Muu the Dungeon (0, 0, D) a +6 ring of dexterity (0, 1, D) a +6 ring of evasion (0, 2, D) a +3 large shield (0, 3, D) +6 storm dragon scales (0, 4, D) the +0 triple sword "Garidesown" {venom, Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). (0, 5, D) a +3 bardiche (0, 32, D) a +0 club (0, 41, D) a +0 rapier a +0 ring mail a +0 club (0, 42, D) a +0 spear a +0 flail (1, 0, D) an uncursed ring of poison resistance (1, 1, D) a +6 ring of dexterity (1, 2, D) +6 storm dragon scales (1, 3, D) the +27 Lear's hauberk (1, 4, D) a +9 broad axe (1, 5, D) a +6 great mace (1, 21, D) +0 swamp dragon scales (1, 42, D) a +0 club a +0 club a +0 robe a +0 flail a cursed -2 dagger a +0 robe (1, 43, D) a +0 club (2, 0, D) a +3 ring of slaying (2, 1, D) an uncursed ring of wizardry (2, 2, D) the +4 chain mail of Vedwux {rF++} It greatly protects you from fire. (2, 3, D) +6 shadow dragon scales (2, 4, D) a +3 battleaxe of electrocution (2, 29, D) 10 stones (2, 33, D) a +0 flail (2, 42, D) a +0 dagger a +0 robe (3, 2, D) +7 ice dragon scales (3, 3, D) the +0 triple crossbow "Patzug" {velocity, Str+2} Any bolt fired from it inflicts extra damage. It affects your strength (+2). (3, 4, D) a +6 glaive (3, 15, D) a +0 dagger (3, 18, D) a potion of degeneration (4, 15, D) a +0 ring mail (4, 21, D) a +0 robe (4, 29, D) a +1 dagger (5, 10, D) a +4 hunting sling (5, 11, D) a +3 leather armour of fire resistance (5, 12, D) a disc of storms (5, 16, D) an uncursed staff of earth (5, 17, D) a +0 robe of resistance (5, 19, D) +0 ice dragon scales +0 acid dragon scales (5, 22, D) an uncursed staff of power (5, 29, D) a +2 quarterstaff a +2 trident (6, 1, D) the cursed +1 plate armour of a Million Queens {rPois Str+3 Slay-3 SInv} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from poison. It lets you see invisible. It has a curse placed upon it. (6, 15, D) a +0 short sword (6, 16, D) +0 steam dragon scales an uncursed staff of cold (6, 17, D) a +3 leather armour of magic resistance (6, 19, D) +0 acid dragon scales (6, 22, D) 17 stones (6, 29, D) a +2 mace a +2 hand axe (7, 9, D) a +0 mace (7, 12, D) a +3 giant club (7, 16, D) +0 ice dragon scales (7, 17, D) +0 acid dragon scales (7, 19, D) +0 fire dragon scales +0 ice dragon scales an uncursed staff of poison (7, 22, D) a +1 robe of magic resistance (7, 29, D) a +2 falchion (8, 18, D) 22 poisoned darts (8, 19, D) a +0 ring mail (8, 20, D) 69 arrows (8, 21, D) a Fen Folio (8, 22, D) an uncursed staff of cold (8, 34, D) a +2 hand axe of chopping (8, 35, D) a +2 dagger (8, 36, D) a +1 long sword of holy wrath (8, 37, D) a +3 chain mail (8, 46, D) a +0 mace (9, 15, D) an uncursed ring of ice the ring of Juyrom {Ice Dex+4} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. an uncursed ring of protection from cold (9, 16, D) a +1 great sword of electrocution (9, 18, D) the +11 chain mail of Giaxor {*Corrode rElec Dex+2} It affects your dexterity (+2). It insulates you from electricity. It may corrode you when you take damage. (9, 20, D) a +0 ring mail (9, 22, D) a +2 cloak of poison resistance (9, 34, D) a +1 trident of piercing (9, 35, D) a +2 quarterstaff of protection (9, 36, D) a +2 flail of protection (9, 37, D) a +3 scale mail (10, -9, D) a death drake corpse (skeletalised by now) (11, -13, D) +0 pearl dragon scales (unseen) (11, 2, D) a +0 glaive (12, -13, D) a +1 vampiric eveningstar (unseen) (12, -12, D) quicksilver dragon scales (unseen) (13, 1, D) a +0 spear (14, 7, D) a +4 battleaxe of freezing (14, 24, D) a +0 trident (15, 7, D) a +2 battleaxe of freezing (15, 23, D) an uncursed ring of magical power (16, 4, D) a +2 robe (16, 6, D) a +0 robe (16, 8, D) a +0 dagger (16, 9, D) a +0 battleaxe (16, 20, D) a +2 battleaxe of freezing +0 steam dragon scales the +6 flail of Death's Door {flame, rF++ rN+ Int-2 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It greatly protects you from fire. It protects you from negative energy. It makes you less stealthy. (16, 48, D) a +0 dagger of electrocution (17, 3, D) a +0 robe a +0 dagger (17, 5, D) a +0 dagger (17, 21, D) a +0 war axe a +0 plate armour a curare-tipped dart a +0 dagger (17, 44, D) a +4 chain mail (17, 45, D) a +4 scale mail (17, 46, D) a +4 quarterstaff of draining (17, 47, D) a +2 morningstar of crushing (18, -15, D) a +0 large shield (18, 3, D) a +0 leather armour a +0 dagger a +0 robe (18, 4, D) a +0 chain mail a +0 long sword (18, 20, D) the +0 shield "Deetodd" {rF+ rC+ Int+2 Dex-4} It affects your intelligence (+2). It affects your dexterity (-4). It protects you from fire. It protects you from cold. (18, 44, D) a +4 scale mail (18, 45, D) a +0 pair of boots (18, 46, D) a +1 broad axe of freezing (18, 47, D) a +2 halberd of venom (18, 48, D) a +2 scimitar of flaming (19, 3, D) a +0 halberd (19, 4, D) a +0 leather armour a +0 falchion (19, 5, D) a +0 club a +0 dagger (19, 7, D) a +0 chain mail a +3 glaive of flaming (20, -9, D) a +0 long sword a +0 cloak a purple draconian corpse (skeletalised by now) (20, 5, D) a +0 mace (20, 6, D) a +0 ring mail a +0 dagger (20, 7, D) a +0 hand axe (20, 20, D) an uncursed staff of poison (21, 5, D) a +0 chain mail a +0 scimitar (21, 19, D) a +0 hand axe a +0 long sword (21, 21, D) a +0 spear (21, 28, D) a +0 chain mail a +1 great sword of protection (21, 34, D) a +0 plate armour a +0 short sword (21, 44, D) a +0 scale mail a +1 falchion of protection (22, 4, D) a +0 chain mail a +3 war axe of flaming (22, 5, D) a +0 chain mail a +2 demon blade (22, 6, D) a +0 robe a +0 dagger (22, 20, D) a +0 flail a +0 giant club a +1 scimitar of freezing (22, 35, D) a +0 plate armour a +0 trident (22, 38, D) a +0 plate armour a +0 short sword (22, 45, D) a +0 leather armour a +0 scimitar (22, 46, D) a +0 flail (24, 5, D) a +0 dagger a +0 quarterstaff a +0 rapier a +0 chain mail (24, 6, D) a +0 mace a +0 leather armour a +0 robe a +0 plate armour a +0 demon whip a +0 chain mail a +5 halberd (25, 19, D) an uncursed staff of fire (26, 6, D) a +0 plate armour a +5 broad axe of chopping (26, 7, D) 38 bolts a +0 arbalest a +0 chain mail a +4 war axe of flaming (26, 20, D) a +0 leather armour (27, 6, D) a +0 glaive a +0 plate armour (28, 8, D) a +2 chain mail of fire resistance a +2 dagger of flaming a +0 long sword of protection a +0 plate armour a +3 demon whip +0 swamp dragon scales (29, 7, D) a +0 chain mail a cursed +0 war axe (29, 8, D) a +0 trident a +0 plate armour (29, 42, D) a +0 vampiric demon trident (29, 47, D) a +0 short sword (30, 5, D) a +0 buckler a +0 spear (30, 31, D) a +0 robe (30, 47, D) a +0 short sword (30, 48, D) a +0 whip (31, 10, D) a bolt (31, 11, D) a +0 demon trident of piercing (31, 12, D) a +0 ring mail (34, 11, D) a +0 dagger (34, 12, D) a +0 scimitar of flaming a +0 robe a +0 broad axe of flaming (34, 13, D) a +0 plate armour (34, 24, D) a +0 robe (35, 25, D) a +0 chain