7, D:2) a +0 falchion a +0 scale mail (37, 22, D:2) a parchment of Shock (38, -4, D:2) a +0 dagger 8 poisoned darts a kobold skeleton (39, 17, D:2) a frilled lizard corpse (skeletalised by now) (41, -8, D:2) a hobgoblin corpse (skeletalised by now) (44, 5, D:2) a +0 club (46, 20, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (4, 20, D:3) a +0 dagger (11, 42, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, 5, D:3) a +0 dagger 7 poisoned darts a kobold corpse (skeletalised by now) (29, 4, D:3) a +0 club (29, 22, D:3) a bat skeleton (29, 25, D:3) a ball python skeleton (31, 18, D:3) a +1 dagger of distortion 8 poisoned darts (36, 20, D:3) a bat skeleton (41, 5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +1 short sword of protection 4 stones (3, -12, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (6, 3, D:4) a quokka corpse (skeletalised by now) (6, 4, D:4) a +0 club 2 stones (7, 4, D:4) a +0 whip a kobold corpse (skeletalised by now) (10, -12, D:4) a +0 dagger a +0 ring mail (12, -9, D:4) a parchment of Inner Flame (20, -1, D:4) a +0 dagger (21, -4, D:4) a +0 hand axe (29, -10, D:4) the +3 dagger "Atemil" {venom, *Corrode rN+ Str+5 Stlth+} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, -5, D:4) 2 potions of might (44, -4, D:4) 8 gold pieces