Mpel Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (0, 7, D:1) a +0 spear (4, 33, D:1) a frilled lizard corpse (skeletalised by now) (10, 19, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) a rat skeleton (15, 9, D:1) a jackal corpse (skeletalised by now) (16, 9, D:1) a jackal corpse (skeletalised by now) (25, 6, D:1) a +0 whip (27, -20, D:1) a storm talisman (38, -24, D:1) a jackal corpse (skeletalised by now) (41, 20, D:1) a +0 robe (45, 0, D:1) a hobgoblin skeleton (45, 2, D:1) a quokka skeleton (45, 5, D:1) a +0 spear (46, 0, D:1) a +0 dagger a kobold skeleton (55, 18, D:1) 2 darts of disjunction Level 2 of the Dungeon (11, 13, D:2) a +0 flail (23, -19, D:2) a +0 helmet (26, 0, D:2) a parchment of Sublimation of Blood (30, -18, D:2) a staff of cold (31, 8, D:2) a rat skeleton (37, -10, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (37, 23, D:2) a +0 spear (42, -16, D:2) a parchment of Kinetic Grapnel (43, -4, D:2) a +0 mace Level 3 of the Dungeon [Shop] Opheaf's Jewellery Shop a +6 ring of intelligence (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) a ring of poison resistance (unknown) (220 gold) the ring of the Tortoise {AC+8} (1408 gold) [ring of protection] AC+8: It affects your AC (+8). a +6 ring of dexterity (unknown) (396 gold) the dreamshard necklace {*Dream Acrobat} (2200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of wizardry (unknown) (330 gold) a +6 ring of intelligence (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of resist corrosion (unknown) (220 gold) a ring of magical power (unknown) (220 gold) (0, 0, D:3) a jackal skeleton (0, 1, D:3) a jackal skeleton a jackal skeleton (1, -25, D:3) 2 flux baubles (10, -13, D:3) a +2 trident of protection a +0 ring mail a +0 club a +0 whip of electrocution a +0 club a +0 spear a jackal skeleton a gnoll skeleton (10, -12, D:3) a +0 dagger a goblin skeleton (12, -5, D:3) a jackal skeleton (25, -6, D:3) a +0 dagger (25, -3, D:3) a +0 club a goblin skeleton a rat skeleton (27, 1, D:3) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (28, -14, D:3) a jackal skeleton (28, 1, D:3) a +0 short sword (29, -22, D:3) a bat skeleton (30, -22, D:3) an adder skeleton (31, -22, D:3) a +0 club a goblin skeleton (33, -1, D:3) a +0 whip (37, -16, D:3) a +0 flail a gnoll skeleton (37, -15, D:3) a +0 halberd a gnoll skeleton (38, -15, D:3) a +0 flail (39, -14, D:3) a +0 spear (42, -2, D:3) the +5 ring mail of the Gardener {Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (46, -3, D:3) a +0 club (47, -8, D:3) an adder corpse (skeletalised by now) (48, -9, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (34, -11, D:4) a +0 hand axe a +2 leather armour of poison resistance (34, -5, D:4) a +0 broad axe (38, 20, D:4) a scroll of silence (39, 19, D:4) a +0 broad axe (40, 22, D:4) a +1 hat (unseen) (41, 18, D:4) a scroll of amnesia (41, 19, D:4) a scroll of fear (41, 21, D:4) 15 gold pieces (42, 19, D:4) a parchment of Tukima's Dance (42, 20, D:4) a scroll of poison (43, 17, D:4) a throwing net (47, 14, D:4) a +0 robe (47, 15, D:4) a scorpion corpse (50, 10, D:4) a +0 leather armour (51, 1, D:4) a ball python corpse a ball python corpse (51, 2, D:4) a +0 falchion an orc corpse (52, 1, D:4) a +0 kite shield (55, 15, D:4) a +0 robe