Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 16761329679114393040 889 Mpel the Conjurer (level 8, -9/58 HPs) Began as a Gnoll Conjurer on Apr 23, 2026. Was a Follower of Ashenzari. Mangled by a gnoll sergeant ... wielding a +2 trident of protection (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:45 (5872 turns). Mpel the Conjurer (Gnoll Conjurer) Turns: 5872, Time: 00:05:46 Health: -9/58 AC: 4 Str: 8 XL: 8 Next: 6% Magic: 17/25 EV: 11 Int: 19 God: Ashenzari [*.....] Gold: 358 SH: 0 Dex: 10 Spells: 15/18 levels left rFire . . . (100%) d - +0 short sword "Circumscribed Ordeal" {Melee, Range} (curse) rCold + . . (50%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) c - +0 helmet "Eternal Vision" {Melee, Dev} (curse) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.29/turn g - ring of magical power MPRegen 0.19/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 358 gold pieces. Inventory: Hand Weapons d - the cursed +0 short sword "Circumscribed Ordeal" (weapon) {Melee, Range} (You took it off a kobold on level 1 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Ranged Combat: Ranged Weapons and Throwing. Missiles h - 2 throwing nets Armour a - a +0 robe c - the cursed +0 helmet "Eternal Vision" (worn) {Melee, Dev} (You found it on level 1 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Devices: Evocations and Shapeshifting. e - a +0 leather armour (worn) Jewellery b - a ring of protection from cold (worn) f - a ring of willpower g - a ring of magical power (worn) i - a +6 ring of dexterity Talismans j - a spore talisman Wands a - a wand of flame (25) d - a wand of digging (4) f - a wand of mindburst (15) Scrolls i - 5 scrolls of identify b - 3 scrolls of blinking a - 2 scrolls of enchant armour p - a scroll of poison W - a scroll of brand weapon I - a scroll of immolation t - 3 scrolls of teleportation w - a scroll of enchant weapon x - a scroll of amnesia f - a scroll of fear g - a scroll of fog N - a scroll of noise Potions g - 4 potions of magic L - 2 potions of lignification m - 2 potions of might w - 2 potions of heal wounds e - a potion of enlightenment b - 3 potions of brilliance r - a potion of resistance M - 2 potions of mutation a - 3 potions of ambrosia x - a potion of moonshine C - a potion of cancellation Skills: + Level 3.0 Fighting + Level 3.0(4.0) Short Blades + Level 3.0(4.0) Long Blades + Level 3.0(4.0) Axes + Level 3.0(4.0) Maces & Flails + Level 3.0(4.0) Polearms + Level 3.0(4.0) Staves + Level 3.0(3.6) Ranged Weapons + Level 3.0(3.6) Throwing + Level 3.0 Armour + Level 5.5 Dodging + Level 5.2 Stealth + Level 3.0 Shields + Level 3.0(4.0) Unarmed Combat + Level 5.8 Spellcasting + Level 7.5 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Forgecraft + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy + Level 3.2 Invocations + Level 3.0(3.6) Evocations + Level 2.6(3.3) Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 56% 1d6 6% 1 Sublimation of Blood Necr 14% N/A 9% 2 Fulminant Prism Conj/Alch 12% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 21% 4 Animate Dead Necr 14% N/A 52% 4 Ignite Poison Fire/Alch 14% N/A 52% 4 Passage of Golubria Tloc 14% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Kikubaaqudgha Makhleb Nemelex Xobeh Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Shops: D:3 ? Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 3! Your base Short Blades skill increases to level 3! Your base Long Blades skill increases to level 3! Your base Axes skill increases to level 3! Your base Maces & Flails skill increases to level 3! Your base Polearms skill increases to level 3! Your base Staves skill increases to level 3! Your Ranged Weapons skill increases to level 3! Your Throwing skill increases to level 3! Your Armour skill increases to level 3! Your Shields skill increases to level 3! Your base Unarmed Combat skill increases to level 3! Your Evocations skill increases to level 3! The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +2 trident of protection and wearing a +0 scale mail (86% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +2 trident of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +2 trident of protection! You die... ##.##≈≈≈≈~~~~~%~~≈≈.≈≈ #..#≈≈≈≈≈≈.≈~~≈~~~≈~≈≈ #•##≈##~.............. #.#≈≈#....~~.....~..#. #.####...~.~.....~~... #............#####.... #####.######## ##... #.# #### #@# # #.#### ########### #j#≈≈ ≈≈≈≈≈.....# #j#≈# #≈.)...# #j#≈## ####≈...... #..≈≈#j./#≈≈....)# ##...jjj.#≈≈...... ##≈≈#j.⌠#≈≈...... #≈## ####≈###..