Dungeon Sprint DCSS version 0.24.1-1828-gcd7e8225a3 (webtiles) character file. Game seed: 1731100728772095359, levelgen mode: deterministic 0 Muu the Skirmisher (level 1, 19/19 HPs) Began as a Centaur Collector on Dec 10, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (14 turns). Muu the Skirmisher (Centaur Collector) Turns: 14, Time: 00:00:07 Health: 19/19 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +1 robe rPois . Spirit . a - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rampage . (no barding) Stlth +.........NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) b - a +1 robe (worn) Scrolls d - a scroll of wish k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Miscellaneous c - a bag Comestibles f - a ration Skills: + Level 3.0 Fighting + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Found a staircase leading out of the dungeon. You open the door. 2 hippogriffs come into view. The hippogriff screeches! Found 243 gold pieces. You close the door. You open the door. 4 worker ants come into view. The worker ant twitches its antennae in your direction. x3 You close the door. You open the door. 3 worms come into view. As you close the door, it creaks loudly! You open the door. 4 necrophages come into view. Found 243 gold pieces. You close the door. A necrophage opens the door. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## .# #. # H#H # #. #+# .## #aa##.##nn.# #+.@n'n# #aa##.##...# #. #+# .## # .#. # w# ww ## .## ## You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Muu the Centaur Collector began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 4 | D | Noticed a worker ant 10 | D | Noticed a necrophage 10 | D | Noticed a necrophage 10 | D | Noticed a necrophage 10 | D | Noticed a necrophage 14 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1]