Mumonspawn Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 5, D:1) a rat corpse (skeletalised by now) (8, 23, D:1) a +0 short sword (11, 37, D:1) a ball python corpse (skeletalised by now) (16, 17, D:1) a bat corpse (skeletalised by now) (16, 24, D:1) a frilled lizard corpse (skeletalised by now) (25, 1, D:1) a bat corpse (skeletalised by now) (26, 1, D:1) a bat corpse (skeletalised by now) (33, 9, D:1) a +0 whip a stone (35, 4, D:1) a +0 robe (41, 7, D:1) a +0 ring mail (42, 9, D:1) a +0 hand axe (43, 10, D:1) a +0 robe Level 2 of the Dungeon (28, 10, D:2) a +0 robe (40, 22, D:2) a frilled lizard corpse (skeletalised by now) (41, 10, D:2) a +0 whip (49, 10, D:2) a +0 cloak Level 3 of the Dungeon (1, 6, D:3) a hound corpse (skeletalised by now) (2, 11, D:3) a scroll of teleportation (3, 6, D:3) a +0 quarterstaff (4, 11, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (6, 11, D:3) a potion of attraction (10, 17, D:3) a poisoned dart (12, 17, D:3) a +0 flail (14, 15, D:3) a poisoned dart (15, 15, D:3) 2 poisoned darts (22, 15, D:3) a +0 chain mail (27, 20, D:3) a +0 scale mail (44, 8, D:3) a +0 dagger (45, 6, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 5, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (17, -5, D:4) a +0 short sword 5 stones (19, -5, D:4) a ball python corpse (28, 19, D:4) a +0 club a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 club a +0 dagger an orc corpse an orc corpse (36, 7, D:4) a quokka corpse (37, 4, D:4) a +0 club (37, 8, D:4) a poisoned dart (47, 15, D:4) 11 gold pieces