mail a +0 war axe (36, 25, D) the ring of Xom's Amusement {+Fly rC+ Str+3} [ring of flight] It affects your strength (+3). It protects you from cold. It lets you fly. (36, 27, D) the ring of Trepidation {+Inv Int+6 SInv} [ring of see invisible] It affects your intelligence (+6). It lets you see invisible. It lets you turn invisible. (36, 44, D) a +0 plate armour a +2 great mace of protection a +0 scimitar (37, 16, D) a +0 chain mail a +0 mace (37, 24, D) a +0 scimitar (37, 25, D) a +0 leather armour a +0 trident a +3 great sword of flaming (37, 26, D) a +0 ring mail a cursed -2 flail (37, 44, D) a +0 robe a +2 giant club of spectralizing (37, 45, D) a +0 chain mail a +0 mace (38, 9, D) a large rock (38, 11, D) a +0 great sword of flaming (38, 45, D) a +0 hand axe (38, 46, D) a +0 leather armour a +0 club (39, 4, D) a large rock (39, 5, D) a large rock a +2 great sword of flaming (39, 17, D) a +0 plate armour a +1 demon blade (39, 18, D) a +0 chain mail a +2 battleaxe (39, 42, D) a +0 club (39, 46, D) a +0 giant club (40, 6, D) a +0 rapier of electrocution a +0 cloak a +0 pair of gloves (41, 41, D) a +0 trident (41, 42, D) a +0 whip (42, 21, D) +0 storm dragon scales (42, 41, D) a +0 spear (43, -2, D) +0 fire dragon scales (43, 42, D) a +0 ring mail a +1 spear of pain (44, -2, D) a +2 robe of positive energy (44, 0, D) a +0 rapier a +0 rapier a cursed -1 leather armour (44, 1, D) +0 pearl dragon scales (45, -3, D) a +2 whip of holy wrath (unseen) (45, 25, D) a +3 giant spiked club (45, 26, D) a +3 glaive (45, 27, D) a +3 battleaxe (45, 29, D) a +3 battleaxe (45, 30, D) a +3 giant spiked club (45, 31, D) a +5 broad axe (45, 40, D) a +0 robe a +0 club (46, 25, D) a +3 longbow (46, 27, D) a +5 broad axe (46, 29, D) a +3 demon whip (46, 31, D) a +3 double sword (47, 9, D) a cursed -2 trident (47, 25, D) a +3 giant spiked club (47, 26, D) a +3 great sword (47, 27, D) a +3 glaive of chopping (47, 29, D) a +3 longbow of flaming (47, 30, D) a +3 great mace (47, 31, D) a +3 great sword (48, 16, D) a +0 flail (48, 23, D) a +0 robe a +0 dagger (49, 10, D) a +0 robe (49, 15, D) a +0 flail (49, 16, D) a +0 chain mail a +0 broad axe (49, 17, D) a +2 scythe of slicing a +0 cloak a cursed -3 whip (49, 18, D) a +0 ring mail a +0 long sword (49, 23, D) a +0 rapier a +0 leather armour a +0 rapier (49, 25, D) a +4 flail of protection (49, 26, D) a +1 war axe of venom (49, 27, D) a +0 executioner's axe of flaming (49, 28, D) a +6 demon whip (50, 15, D) a +0 mace a +2 great sword of flaming (50, 43, D) a +0 robe a +0 dagger (50, 48, D) an uncursed staff of fire (51, 12, D) a +2 demon blade of flaming +0 storm dragon scales (51, 16, D) a +1 scythe of protection (51, 25, D) 50 arrows (51, 26, D) 50 arrows (51, 27, D) 50 arrows (51, 28, D) 50 arrows (52, 10, D) a +3 long sword of slicing a +0 plate armour (52, 12, D) a +5 demon blade of flaming a +0 plate armour (52, 23, D) a +0 robe a +0 quarterstaff (52, 46, D) a +3 ring of dexterity (53, 4, D) the ring of the Empire {+Fly rPois rF- SInv Stlth+} [ring of see invisible] It makes you vulnerable to fire. It protects you from poison. It lets you see invisible. It lets you fly. It makes you more stealthy. (53, 5, D) the +10 gold dragon scales of a wizard's laboratory {rPois rF+ rC+ Int+9} It affects your intelligence (+9). It protects you from fire. It protects you from cold. It protects you from poison. (53, 10, D) a +2 glaive a +0 plate armour (53, 16, D) a +0 great mace a +0 dire flail (53, 23, D) a +8 plate armour of ponderousness a +2 bardiche (53, 44, D) a +3 scimitar of electrocution (53, 47, D) a cursed -2 flail (54, 3, D) +9 swamp dragon scales (54, 4, D) a +2 pair of boots of stealth (54, 5, D) the ring "Dug Duo" {+Blink rF+ EV+5 Int+2 Dex+4} [ring of evasion] It affects your evasion (+5). