Muu the Dungeon (0, 0, D) an uncursed ring of wizardry (0, 1, D) an uncursed amulet of regeneration (0, 30, D) a +0 robe (1, 0, D) an uncursed amulet of regeneration (1, 1, D) an uncursed amulet of regeneration (1, 10, D) a +4 rapier of electrocution (2, 1, D) a +6 ring of strength (2, 26, D) 10 stones (3, 0, D) a +2 amulet of reflection a +0 bardiche of chopping (3, 1, D) a +5 longbow (3, 12, D) a +0 battleaxe a +0 plate armour a +0 club (3, 13, D) a +0 long sword a +0 chain mail (3, 14, D) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 club (3, 15, D) a +0 dire flail a cursed +0 plate armour a +5 demon whip of flaming a +0 plate armour (3, 16, D) an uncursed staff of fire (3, 18, D) 19 stones (3, 45, D) a +0 short sword (4, 0, D) a +6 double sword (4, 1, D) a +9 scythe (4, 8, D) a +0 dagger a +0 scale mail (4, 12, D) a +0 battleaxe a +0 chain mail a +0 dagger (4, 13, D) a +0 war axe a +0 chain mail a +0 shield a sack of spiders (4, 14, D) a +2 great sword a +0 chain mail a +0 leather armour (4, 15, D) a +0 long sword a +3 arbalest of flaming a +0 chain mail a +0 dagger a +0 robe a +0 club (4, 16, D) a cursed -1 dagger a +0 robe (4, 17, D) a +0 dagger a +0 robe a +0 scale mail (4, 36, D) a +3 scale mail (4, 37, D) a +3 chain mail (5, 0, D) a +6 broad axe of electrocution (5, 1, D) a +5 longbow (5, 12, D) a +0 great mace a +2 hand crossbow of velocity a +0 chain mail (5, 13, D) a +3 demon blade (5, 15, D) a +0 demon whip a +0 chain mail the +4 dagger of Lomucw {pierce, rC+ Str+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It protects you from cold. (5, 16, D) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 large shield (5, 17, D) a +0 dagger a +0 robe (5, 26, D) a +2 quarterstaff a +2 trident (5, 36, D) a +2 mace of crushing (5, 37, D) a +2 long sword of holy wrath (6, 0, D) a +3 double sword of electrocution (6, 1, D) a +3 large shield (6, 12, D) an uncursed staff of conjuration (6, 13, D) a +0 battleaxe a +0 plate armour (6, 14, D) a +2 broad axe of flaming a +0 chain mail a +4 long sword a +0 plate armour an uncursed staff of energy a +0 robe a +0 dagger (6, 16, D) a +0 dagger a +0 robe a pipe (6, 17, D) a +1 glaive a +0 chain mail (6, 19, D) an uncursed staff of energy (6, 26, D) a +2 mace a +2 hand axe (6, 36, D) a +0 quarterstaff of speed (6, 37, D) a +1 hand axe of chopping (7, 0, D) a +0 pair of boots of rampaging (7, 1, D) a +7 plate armour (7, 12, D) a +2 dagger of draining a +0 robe a +0 helmet (7, 13, D) a +0 dagger a +0 robe (7, 14, D) a scarf of repulsion (7, 16, D) a +0 dagger a +0 robe the +7 trident "Bytiepp" {holy, rElec rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from poison. a +0 chain mail a +0 dire flail (7, 17, D) a +0 glaive a +0 plate armour (7, 18, D) a +3 scimitar of pain a +0 plate armour a +0 great mace a +0 chain mail a +0 dagger a +0 robe a +3 long sword of distortion a +0 plate armour (7, 19, D) a +3 dagger a +0 robe (7, 26, D) a +2 falchion (7, 31, D) a +0 club (7, 33, D) a +0 robe a +0 dagger (7, 36, D) a +2 trident of piercing (8, 0, D) a +2 pair of gloves (8, 1, D) +7 fire dragon scales (8, 13, D) 39 sling bullets (8, 14, D) a +0 battleaxe a +0 chain mail a +0 dagger (8, 15, D) a +0 halberd 9 stones a +3 plate armour (8, 16, D) a +4 scimitar of flaming a +0 chain mail a +1 pair of gloves (8, 17, D) a +4 war axe a +0 plate armour a +4 scale mail of cold resistance (8, 18, D) a +0 long sword 22 stones a +0 chain mail a +0 large shield (8, 26, D) a +1 dagger (8, 31, D) an uncursed ring of fire a +0 ring mail a cursed +0 hand axe (8, 32, D) a cursed +0 leather armour a +1 mace of draining a +0 club a cursed +0 club (8, 37, D) a +2 dagger (9, 0, D) a +2 pair of gloves (9, 1, D) a +2 naga barding (9, 