Dungeon Crawl Stone Soup version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 135380634087453422, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, 21/21 HPs) Began as a Hydra Collector on Dec 3, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (6 turns). Muu the Skirmisher (1-headed Hydra Collector) Turns: 6, Time: 00:00:12 Health: 21/21 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 robe rCold . . . Gourm + (no amulet) rNeg . . . Faith . rPois + Spirit . rElec . Reflect . rCorr . Harm . MR ..... Rampage . Stlth +......... HPRegen 0.47/turn MPRegen 0.07/turn @: no status effects A: very large, no weapons., walks faster in water., stomps, deformed body, fast metabolism 3, gourmand, poison resistance, regeneration 1, cold-blooded, experimental a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +1 robe (worn) c - the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (You acquired it on level 1 of the Dungeon) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. Miscellaneous b - a bag Comestibles d - 2 rations Skills: + Level 3.6 Fighting + Level 2.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are incapable of wielding weapons. You can walk faster in water. You stomp with loud noise. You are too large for most types of armour. Armour fits poorly on your strangely shaped body. Your metabolism is lightning-fast. You like to eat raw meat. Your system is resistant to poisons. (rPois) Your natural rate of healing is unusually fast. You are cold-blooded and may be slowed by cold attacks. This starting is experimental. Message History Welcome, Muu the Hydra Collector. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a mace and a ring mail. Found a staircase leading out of the dungeon. This is a scroll of collection!!! Something appears at your feet! c - the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} You aren't carrying any pieces of jewellery. There isn't anything here! You aren't carrying any pieces of jewellery. There isn't anything here! There are no items here. You aren't carrying any pieces of jewellery. Unknown command. There is a staircase leading out of the dungeon here. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #@## #..# #...# ....# #..≈≈≈≈ ≈≈≈≈≈≈≈# ≈≈≈≈≈.)## #..[.... ........# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Muu the Hydra Collector began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 1 | D:1 | Found the +5 robe of Misfortune {*Contam Harm *Corrode | *Drain *Slow EV+5} 2 | D:1 | Got the +5 robe of Misfortune {*Contam Harm *Corrode *Drain | *Slow EV+5} 6 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic Action || total -------------------------++------- Use: Scroll || 1