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It lets you blink. (54, 6, D) the ring "Zuicsan" {*Slow rF+ Int+5} [ring of protection from fire] It affects your intelligence (+5). It protects you from fire. It may slow you when you take damage. (54, 23, D) a +0 plate armour a +0 battleaxe (54, 29, D) a +0 buckler a +0 short sword a +0 buckler a +0 leather armour a +0 short sword (54, 44, D) a +0 plate armour (54, 48, D) an uncursed ring of ice (55, -17, D) the cursed +1 dagger of the Equinox {flame, +Inv rN+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (55, -16, D) an uncursed ring of protection from cold an uncursed ring of positive energy an uncursed ring of flight an uncursed ring of protection from magic an uncursed ring of resist corrosion an uncursed ring of positive energy (55, -15, D) a +2 chain mail of poison resistance (55, 3, D) a +2 naga barding of stealth (55, 4, D) the ring of Uhujo {Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It lets you see invisible. (55, 5, D) +8 acid dragon scales (55, 6, D) the +7 double sword of Starshine {slice, *Slow rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. (55, 9, D) the ring of the Distant Future {Wiz rC- Str+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It makes you vulnerable to cold. (55, 10, D) the amulet of Hugreel {Acrobat Dex+2 SInv} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). It lets you see invisible. (55, 18, D) a +12 plate armour (55, 19, D) +9 swamp dragon scales (55, 23, D) a +0 shield a +0 chain mail a +0 war axe (55, 29, D) 64 bolts a +0 arbalest (55, 30, D) a +0 leather armour a +0 short sword (56, -16, D) a +0 vampiric halberd (56, -15, D) a +0 ring mail (56, 3, D) the +7 battleaxe of the World {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. (56, 4, D) the ring of Happiness {rElec rPois rC+ MR+ Str+2} [ring of poison resistance] It affects your strength (+2). It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring "Giddao" {rN+ MR+ MP+9 AC+3} [ring of protection] It affects your AC (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (56, 6, D) the +9 scythe of Misery {freeze, *Contam rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It lets you see invisible. It causes magical contamination when unequipped. (56, 9, D) the amulet "Gick" {Spirit rElec rF+ Dex-5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. (56, 10, D) the ring of Ituenuub {Ice Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. (56, 16, D) a +1 whip (56, 18, D) the +8 plate armour of Filth {+Blink Str-5 Dex+2} It affects your strength (-5). It affects your dexterity (+2). It lets you blink. (56, 19, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (56, 29, D) a +0 plate armour a +0 dire flail (57, -17, D) a pipe (57, -16, D) the Grimoire of Execration Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Leda's Liquefaction Hexes/Earth 4 yes c - Silence Hexes/Air 5 yes d - Metabolic Englaciation Hexes/Ice 5 yes (57, -14, D) an uncursed staff of air (57, 3, D) a +11 scythe of freezing (57, 5, D) the ring of Sytarovoz {Wiz Dex+3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). (57, 6, D) +4 acid dragon scales (57, 9, D) the ring "Dimo Sier" {Int+3 Dex-3} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (-3). (57, 10, D) the amulet "Joumakoc" {Faith rElec} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. (57, 18, D) +4 acid dragon scales (57, 19, D) a +12 plate armour (57, 22, D) a +0 trident (57, 31, D) a +0 chain mail a +1 battleaxe of electrocution (57, 32, D) a +0 plate armour a +0 halberd (57, 42, D) an uncursed staff of power (58, -17, D) a +0 hunting sling (58, -14, D) a book of Air (58, 3, D) the ring of Siepseim {rPois Str+4 Dex-2 Stlth-} [ring of attention] It affects your strength (+4). It affects your dexterity (-2). It protects you from poison. It makes you less stealthy. (58, 4, D) a +8 chain mail (58, 5, D) the +7 executioner's axe of the Lamprey {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (58, 6, D) a +12 plate armour (58, 9, D) the ring "Yciaplaw" {*Contam +Blink rPois rF+ SInv} [ring of poison resistance] It protects you from fire. It protects you from poison. It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. (58, 10, D) the ring of Conflict {rElec rF+ MP-9 Int+3} [ring of intelligence] It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It affects your magic capacity (-9). (58, 18, D) quicksilver dragon scales (58, 19, D) a +12 plate armour (58, 24, D) 2 bolts (58, 25, D) a +0 halberd a +0 robe (58, 28, D) a +0 shield a +0 chain mail a +2 war axe of chopping (58, 31, D) a +0 plate armour a +3 halberd 67 bolts a +0 arbalest a +2 dire flail of draining a +0 plate armour (58, 32, D) a +0 plate armour a +0 arbalest 27 bolts a +0 great mace (58, 33, D) a +0 chain mail a +1 great mace (58, 41, D) an uncursed ring of magical power an uncursed ring of stealth an uncursed amulet of the acrobat an uncursed ring of flight (58, 42, D) a crystal ball of energy (59, -17, D) 15 poisoned darts (59, -16, D) a +2 battleaxe of freezing (59, -15, D) a +3 morningstar of holy wrath (59, -14, D) a +0 battleaxe of freezing (59, 3, D) a +2 hat (59, 4, D) a +2 helmet of see invisible (59, 5, D) +14 gold dragon scales (59, 6, D) the ring "Niassaz" {Fire Dex+3 Slay+3} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. (59, 13, D) a +0 hand axe (59, 27, D) a bolt (59, 28, D) a +0 plate armour a +0 battleaxe of venom a +0 robe (59, 31, D) a +0 chain mail 60 bolts a +1 battleaxe of chopping a cursed -2 arbalest (59, 32, D) a +0 chain mail a +0 war axe (59, 41, D) an uncursed staff of energy (60, -15, D) a +0 long sword (60, -14, D) a book of the Moon (60, 4, D) the ring "Leschesu" {rN+ MR+} [ring of positive energy] It protects you from negative energy. It affects your resistance to hostile enchantments. (60, 5, D) a +2 helmet of intelligence (60, 18, D) the +7 battleaxe of Pumeh {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (60, 19, D) a +9 giant spiked club of spectralizing (60, 27, D) a +0 shield a +0 hand axe (60, 31, D) a +0 plate armour a +3 bardiche (60, 32, D) a +0 plate armour a +1 glaive (61, -17, D) the +2 ring mail of Alotz {rElec rC+++ Dex-3 Stlth-} It affects your dexterity (-3). It renders you almost immune to cold. It insulates you from electricity. It makes you less stealthy. (61, -16, D) a +0 battleaxe of freezing a cursed ring of attention (61, -15, D) a +0 dire flail a +0 dire flail 6 