9, D) a pipe (9, 14, D) a +0 great sword a +0 chain mail (9, 15, D) a +0 shield a +0 long sword a +0 chain mail (9, 17, D) a +2 dagger of venom a +0 robe (9, 43, D) a +0 club a +0 robe (12, 9, D) an uncursed ring of poison resistance (13, 13, D) a +0 short sword of distortion a +0 robe (13, 43, D) a +1 dagger of electrocution (15, 16, D) a +0 hand axe of flaming (16, 28, D) a +0 battleaxe of freezing (17, 13, D) the amulet of the Traitor {Harm *Drain Int+3 Dex+5 Slay-6} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It causes draining when unequipped. (17, 16, D) a +0 dagger (17, 41, D) a +5 ring mail (17, 42, D) a +0 helmet (17, 43, D) a +2 dire flail of protection (17, 44, D) a +4 quarterstaff of speed (17, 45, D) a +1 broad axe of chopping (18, 5, D) a +0 short sword a +0 plate armour a +0 morningstar a +0 scale mail (18, 6, D) a +0 long sword a +0 scale mail (18, 7, D) a +3 sacred scourge of holy wrath a +0 robe a +0 long sword (18, 41, D) a +0 pair of boots (18, 42, D) a +0 pair of gloves (18, 44, D) a +2 halberd of venom (18, 45, D) a +2 scimitar of holy wrath (19, -18, D) a +0 dire flail a +0 dire flail (19, 6, D) a +0 dagger a +0 scale mail a +0 mace (20, 3, D) a +0 short sword a +0 ring mail (20, 17, D) a +0 shortbow 69 arrows 15 stones (20, 30, D) a +0 robe (21, 4, D) a +2 trident of venom (21, 7, D) a +0 great sword of flaming (21, 16, D) a +4 scale mail of cold resistance (21, 27, D) a +2 whip (21, 32, D) a +0 giant club (22, 9, D) 11 stones (22, 13, D) a +0 long sword of electrocution a +3 chain mail of fire resistance a +0 shield of reflection (22, 35, D) a +4 scimitar of flaming (23, 9, D) 90 sling bullets (23, 16, D) an uncursed staff of death (23, 35, D) a +0 robe (24, 38, D) a +0 long sword (24, 40, D) a +0 spear (25, -3, D) an uncursed staff of conjuration (25, 7, D) a +0 club (26, -8, D) a stone (26, -3, D) an uncursed staff of wizardry (26, 5, D) a +0 leather armour (26, 17, D) a +0 robe (27, -19, D) a +0 scythe of venom (27, -16, D) a stone (27, -7, D) +0 ice dragon scales (27, -3, D) a +1 hunting sling of freezing (27, 5, D) a +0 quarterstaff a +0 robe (27, 7, D) +0 fire dragon scales (27, 21, D) a cursed -3 morningstar (28, -13, D) a +0 hunting sling a +2 falchion of flaming 18 stones a +0 robe a +0 buckler (28, 6, D) a +0 longbow 32 arrows (28, 28, D) a +0 dagger (29, -7, D) a +1 great sword of flaming (29, 0, D) a +0 arbalest 54 bolts (29, 28, D) a +0 robe (29, 39, D) 84 arrows a +0 shortbow (30, 7, D) a +0 short sword a +0 leather armour a +1 whip of holy wrath a +0 robe (30, 29, D) a +6 great sword of flaming (31, 0, D) a +0 chain mail of fire resistance (31, 38, D) a +0 scale mail a +0 short sword (32, 29, D) a +0 mace (33, 29, D) a +0 glaive (34, 29, D) a +0 chain mail a +0 plate armour (35, 10, D) an arrow (35, 29, D) a cursed -2 leather armour a +0 flail (36, 7, D) the ring "Xotuzeogh" {+Fly MR+ Int+4 Dex+2 Slay+2} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you fly. the ring of Dyil {rPois AC+4 Int+2 Dex+4} [ring of protection] It affects your AC (+4). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. (36, 22, D) a +2 falchion of slicing (36, 23, D) a +4 dagger of venom (36, 30, D) a +0 trident (36, 35, D) a +0 flail (37, 14, D) a +0 arbalest 86 bolts (37, 22, D) a +0 scimitar a +0 leather armour (37, 23, D) a +3 battleaxe a +0 plate armour (37, 24, D) +0 steam dragon scales the +3 hunting sling of Mandamus {freeze, +Inv rPois rC- SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It lets you turn invisible. (37, 29, D) 6 boomerangs (38, -11, D) a +1 scythe of freezing (38, 6, D) a +0 halberd a +11 club of distortion (38, 11, D) a +2 rapier of electrocution a +0 cloak of invisibility a +0 pair of gloves (38, 