Dungeon Crawl Stone Soup version 0.35-a0-242-gcee09e4548 (webtiles) character file. Game seed: 2577998003860096493 1407 Mpel the Thaumaturge (level 8, -14/48 HPs) Began as a Deep Elf Conjurer on Apr 1, 2026. Was an Initiate of Vehumet. Demolished by an orc warrior ... wielding a +0 battleaxe (16 damage) ... on level 6 of the Dungeon. The game lasted 00:05:13 (5910 turns). Mpel the Thaumaturge (Deep Elf Conjurer) Turns: 5910, Time: 00:05:14 Health: -14/48 AC: 7 Str: 4 XL: 8 Next: 42% Magic: 19/22 EV: 11 Int: 26 God: Vehumet [......] Gold: 278 SH: 0 Dex: 19 Spells: 19/23 levels left rFire . . . (100%) k - +2 mace (spect) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) e - +0 helmet rElec . (100%) a - +1 cloak rCorr + (50%) (no gloves) SInv . m - +0 pair of boots Will ..... g - amulet of magic regeneration Stlth ++ d - ring of resist corrosion HPRegen 0.28/turn f - +6 ring of dexterity MPRegen 0.76/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 278 gold pieces. Inventory: Hand Weapons k - a +2 spectral mace (weapon) Armour a - a +1 cloak (worn) c - a +0 leather armour (worn) e - a +0 helmet (worn) m - a +0 pair of boots (worn) Jewellery b - a ring of protection from cold d - a ring of resist corrosion (worn) f - a +6 ring of dexterity (worn) g - an amulet of magic regeneration (worn) h - a +6 ring of strength i - a ring of willpower j - a ring of willpower l - a ring of protection from cold n - a +4 ring of slaying Wands a - a wand of flame (5) Scrolls x - 3 scrolls of amnesia f - a scroll of fear c - a scroll of revelation {unknown} W - 2 scrolls of brand weapon i - 6 scrolls of identify N - a scroll of noise Potions g - a potion of magic f - 2 potions of invisibility {unknown} k - a potion of resistance {unknown} n - a potion of heal wounds {unknown} o - 2 potions of brilliance {unknown} p - 4 potions of curing {unknown} q - 2 potions of enlightenment {unknown} Skills: + Level 4.8 Fighting - Level 2.6 Dodging - Level 2.6 Stealth + Level 8.3 Spellcasting + Level 7.9 Conjurations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 10% 1 Kinetic Grapnel Frge 40% 1d5 10% 1 Poisonous Vapours Alch/Air 40% 1d2 10% 1 Sandblast Erth 20% 2d7 10% 1 Summon Small Mammal Summ 40% N/A 10% 1 Construct Spike Launche Frge 20% 2d3 14% 2 Jinxbite Hex 20% 2d2 14% 2 Fulminant Prism Conj/Alch 15% 3d11 19% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 19% 4 Call Canine Familiar Summ 10% N/A 28% 3 Animate Dead Necr 10% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Ossuary (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest is healed somewhat. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest closely misses you. The orc hits you with a +0 dagger. The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. You struggle to resist. The orc hits you with a +0 dagger. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest hits you with a +0 dagger. The orc warrior hits you with a +0 battleaxe! The orc hits you with a +0 dagger. The orc priest misses you. The orc warrior hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc warrior hits you with a +0 battleaxe! You die... ..... ####....#.... ..... #.#.#......# .# .##.#.#...#.#.#..##.## # #...........#.#.#.. . ..##.....##.......###.. .............#......< ..#.###.#....#....#.## ........†....#.)...... .##.....##...@oo.# ..........#.#o#...... #.#...#.#.#...# #.#.. . #.#.#......... # .......##.....## ...#... ........ #.. .#.###.#.. #...... .... You could see an orc warrior, an orc priest and an orc. Vanquished Creatures A kobold geomancer (D:5) 2 black bears (D:5) An ogre (D:4) 2 phantoms (D:5) 2 bullfrogs (D:6) 2 scorpions A wight (Ossuary) A bes kemwar (Ossuary) 2 howler monkeys A hound (D:4) 2 orc priests A clockroach (D:4) An iguana (D:6) 2 water moccasin zombies (Ossuary) An orc wizard (D:4) An ogre zombie (Ossuary) 2 centaur zombies (Ossuary) 3 scorpion zombies (Ossuary) Robin (D:3) 2 adders (D:2) A shadow imp (D:4) A white imp (D:6) 7 ribbon worms 2 adder zombies (Ossuary) 3 dart slugs 2 gnoll zombies (Ossuary) 13 orcs 6 endoplasms 7 hobgoblins 8 jackals 3 quokkas 5 ball pythons 5 bats 3 frilled lizards 18 goblins 7 goblin zombies (Ossuary) 7 hobgoblin zombies (Ossuary) 2 kobolds (D:3) 3 orc zombies (Ossuary) 5 rats 139 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1145 | D:2 | Found an iron altar of Okawaru. 