Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 18184607654711496448 31 Mumei the Grave Robber (level 3, 0/26 HPs) Began as a Demonspawn Necromancer on Feb 18, 2026. Slain by Terence ... wielding a +0 morningstar (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1112 turns). Mumei the Grave Robber (Demonspawn Necromancer) Turns: 1112, Time: 00:02:12 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 7% Magic: 4/6 EV: 11 Int: 17 God: Gold: 63 SH: 4 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: spiny 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of moonshine {unknown} j - a potion of resistance {unknown} k - a potion of lignification {unknown} l - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 b - Grave Claw Necr 36% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 24% 4 Call Imp Summ 4% N/A 28% 2 Confusing Touch Hex 2% N/A 50% 3 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. A meltable shield of frost defends you. (SH +4) Message History Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" You block Terence's attack. Your soul wisp touches Terence. You hit Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence. You took 7 damage! You hit Terence but do no damage. Terence is almost dead. Terence is no longer weakened. Terence barely misses you. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is almost dead. Terence looks scornfully at you. Terence barely misses you. Your soul wisp barely misses Terence. You recovered 1 HP! You hit Terence but do no damage. Terence is almost dead. Your soul wisp returns to where it belongs. Terence closely misses you. Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar and wearing a +2 scale mail of cold resistance (almost dead, chance to affect: 57%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. You block Terence's attack. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 morningstar. You die... Terence says, "Finally, peace and quiet." #.####.### #...##...# ###..###.# ##..##.# ##.##.# ############.##.# #.........##..#.# .......*..###.#.#####. ......@@......†........ ...ßß.....#.....#####.# #...ß.....##.##.# .## #..ßß#######....#####... ##### ##........(.. #........... #....†....#. ####........ #........ You could see Terence (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) A quokka (D:2) 2 ball pythons 4 bats (D:1) 4 goblins A kobold (D:1) A quokka zombie (D:2) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) An adder zombie (D:2) 2 endoplasms (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 2 hobgoblins (D:1) 8 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mumei the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Reached skill level 1 in Fighting 532 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 532 | D:1 | Reached XP level 2. HP: 21/21 MP: 5/5 872 | D:2 | Learned a level 2 spell: Grave Claw 1063 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1063 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1090 | D:2 | Encountered Terence 1112 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, corexii_corridor_pit D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, serial_undead, serial_undead_f, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_c, serial_undead_f, serial_undead_f, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Necromancy | | 4.9 Action || total ---------------------------++------- Attack: Normal || 85 Melee: Dagger || 85 Cast: Soul Splinter || 22 Grave Claw || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 44 Dodge: Dodged || 56 Block: Other || 5