29, D) a +0 flail (38, 30, D) a +0 robe a +0 dagger of draining (39, 1, D) a +0 battleaxe (39, 3, D) a +1 demon trident of freezing a +0 robe a +0 trident (39, 13, D) a +1 vampiric demon whip a +1 robe of magic resistance (39, 33, D) a +0 scale mail a +0 short sword (39, 42, D) 3 large rocks (40, 13, D) a +0 battleaxe a +0 plate armour (41, -1, D) a +0 long sword (41, 0, D) +0 pearl dragon scales (41, 13, D) a +0 antimagic hand axe a +0 animal skin a +0 hand axe (41, 15, D) a +1 great sword of flaming (42, -11, D) a +0 cloak (42, -3, D) 69 bolts a +0 arbalest (42, -2, D) a +0 short sword a +0 hand axe (42, 16, D) 2 bolts (42, 17, D) a +2 whip a +2 battleaxe of freezing (42, 20, D) an arrow (42, 23, D) a +0 ring mail (42, 26, D) a +0 dire flail a +0 chain mail (43, -8, D) a +0 glaive (43, -6, D) a +0 short sword a +0 trident (43, -3, D) a +0 mace (43, 16, D) a +0 demon whip of electrocution a bolt (43, 17, D) a +0 crystal spear (43, 20, D) a +0 flail a +0 robe (43, 23, D) a +1 great mace of protection (43, 33, D) a +0 robe (43, 34, D) 63 bolts (44, -9, D) a +0 arbalest a +0 arbalest 129 bolts (44, -8, D) a +0 dire flail (44, 34, D) 57 sling bullets (45, -9, D) a +0 arbalest 66 bolts (45, -8, D) a +0 scimitar (45, 22, D) a +1 great mace of protection (45, 23, D) a +0 shortbow (45, 29, D) a +3 double sword (45, 30, D) a +5 quick blade (45, 33, D) 16 poisoned darts (45, 41, D) 75 arrows a +0 shortbow (46, -9, D) a +0 war axe a +0 short sword (46, -8, D) a +5 eveningstar of holy wrath a +0 chain mail a +0 large shield (46, 6, D) the +0 robe of the Suburbs {rN+ MR+ rCorr Dex-2} It affects your dexterity (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (46, 7, D) the +8 storm dragon scales "Zotwul" {rElec Str+4 Slay+3 SInv} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you see invisible. (46, 8, D) a +5 large shield (46, 15, D) a +0 trident (46, 16, D) a +0 demon whip of venom (46, 22, D) a +5 quick blade (46, 29, D) a +3 lajatang (46, 30, D) a +5 broad axe (47, 6, D) +8 acid dragon scales (47, 7, D) a +6 naga barding (47, 8, D) +10 ice dragon scales (47, 14, D) a +0 hand axe a +0 animal skin (47, 15, D) a +0 arbalest 88 bolts (47, 16, D) a +0 trident a bolt (48, -10, D) a +0 war axe (48, -8, D) a +0 hand axe (48, 6, D) the +7 glaive of Hell's Wrath {chop, +Rage rF- Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. It lets you go berserk. (48, 7, D) the +7 great sword of Kiejeyli {drain, *Corrode rPois rC+++ Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It renders you almost immune to cold. It protects you from poison. It may corrode you when you take damage. (48, 8, D) the +5 bardiche "Cuofoos" {elec, *Noise rElec rPois rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It may make noises in combat. (48, 14, D) a +0 giant club a +4 long sword of holy wrath a +0 large shield (48, 19, D) a +0 shortbow 74 arrows (48, 22, D) a +3 double sword of draining (48, 23, D) a +1 bardiche (48, 29, D) a +3 lajatang (48, 30, D) a +3 giant spiked club (49, 6, D) a +9 glaive of protection (49, 7, D) the +7 bardiche "Hoeser" {venom, *Slow rC+ rN+} It poisons the flesh of those it strikes. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. (49, 8, D) a +9 double sword of slicing (49, 22, D) a +3 giant spiked club (49, 23, D) a +3 great mace (49, 29, D) a +3 lajatang (49, 30, D) a +3 lajatang (49, 33, D) a +3 ring of dexterity (50, 11, D) a +2 demon trident of venom (50, 13, D) a +0 war axe a +0 chain mail (51, 22, D) a +1 falchion of draining (51, 30, D) a cursed -1 shortbow 81 arrows a +0 leather armour (51, 33, D) a +3 ring of dexterity (52, 10, D) a +0 hand axe a +0 flail a +0 robe (52, 11, D) a +2 whip of holy wrath a +0 chain mail (52, 22, D) a +0 great mace