Dungeon Sprint DCSS version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 11648308955414344121 0 Muu the Cudgeller (level 1, 3/22 HPs) Began as an Oni Gladiator on Sept 13, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (31 turns). Muu the Cudgeller (Oni Gladiator) Turns: 31, Time: 00:00:06 Health: 3/22 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: lethally poisoned (3 -> -1) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 3.0 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Lua error: /dgldir/rcfiles/crawl-git/Muu.rc:11: unexpected symbol near '#' Welcome, Muu the Oni Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. A water moccasin and an orc knight come into view. The water moccasin hisses angrily. The orc knight shouts! You hear a shout! A warg comes into view. A cyclops comes into view. Unknown command. There is a huge open gate to the Metal Vault (Medium) here. There is a huge open gate to the Metal Vault (Medium) here. The orc knight roars a battlecry! The water moccasin bites you but does no damage. The water moccasin attacks as it pursues you! The water moccasin misses you. There is an open door to the Entrance Hall (Safe) here. The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin attacks as it pursues you! The water moccasin closely misses you. The water moccasin bites you but does no damage. There is a staircase leading out of the dungeon here. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. You have escaped! #................+ +................+ #......#..#......# #................# ####'#####''###### #.......##''# #.......##..## #...S...##...# #...@...###...# #.......# ##oC... #.......# ..###+# #.......# .## ######### oC .. ##h You could see a water moccasin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Oni Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 16 | D | Noticed a water moccasin 16 | D | Noticed an orc knight 16 | D | Noticed a warg 16 | D | Noticed a cyclops 31 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_2, final_vault] Action || total ---------------------------++------- Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 15 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 15 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 31 daAuts