large rocks a +0 battleaxe of freezing (61, 15, D) a +2 antimagic war axe a +0 animal skin (61, 18, D) the +9 double sword of Disharmony {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (61, 19, D) a +9 great sword of pain (61, 39, D) the ring "Leaz" {rC- rN+ Str+3 Dex+2} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. the ring "Huwamiso" {rElec MR++ Str-2} [ring of strength] It affects your strength (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of Xig Diol {*Corrode rN+ MR+ MP+9} [ring of magical power] It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may corrode you when you take damage. the ring "Uckomuthre" {-Tele rPois rF+ rN+++ Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. the ring "Dowum" {-Tele rF- rN++ Str+6 Dex+8} [ring of strength] It affects your strength (+6). It affects your dexterity (+8). It makes you vulnerable to fire. It greatly protects you from negative energy. It prevents most forms of teleportation. the ring "Ruytoq" {*Drain rPois rF+ rC+++ MR+} [ring of protection from magic] It protects you from fire. It renders you almost immune to cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. the ring of the Turtle {rPois rC+} [ring of protection from cold] It protects you from cold. It protects you from poison. the ring of the City {Fire Slay+3} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. the ring of Biblupt {rF- MR+ Dex+5} [ring of protection from magic] It affects your dexterity (+5). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. the ring "Gups" {Ice Dex-3 SInv Stlth+} [ring of ice] It enhances your ice magic. It affects your dexterity (-3). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. It makes you more stealthy. the ring of Nebb {rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. the ring "Unosk" {*Drain rC++ MR- Int+6 Slay+3} [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. the ring "Zaetec" {MR- Str+6 Int+6 Dex+6} [ring of dexterity] It affects your strength (+6). It affects your intelligence (+6). It affects your dexterity (+6). It affects your resistance to hostile enchantments. the ring "Iczisimo" {*Slow rF+ MR+ MP+9 Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It may slow you when you take damage. the ring of the Butterfly {rElec Str+6} [ring of strength] It affects your strength (+6). It insulates you from electricity. (62, -17, D) 63 bolts (62, -16, D) 4 large rocks 51 arrows (62, -15, D) 7 large rocks a +2 battleaxe of freezing an uncursed staff of death (62, -14, D) 4 large rocks a +0 dire flail a +0 dire flail a +2 crystal spear of flaming a +2 battleaxe of freezing (62, 18, D) the +7 demon trident of the Wasteland {pain, rPois rN+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (62, 19, D) a +9 giant spiked club (62, 39, D) the amulet "Eferoan" {Spirit Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). the amulet of Lelasesi {Faith +Blink Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. the amulet of Plog {Gourm rC+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from cold. the amulet of Ewosop {Gourm *Contam Int+5 Dex+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+5). It affects your dexterity (+2). It causes magical contamination when unequipped. the amulet "Riqe" {RegenMP +Blink rElec MR+ Str-4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. the amulet of Kucw {Spirit rF+ MR+++ Slay-3 