Muu the Dungeon (0, 13, D) a +2 antimagic dagger (2, 4, D) 10 stones (3, 9, D) a +0 club (3, 11, D) a +0 club (4, 14, D) a +3 scale mail (4, 15, D) a +3 ring mail (5, 4, D) a +2 quarterstaff a +2 trident (5, 6, D) a +0 war axe a +0 plate armour (5, 15, D) a +1 hand axe of freezing (6, 4, D) a +1 dagger a +2 falchion (6, 6, D) a cursed +0 battleaxe a +0 chain mail (6, 13, D) a +2 dagger (6, 14, D) a +2 flail of protection (6, 15, D) a +1 long sword of flaming (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +0 trident of piercing (7, 15, D) a +2 quarterstaff of speed (8, 19, D) a +0 club a +0 whip a +0 leather armour a +0 spear (12, 20, D) a +0 dagger a +0 robe (16, -5, D) the Guide on Creation and Lightness Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Summon Mana Viper Hexes/Summoning 5 yes c - Summon Forest Summoning/Translocation 5 no d - Haunt Necromancy/Summoning 7 no (17, 19, D) a +5 ring mail (17, 20, D) a +0 pair of gloves (17, 21, D) a +0 lajatang (17, 22, D) a +2 morningstar of crushing (18, 19, D) a +4 chain mail (18, 20, D) a +4 scale mail (18, 21, D) a +1 broad axe of freezing (18, 22, D) the +2 halberd of Dried Tears {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (18, 23, D) the +2 scimitar "Coimipif" {elec, +Inv rF+ MR+ Dex-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (20, -3, D) a +1 dagger of venom (unseen) (21, 12, D) an arrow (still there?) a +0 mace (still there?) a +0 leather armour (still there?) (21, 13, D) an arrow (still there?) a +2 demon trident of freezing (still there?) a +0 ring mail (still there?) 5 javelins (still there?) (22, -5, D) a +0 arbalest (22, 0, D) a +0 flail (22, 8, D) a javelin (22, 10, D) a +0 robe (23, -6, D) 10 gold pieces (23, 0, D) a +0 mace (24, 17, D) a +0 longbow 63 arrows (25, 17, D) a +0 hand axe a +0 dire flail a +0 chain mail a +0 flail a +0 plate armour a +0 club a +0 leather armour (28, 17, D) a +0 chain mail (29, 17, D) a +0 flail (32, 17, D) a +0 hand axe 5 boomerangs (34, 17, D) a +0 dagger a +0 robe (36, -1, D) a +0 halberd (36, 0, D) a storm dragon corpse a +2 war axe of electrocution (36, 1, D) a +0 spear a +0 flail a naga corpse an uncursed staff of wizardry (36, 2, D) a +3 dagger of draining (36, 8, D) a +0 club (37, -1, D) a +0 trident a naga corpse (37, 0, D) an uncursed staff of power (37, 1, D) the cursed +1 trident of Chance {drain, rF+ rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from cold. It has a curse placed upon it. (37, 2, D) a +0 battleaxe (42, -1, D) a bolt (42, 2, D) a +0 giant club a +0 giant club (42, 3, D) 5 large rocks (43, -1, D) a +0 giant club a +0 giant spiked club (43, 0, D) a +0 giant club a +0 dire flail (43, 1, D) a +0 giant spiked club a +0 giant club (43, 2, D) a +0 flail a +0 robe (43, 5, D) a +0 giant club (46, -2, D) a cursed -1 arbalest 62 bolts (46, 15, D) a +3 flail (unseen) (46, 16, D) (unseen) (46, 19, D) a +0 shortbow (unseen) (52, 11, D) a +2 scythe of venom (52, 12, D) a +2 dagger of venom (52, 23, D) 90 bolts (53, 12, D) a +2 pair of gloves (53, 13, D) an uncursed ring of fire (53, 22, D) a +0 chain mail (53, 23, D) a +0 spear (54, 12, D) a +0 robe (54, 14, D) 14 poisoned darts (54, 20, D) 22 stones (54, 21, D) a +0 helmet (54, 22, D) an uncursed ring of fire (66, -3, D) a +0 dagger a +0 robe (69, -2, D) a +1 vampiric spear 15 javelins a +0 leather armour (70, -3, D) a +0 trident 8 boomerangs (70, -2, D) a cursed -1 trident 4 boomerangs