1239 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/8 1242 | D:2 | Learned a level 2 spell: Searing Ray 1578 | D:2 | Reached skill level 1 in Fighting 1623 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1868 | D:3 | Reached skill level 4 in Spellcasting 1868 | D:3 | Reached skill level 5 in Conjurations 1868 | D:3 | Reached XP level 4. HP: 25/25 MP: 1/12 2033 | D:3 | Found a faded altar of an unknown god. 2175 | D:3 | Found a stormy altar of Qazlal. 2186 | D:3 | Encountered Robin 2193 | D:3 | Killed Robin 2291 | D:3 | Found a burning altar of Makhleb. 3102 | D:4 | Reached XP level 5. HP: 30/30 MP: 5/13 3178 | D:4 | Encountered an ogre 3255 | D:4 | Killed an ogre 3256 | D:4 | Reached skill level 5 in Spellcasting 3323 | D:4 | Reached XP level 6. HP: 36/36 MP: 13/16 3516 | D:4 | Found a sand-covered staircase. 3641 | Ossuary | Entered an ossuary 3839 | Ossuary | Reached skill level 6 in Spellcasting 4044 | Ossuary | Reached XP level 7. HP: 17/41 MP: 13/18 4300 | Ossuary | Encountered a silent spectre 4555 | D:4 | Found a bloodstained altar of Trog. 4680 | D:5 | Entered Level 5 of the Dungeon 4830 | D:5 | Reached skill level 7 in Spellcasting 4842 | D:5 | Found a glowing golden altar of the Shining One. 5103 | D:5 | Found a statue of an orb of winter. 5123 | D:5 | Found a staircase to the Ecumenical Temple. 5125 | D:5 | Found a statue of an orb of winter. 5137 | D:5 | Reached XP level 8. HP: 22/48 MP: 15/21 5151 | Temple | Entered the Ecumenical Temple 5236 | Temple | Became a worshipper of Vehumet 5236 | Temple | Offered knowledge of Foxfire by Vehumet. 5247 | Temple | Learned a level 1 spell: Foxfire 5722 | D:6 | Reached skill level 8 in Spellcasting 5910 | D:6 | HP: 2/48 [orc priest/divine providence (8)] 5910 | D:6 | Demolished by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, hangedman_decor_growths, corexii_item_surrounded_by_moat, chequers_serial_rivers_small_3, kennysheep_flooded_box, chequers_serial_rivers_large_b, moated_statue D:2: layout_basic, basic_altar D:3: layout_loops_corners, mainiacjoe_overflow_catwalk_spiral, shapermc_ecumenical_altar_totnotflames, uniq_robin D:4: layout_loops_ring, trog_butcher_becter, nicolae_ossuary_entry_monument, glass_columns_a D:5: layout_cave_pools, tso_metal_star, minmay_temple_entry_sparse_star, minivault_5, nicolae_titane D:6: nicolae_cairo_tiling_large_dashed, layout_cave_pools, serial_park, serial_park_tiny_1, serial_park_gazebo [serial_park_minivault_5x5_7], serial_park_tiny_1, serial_park_tiny_pond Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.8 Spellcasting | 4 5 6 7 8 | 8.3 Conjurations | 5 6 7 | 7.9 Dodging | | 2.6 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 11 | || 11 Melee: Unarmed | | 11 | || 11 Cast: Magic Dart | 60 | 237 | 139 || 436 Searing Ray | | 10 | 7 || 17 Foxfire | | | 14 || 14 Read: Teleportation | | | 2 || 2 Identify | | | 1 || 1 Fear | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Brand weapon | | | 1 || 1 Silence | | | 1 || 1 Armour: Leather armour | | 71 | 71 || 142 Dodge: Dodged | 3 | 60 | 52 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5958 | 5748 | 210 | 588 | 4115 | 8 | 744.8 | Dungeon | 5158 | 4964 | 194 | 168 | 4114 | 6 | 859.7 | Temple | 97 | 81 | 16 | 76 | 0 | 1 | 97.0 | Ossuary | 703 | 703 | 0 | 344 | 1 | 1 | 703.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1198 daAuts D:1: 1183 daAuts D:5: 926 daAuts D:4: 907 daAuts D:2: 735 daAuts Ossuary: 703 daAuts D:6: 207 daAuts Temple: 97 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 52848 | 15 | 8 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 6 || 6 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 10 || 10 Kill Undead | 0 | 0 | 1 || 1 Kill Demon | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------