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (63, -15, D) 3 large rocks a +0 great sword of flaming a lightning rod (4/4) (63, -14, D) a +0 dire flail a +0 dire flail a cursed +0 dire flail a +0 dire flail a +0 battleaxe of freezing a +1 battleaxe of freezing 6 large rocks a +1 battleaxe of freezing (63, -13, D) a +2 great sword of flaming a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail 2 large rocks (63, -12, D) 8 large rocks (63, 0, D) a +8 club (63, 18, D) the +7 great sword "Jiloicza" {antimagic, MP+9 Str-4 Dex+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It affects your dexterity (+6). It affects your magic capacity (+9). (63, 19, D) a +7 executioner's axe of chopping (63, 23, D) a +1 battleaxe of freezing (63, 39, D) an uncursed ring of poison resistance a +3 ring of intelligence (64, -15, D) an uncursed staff of power (64, -14, D) a +2 great sword of flaming a +0 dire flail a +0 dire flail of protection 12 large rocks 30 arrows (64, -12, D) a +2 battleaxe of freezing 13 large rocks the +10 great sword of Gravity {venom, rF- MR+ Int+9 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+9). It affects your dexterity (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a +2 battleaxe of freezing (64, -11, D) a +0 dire flail a +0 dire flail 6 large rocks a +0 great sword of flaming (64, 12, D) a +4 scimitar of holy wrath a +0 large shield a +0 long sword a +0 leather armour (64, 13, D) a +0 dire flail a +0 dire flail (65, -17, D) a +1 short sword of venom (65, -16, D) the cursed +0 plate armour of Action {rCorr Int+9 Slay-5} It affects your intelligence (+9). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (65, -15, D) a +0 dire flail a +0 dire flail a +0 mace (65, -14, D) a +0 great sword of flaming 10 large rocks a +1 robe of resistance (65, -12, D) 5 large rocks (65, -11, D) 3 large rocks (65, 12, D) a +2 demon whip of electrocution (66, -17, D) 13 stones (66, -14, D) a book of Alchemy (66, -12, D) a +2 great sword of flaming the +8 halberd of Exhibitionism {antimagic, *Noise rF+ rC+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It protects you from fire. It protects you from cold. It may make noises in combat. (66, -11, D) 3 large rocks a +0 dire flail a +0 great mace a +2 great sword of flaming (66, 11, D) a +0 battleaxe (66, 25, D) 50 bolts (66, 26, D) 50 bolts (66, 27, D) 50 bolts (66, 28, D) 50 bolts (67, -17, D) 18 stones (67, -14, D) 26 stones (67, -12, D) 8 large rocks (67, -11, D) a +0 dire flail a +0 dire flail (67, 22, D) +0 ice dragon scales (67, 37, D) a +0 robe (68, -17, D) 8 atropa-tipped darts (68, -16, D) 48 bolts (68, -12, D) 3 large rocks Sif Muna's Catalogue of Boosting Beguiling Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Portal Projectile Hexes/Translocation 3 yes c - Hermetic Barrier Charms 5 yes d - Darkness Hexes 6 yes e - Haste Charms 7 yes f - Ring of Flames Charms/Fire 7 yes g - Death's Door Charms/Necromancy 8 yes h - Discord Hexes 8 yes Sif Muna's Handbook of Helpful Companions Spells Type Level Known a - Repel Missiles Charms/Air 2 yes b - Summon Ice Beast Ice/Summoning 4 yes c - Hermetic Barrier Charms 5 yes d - Shadow Creatures Summoning 6 yes e - Dragon's Call Summoning 9 yes Goozobuj's Reference Book on the Lethal Mountains Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 yes b - Irradiate Conjuration/Transmutation 5 yes c - Shatter Earth 9 yes Sif Muna's Almanac of Bewitching