Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 7976726111700904089 355 Mrhong the Conjurer (level 6, 0/34 HPs) Began as a Deep Elf Conjurer on May 31, 2025. Slain by an adder (2 damage) ... on level 4 of the Dungeon. The game lasted 00:07:21 (2971 turns). Mrhong the Conjurer (Deep Elf Conjurer) Turns: 2971, Time: 00:07:21 Health: 0/34 AC: 3 Str: 4 XL: 6 Next: 36% Magic: 3/15 EV: 11 Int: 25 God: Gold: 129 SH: 0 Dex: 15 Spells: 3/15 levels left rFire . . . q - +5 whip of Dotah {freeze, Dex+2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . p - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons k - a +0 dagger q - the +5 whip of Dotah (weapon) {freeze, Dex+2} (You found it on level 3 of the Dungeon) Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) p - a +1 hat (worn) Scrolls g - a scroll of fear {unknown} h - a scroll of brand weapon {unknown} l - a scroll of fog {unknown} m - a scroll of revelation {unknown} n - a scroll of amnesia {unknown} r - a scroll of identify {unknown} s - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} d - a potion of curing {unknown} i - a potion of attraction {unknown} j - a potion of brilliance {unknown} o - a potion of mutation {unknown} Talismans e - an inkwell talisman f - an inkwell talisman t - a quill talisman Skills: - Level 1.0 Fighting - Level 1.0 Maces & Flails - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 7.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 e - Soul Splinter Necr 24% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 6% N/A 12% 2 Ignite Poison Fire/Alch 6% N/A 63% 4 Martyr's Knell Necr/Summ 6% N/A 63% 4 Death Channel Necr 3% N/A 100% 6 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) You feel sick. The adder barely misses you. Your soul wisp closely misses the adder. The adder bites you. You barely miss the adder. The adder is moderately wounded. You stop channelling your searing ray. You feel sick. Your soul wisp closely misses the adder. The adder bites you. You are more poisoned. The adder poisons you! A dart slug comes into view. You feel sick. Your soul wisp touches the adder but does no damage. You feel sick. The adder misses you. You feel sick. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target You can't see that place. [a rock wall.] Okay, then. You feel sick. The adder attacks as it pursues you! The adder misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You feel sick. There is a stone staircase leading up here. You feel sick. You are no longer poisoned. The adder bites you. You die... ## ###...........# ##.##...#.........# .$............##.## ...........##.##### # ..........####....#.# .....#....#.#.......## ......#......#........ ..#.##..##......##...# ..#####..##...@.....## #.....###S........ ##.)....*....#...# #..†##....##.##### #...w.....# ## ............## ....##.#.....# ..## ###...### . ....# You could see an adder (ally target), a dart slug and a friendly soul wisp (summoned). Vanquished Creatures An ogre (D:3) Jessica (D:2) An orc wizard (D:3) Natasha (thrice) (D:3) 2 adders (D:2) 2 dart slugs 9 orcs (D:3) 2 endoplasms 3 giant cockroaches 7 hobgoblins 7 jackals (D:2) 3 quokkas 2 ball pythons 7 bats 4 frilled lizards 5 goblins 2 kobolds 5 rats 66 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D:4) A hobgoblin (D:3) A goblin (D:4) 3 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mrhong the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached skill level 1 in Fighting 396 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 615 | D:1 | Learned a level 2 spell: Searing Ray 1290 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/10 1337 | D:2 | Noticed Jessica 1342 | D:2 | Killed Jessica 1343 | D:2 | Reached skill level 5 in Conjurations 1468 | D:2 | Reached XP level 4. HP: 25/25 MP: 9/12 1984 | D:2 | Learned a level 4 spell: Fulminant Prism 1989 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1991 | D:2 | Learned a level 1 spell: Soul Splinter 2042 | D:3 | Noticed an ogre 2052 | D:3 | Killed an ogre 2053 | D:3 | Reached skill level 5 in Spellcasting 2053 | D:3 | Reached skill level 6 in Conjurations 2053 | D:3 | Reached XP level 5. HP: 29/29 MP: 4/14 2074 | D:3 | Noticed Natasha 2076 | D:3 | Killed Natasha 2096 | D:3 | Noticed Natasha 2104 | D:3 | Killed Natasha 2109 | D:3 | Identified the +5 whip of Dotah {freeze, Dex+2} 2577 | D:3 | Noticed Natasha 2578 | D:3 | Reached XP level 6. HP: 34/34 MP: 9/15 2581 | D:3 | Killed Natasha 2582 | D:3 | Reached skill level 1 in Maces & Flails 2959 | D:4 | Reached skill level 7 in Conjurations 2971 | D:4 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, minmay_misc_feat_hallway, chequers_hall_statues_y, chequers_serial_rivers_micro_e, minmay_box_of_dots D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, chequers_garden, st_stairs_14, uniq_natasha D:4: layout_cave_pools, minmay_temple_entry_grid Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 | 7.3 Maces & Flails | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Whip | | 12 || 12 Cast: Magic Dart | 46 | 59 || 105 Searing Ray | 2 | 10 || 12 Fulminant Prism | | 4 || 4 Iskenderun's Myst | | 3 || 3 Soul Splinter | | 4 || 4 Armour: Robe | 2 | 28 || 30 Dodge: Dodged | 4 | 16 || 20