# You could see a gnoll sergeant and 2 gnolls. Vanquished Creatures Grinder (D:3) An ice beast (D:5) A black bear (D:5) 2 orc priests (D:5) 2 iguanas 2 clockroaches Terence (D:3) 3 orc wizards (D:5) Robin (D:3) 7 gnolls 3 adders 2 ufetubi (D:4) 5 ribbon worms 4 dart slugs 14 orcs 10 endoplasms 21 hobgoblins 6 jackals 4 quokkas 6 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 18 goblins 8 kobolds 6 rats 135 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mpel the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 247 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 290 | D:1 | Learned a level 2 spell: Searing Ray 722 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/9 724 | D:1 | Reached skill level 5 in Spellcasting 976 | D:1 | Reached skill level 1 in Invocations 1503 | D:2 | Reached skill level 1 in Fighting 1503 | D:2 | Reached skill level 1 in Short Blades 1503 | D:2 | Reached skill level 1 in Long Blades 1503 | D:2 | Reached skill level 1 in Axes 1503 | D:2 | Reached skill level 1 in Maces & Flails 1503 | D:2 | Reached skill level 1 in Polearms 1503 | D:2 | Reached skill level 1 in Staves 1503 | D:2 | Reached skill level 1 in Ranged Weapons 1503 | D:2 | Reached skill level 1 in Throwing 1503 | D:2 | Reached skill level 1 in Armour 1503 | D:2 | Reached skill level 1 in Shields 1503 | D:2 | Reached skill level 1 in Unarmed Combat 1503 | D:2 | Reached skill level 1 in Evocations 1513 | D:2 | Reached skill level 1 in Shapeshifting 1513 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/11 1779 | D:2 | Reached skill level 1 in Hexes 1779 | D:2 | Reached skill level 1 in Summonings 1779 | D:2 | Reached skill level 1 in Necromancy 1779 | D:2 | Reached skill level 1 in Translocations 1779 | D:2 | Reached skill level 1 in Forgecraft 1779 | D:2 | Reached skill level 1 in Fire Magic 1779 | D:2 | Reached skill level 1 in Ice Magic 1779 | D:2 | Reached skill level 1 in Air Magic 1779 | D:2 | Reached skill level 1 in Earth Magic 1779 | D:2 | Reached skill level 1 in Alchemy 2018 | D:2 | Identified the rimehorn talisman of the Vaults {+Inv rC+} 2582 | D:3 | Encountered Terence 2585 | D:3 | Killed Terence 2586 | D:3 | Reached XP level 5. HP: 37/37 MP: 12/12 2624 | D:3 | Encountered Robin 2649 | D:3 | Killed Robin 2971 | D:3 | Encountered Grinder 2984 | D:3 | Killed Grinder 2985 | D:3 | Reached skill level 5 in Dodging 2985 | D:3 | Reached XP level 6. HP: 21/44 MP: 7/14 3149 | D:3 | Found a transporter. 3152 | D:3 | Found a white marble altar of Elyvilon. 3152 | D:3 | Found a transporter. 3700 | D:3 | Found Muafaaf's Magic Scroll Shoppe. 3764 | D:3 | Found a glowing silver altar of Zin. 3949 | D:4 | Found a statue of an orb of winter. 3950 | D:4 | Found a staircase to the Ecumenical Temple. 3951 | D:4 | Found a statue of an orb of winter. 3960 | Temple | Entered the Ecumenical Temple 4013 | Temple | Became a worshipper of Ashenzari the Shackled 4353 | D:4 | Reached XP level 7. HP: 45/50 MP: 15/15 4774 | D:5 | Entered Level 5 of the Dungeon 5003 | D:5 | Reached skill level 5 in Stealth 5596 | D:5 | Reached * piety under Ashenzari 5778 | D:5 | Reached XP level 8. HP: 57/57 MP: 16/16 5871 | D:5 | HP: 2/58 [gnoll sergeant/+2 trident of protection (4)] 5872 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, minmay_unequal D:2: layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_corner_1, infiniplex_forest_pool, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_long, hangedman_abyss_or_decor_lesser_grid D:3: corexii_shack_village, layout_loops_ring, elyvilon_altar_4, zin_statuary, serial_shops, nicolae_shopburst, guppyfry_early_orc_mine, uniq_terence, uniq_robin, uniq_grinder D:4: layout_loops_ring, minmay_temple_entry_mist D:5: layout_rooms, mainiacjoe_overflow_alcove_2, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_3, lightli_minifort Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 | 5.8 Invocations | 1 2 3 | 3.2 Fighting | 1 2 3 | 3.0 Short Blades | 1 2 3 | 3.0 Long Blades | 1 2 3 | 3.0 Axes | 1 2 3 | 3.0 Maces & Flails | 1 2 3 | 3.0 Polearms | 1 2 3 | 3.0 Staves | 1 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Throwing | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Shields | 1 2 3 | 3.0 Unarmed Combat | 1 2 3 | 3.0 Evocations | 1 2 3 | 3.0 Shapeshifting | 1 2 | 2.6 Hexes | 1 2 | 2.4 Summonings | 1 2 | 2.4 Necromancy | 1 2 | 2.4 Translocations | 1 2 | 2.4 Forgecraft | 1 2 | 2.4 Fire Magic | 1 2 | 2.4 Ice Magic | 1 2 | 2.4 Air Magic | 1 2 | 2.4 Earth Magic | 1 2 | 2.4 Alchemy | 1 2 | 2.4 Dodging | 5 | 5.5 Stealth | 5 | 5.2 Conjurations | | 7.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 12 | 1 | || 13 Melee: Short sword | 12 | 1 | || 13 Cast: Magic Dart | 77 | 132 | 106 || 315 Searing Ray | | 8 | 8 || 16 Invoke: Curse Item | | | 2 || 2 Armour: Robe | 16 | | || 16 Leather armour | | 19 | 32 || 51 Dodge: Dodged | 11 | 11 | 20 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5890 | 5712 | 178 | 567 | 4384 | 6 | 981.7 | Dungeon | 5802 | 5639 | 163 | 567 | 4384 | 5 | 1160.4 | Temple | 87 | 73 | 14 | 0 | 0 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1542 daAuts D:3: 1386 daAuts D:5: 1102 daAuts D:2: 1012 daAuts D:4: 759 daAuts Temple: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Ashenzari | 0 | 40210 | 2 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+