Stones Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 yes b - Tukima's Dance Hexes 3 yes c - Cigotuvi's plague Hexes/Necromancy 5 yes d - Iron Shot Conjuration/Earth 6 yes e - Discord Hexes 8 yes f - Shatter Earth 9 yes Ohejoac's Compendium of Congealing Protection Spells Type Level Known a - Hailstorm Conjuration/Ice 4 yes b - Summon Ice Beast Ice/Summoning 4 yes c - Hermetic Barrier Charms 5 yes d - Bolt of Cold Conjuration/Ice 6 yes Kutwyn's Papyrus of Creative Aid Spells Type Level Known a - Call Canine Familiar Summoning 3 yes b - Hermetic Barrier Charms 5 yes c - Shadow Creatures Summoning 6 yes (68, -11, D) a +2 halberd of venom (68, -7, D) a +0 rapier a +0 rapier a +0 leather armour (68, 26, D) the +10 chain mail "Lykhly" {rElec rF+ rC+ Regen+} It protects you from fire. It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. (68, 27, D) a +3 chain mail of poison resistance (68, 28, D) a +2 scale mail of fire resistance (68, 38, D) a +0 robe a +0 flail (69, -17, D) a +2 scale mail of magic resistance (69, -16, D) a +1 great sword of flaming (69, -15, D) a +0 great sword of flaming (69, -14, D) a +0 chain mail (69, -12, D) a +0 dire flail a +0 dire flail Xiliepac's Catalogue of Boosting Necromancy Spells Type Level Known a - Song of Slaying Charms 2 yes b - Insulation Charms/Air 4 yes c - Control Undead Necromancy 4 yes d - Hermetic Barrier Charms 5 yes e - Iskenderun's Battlesphere Conjuration/Charms 5 yes f - Necromutation Transmutation/Necromancy 8 yes (69, 38, D) a +0 robe a cursed -3 dagger (70, -17, D) a lightning rod (4/4) (70, -14, D) a +0 short sword (70, 1, D) +0 fire dragon scales (70, 4, D) +0 ice dragon scales (70, 25, D) a +0 pair of gloves (70, 26, D) +2 acid dragon scales (70, 27, D) +2 gold dragon scales (70, 29, D) a +1 large shield (70, 30, D) +4 fire dragon scales (70, 31, D) a +1 chain mail of poison resistance (71, -12, D) 2 large rocks (71, 5, D) a +1 battleaxe of freezing a +3 long sword of holy wrath a +0 large shield (71, 25, D) a +2 pair of gloves of archery (71, 29, D) a +1 pair of gloves (71, 31, D) a +5 plate armour (72, -17, D) a +0 scale mail (72, -16, D) an uncursed staff of poison (72, -12, D) a large rock (72, 25, D) +3 shadow dragon scales (72, 26, D) a +1 plate armour of positive energy (72, 27, D) +2 acid dragon scales (72, 29, D) a +1 large shield (72, 30, D) +3 storm dragon scales (72, 31, D) +2 swamp dragon scales (73, -17, D) 3 boomerangs (73, -15, D) a +0 great mace of protection (73, 42, D) a +2 cloak of poison resistance a +0 rapier (74, 6, D) a +0 trident a +0 long sword a +0 cloak a +0 arbalest 51 bolts (74, 23, D) a +0 scale mail a +0 long sword (74, 30, D) a +0 cloak a +0 short sword (74, 31, D) a +0 robe a cursed -1 whip a +0 cloak a +1 long sword of slicing (74, 33, D) a +0 rapier (74, 34, D) a +0 robe a +0 dagger (74, 37, D) a +0 battleaxe (74, 39, D) a +0 ring mail a +0 long sword (75, -11, D) a large rock (75, -4, D) a +0 long sword a cursed +0 cloak (75, 6, D) a +0 arbalest 50 bolts (75, 7, D) a +1 demon whip (75, 10, D) a +5 eveningstar of venom a +0 plate armour (75, 11, D) a +0 short sword a +0 short sword a +0 leather armour a +0 arbalest 46 bolts (75, 12, D) 2 bolts (75, 19, D) a +1 great sword of slicing a +0 chain mail (75, 20, D) a +2 scythe of freezing (75, 32, D) +0 shadow dragon scales (75, 33, D) a +1 rapier of speed (75, 40, D) a manual of Unarmed Combat (76, 6, D) a +0 arbalest 66 bolts