of crushing (52, 30, D) a +0 long sword a +0 leather armour (53, 1, D) +10 ice dragon scales (53, 3, D) a +0 long sword a +0 cloak (53, 10, D) a +0 arbalest 74 bolts (53, 12, D) a +0 arbalest 60 bolts (53, 15, D) a +0 antimagic hand axe a +0 animal skin (53, 22, D) a +3 triple sword (53, 34, D) a +1 chain mail of poison resistance (54, -9, D) a +0 long sword a +0 cloak (54, 1, D) the ring of Gas Tar {rPois rC+ rN+ Dex+2} [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. It protects you from poison. It protects you from negative energy. (54, 10, D) a +0 arbalest 57 bolts (54, 22, D) the +0 executioner's axe of the Pits of Slime {chop, +Rage rF+ rN+ MR+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (54, 29, D) 50 arrows (54, 30, D) 50 arrows (55, -19, D) Sif Muna's Reference Book on the Entrancing Entourage Spells Type Level Known a - Animate Armour Summoning/Earth 4 yes b - Cigotuvi's plague Hexes/Necromancy 5 yes c - Discord Hexes 8 yes (55, -18, D) a +0 chain mail (55, -8, D) a +0 antimagic demon whip (55, -5, D) a +0 long sword a +1 cloak a +0 trident (55, -1, D) a +1 cloak (55, 0, D) a +2 hat (55, 1, D) a +5 ring of intelligence an uncursed amulet of guardian spirit an uncursed ring of magical power an uncursed ring of flight a +1 ring of evasion (55, 2, D) the ring of Yfoh {*Corrode rN+ Str+3 Int+3} [ring of positive energy] It affects your strength (+3). It affects your intelligence (+3). It protects you from negative energy. It may corrode you when you take damage. (55, 3, D) the amulet "Bobalus" {Acrobat rF+ rC+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from fire. It protects you from cold. (55, 12, D) a +0 spear a cursed +0 robe (55, 27, D) a +0 shortbow 62 arrows (55, 29, D) 50 arrows (55, 30, D) 50 arrows (56, -20, D) 20 poisoned darts (56, -19, D) the Catalogue of Unholy Secrets Spells Type Level Known a - Vampiric Draining Necromancy 3 yes b - Cigotuvi's plague Hexes/Necromancy 5 yes c - Infestation Necromancy 8 yes (56, -18, D) the +8 spear of Ikidotat {chaos, *Rage rF+ Stlth+} Each time it hits an enemy it has a different, random effect. It protects you from fire. It may make you go berserk in combat. It makes you more stealthy. (56, -4, D) a +0 trident (56, 1, D) the amulet "Ybullut" {Acrobat Dex+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+3). (56, 9, D) a +0 robe a +0 short sword (56, 14, D) a bolt (57, -17, D) 7 boomerangs (57, -10, D) a +5 great sword of flaming +2 steam dragon scales a +4 great sword of flaming a +0 plate armour (57, 19, D) a poisoned dart (57, 23, D) a +0 plate armour (57, 27, D) a +6 war axe of electrocution a +0 arbalest a +2 plate armour of cold resistance a +0 war axe a +0 plate armour (57, 29, D) a cursed -1 long sword a +0 plate armour (57, 40, D) a +0 rapier a +0 cloak (58, -20, D) an uncursed staff of poison (58, -17, D) +1 fire dragon scales (58, -10, D) a +3 long sword a +0 chain mail (58, -4, D) a +8 plate armour of poison resistance (58, 13, D) a bolt (58, 14, D) a +0 ring mail (58, 20, D) an arrow (58, 29, D) a +0 war axe a +0 plate armour (58, 30, D) a +2 great mace of protection a +0 plate armour a +0 long sword a +0 plate armour (59, -20, D) a +2 great sword of slicing (59, -19, D) a +0 scimitar of flaming a +0 shortbow 42 arrows a +0 robe a +3 flail of flaming a +0 hunting sling 14 stones a +0 robe a +0 buckler the Papyrus of Dusty Shape Shifting Spells Type Level Known a - Spider Form Transmutation/Poison 3 yes b - Leda's Liquefaction Hexes/Earth 4 yes c - Petrify Transmutation/Earth 4 yes (59, -18, D) a +3 flail of flaming a cursed -3 longbow 66 arrows a +0 robe a +4 scimitar of holy wrath a +2 large shield a disc of storms (59, -17, D) a +0 shortbow a +2 falchion of flaming 27 arrows a +0 robe a +2 scimitar of holy wrath a +0 large shield (59, -10, D) a +0 demon trident of flaming a +0 chain mail (59, -5, D) a +6 chain mail of magic resistance (59, -4, D) the ring "Pauq" {*Contam rElec MR++ Stlth+} [ring of stealth] It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. (59, -3, D) the +7 great mace of Qiyxiung {spect, rF- rC++} It retains the spirit of materials from which it was made. It is known that wooden weapons are prone to retain and weapons need to be large enough. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It makes you vulnerable to fire. It greatly protects you from cold. (59, 2, D) a +2 robe of positive energy (59, 9, D) a +0 scimitar of flaming a +0 shortbow 60 arrows a cursed +0 robe (59, 11, D) a +1 whip of holy wrath a +0 robe (59, 13, D) a +1 battleaxe of freezing a +0 arbalest 19 bolts (59, 19, D) 2 arrows (59, 22, D) a +1 great mace a +0 arbalest a +0 robe (59, 24, D) a +0 halberd (59, 25, D) a bolt (59, 27, D) a +2 long sword a +0 robe a +2 buckler of protection a +0 flail of protection a +0 chain mail (59, 28, D) a +0 short sword a +0 buckler a +0 dire flail a +0 arbalest 53 bolts a cursed +0 chain mail a +5 great sword of freezing a +2 chain mail of cold resistance (59, 30, D) a +0 great sword a +0 plate armour (60, -20, D) a cursed staff of earth (60, -19, D) a +3 scale mail of poison resistance (60, -17, D) a +3 long sword of holy wrath a +0 large shield a +5 long sword of holy wrath a +0 large shield a +3 scimitar of flaming a +1 shortbow of freezing 63 arrows a +0 robe a +4 long sword of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe a scroll of random uselessness (60, -6, D) the +9 demon blade of the Sky {pain, rF+ rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from cold. (60, -5, D) a +4 pair of gloves (60, -4, D) the ring "Enaek" {Str+4 Int-5} [ring of intelligence] It affects your strength (+4). It affects your intelligence (-5). (60, -3, D) the ring of Psychosis {rN+ MR+ Int-3} [ring of intelligence] It affects your intelligence (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (60, -2, D) the ring "Rajoicou" {+Fly rPois rC- MP+9 Stlth-} [ring of attention] It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It lets you fly. It makes you less stealthy. (60, 26, D) a +0 arbalest 45 bolts (60, 29, D) a +3 broad axe a +0 chain mail (61, -20, D) a +5 trident of venom (61, -19, D) the ring "Ohyaqom" {rN+ MP+9} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). (61, -18, D) a +1 long sword of flaming a +0 hunting sling a cursed +0 robe a +0 buckler a +3 long sword of holy wrath a +0 large shield a +0 hunting sling a +0 flail of flaming a +0 robe a +0 buckler a +2 flail of flaming a cursed +0 longbow 60 arrows a +0 robe a +4 falchion of flaming a +0 fustibalus 37 stones a +0 robe a +0 buckler a +3 whip of holy wrath a +0 robe a +5 long sword of holy wrath a +0 large shield (61, -17, D) a +4 flail of flaming a +0 shortbow a +0 robe a +0 large shield a +3 scimitar of flaming a +0 robe a +4 long sword of flaming a cursed -3 longbow a +0 robe a +2 whip of holy wrath a +0 longbow of flaming a +0 robe a +1 buckler of poison resistance a +2 whip of holy wrath a +0 robe a +2 sacred scourge of holy wrath a +0 robe a +3 flail of flaming a +0 hunting sling a +0 robe a +0 buckler a +3 whip of holy wrath a +0 robe a +4 falchion of flaming a +0 shortbow 246 arrows a +0 robe a +2 whip of holy wrath a +0 robe a +1 whip of holy wrath a +0 leather armour a +3 falchion of flaming a +0 hunting sling a +0 robe a +0 buckler a +2 scimitar of holy wrath a +2 large shield a +3 falchion of flaming a +0 hunting sling 66 stones a +0 robe a +0 buckler 15 bolts (61, -16, D) a +0 fustibalus a +4 falchion of flaming a +0 robe a +0 buckler a +4 scimitar of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe 27 stones a +2 whip of holy wrath a +0 robe 3 arrows a +2 whip of holy wrath a +0 robe (61, -15, D) a +3 long sword of holy wrath a +0 large shield (61, -7, D) a +9 giant spiked club (61, -6, D) the +7 glaive of Nuppong {spect, rN+} It retains the spirit of materials from which it was made. It is known that wooden weapons are prone to retain and weapons need to be large enough. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It protects you from negative energy. (61, -5, D) the +11 demon blade of Indignation {freeze, *Corrode *Drain rElec Int+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+9). It insulates you from electricity. It may corrode you when you take damage. It causes draining when unequipped. (61, -2, D) the +7 bardiche of the Candle {holy, MR+ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your resistance to hostile enchantments. (61, -1, D) the ring "Hisoic" {*Drain rN+ Str+2 Int+5 Slay+2} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It causes draining when unequipped. (61, 26, D) a +0 shield a cursed -1 halberd a +0 arbalest 93 bolts (61, 27, D) a +0 war axe a +0 short sword a +0 chain mail (62, -19, D) a +0 dagger (62, -18, D) a +4 long sword of flaming a +0 fustibalus 20 stones a +0 robe a +0 buckler a +0 long sword of flaming a +0 longbow a +0 robe a +0 shortbow a +2 flail of flaming 140 arrows a +0 robe a +2 whip of holy wrath a +0 robe a +2 scimitar of holy wrath a +0 large shield (62, -17, D) a +2 scimitar of holy wrath a +0 hunting sling 20 poisoned darts a cursed +0 robe a +2 whip of holy wrath a +0 robe a +0 buckler a +3 falchion of flaming a +0 longbow a cursed +0 robe a +1 scimitar of flaming a +0 longbow 75 arrows a +0 robe a +1 scimitar of flaming a +0 robe the +6 large shield "Hunoije" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +3 long sword of holy wrath a +0 hunting sling a +0 large shield a potion of degeneration a +2 whip of holy wrath a +0 robe a +1 whip of holy wrath a +0 robe a +3 scimitar of holy wrath a +0 large shield a +0 long sword of flaming a +0 fustibalus 39 stones a +0 robe a +2 buckler a +3 whip of holy wrath a +0 robe a +2 whip of holy wrath a +0 robe a +5 eudemon blade of holy wrath a +0 large shield a +2 whip of holy wrath a +0 robe +0 pearl dragon scales (62, -15, D) a +4 long sword of holy wrath a +0 longbow a +4 scimitar of holy wrath a +2 large shield a +1 whip of holy wrath a +2 robe of magic resistance a +3 sacred scourge of holy wrath a +0 robe a +3 whip of holy wrath a +0 robe a +3 sacred scourge of holy wrath a +0 robe a +0 longbow a +3 scimitar of flaming 53 arrows a +0 robe a +2 whip of holy wrath a +0 robe a +3 whip of holy wrath a +0 hand crossbow a +0 robe a +5 scimitar of holy wrath a +0 large shield (62, -6, D) the +11 broad axe "Getush" {chop, rElec Str+3 Int-2 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+5). It insulates you from electricity. (62, -5, D) the ring "Guwnan" {SInv Stlth+} [ring of see invisible] It lets you see invisible. It makes you more stealthy. (62, -4, D) the ring "Xiunuig" {MR++ AC-2 Int-4} [ring of protection] It affects your AC (-2). It affects your intelligence (-4). It affects your resistance to hostile enchantments. (62, -2, D) +10 fire dragon scales (62, 29, D) 50 bolts (62, 30, D) 50 bolts (63, -20, D) a +0 short sword (63, -19, D) the +0 flail of Gehenna {freeze, rF+ MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. (63, -18, D) a +4 scimitar of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe a +0 hand axe (63, -17, D) a +3 long sword of flaming a cursed -1 hunting sling 17 stones a +0 robe a +0 buckler a +2 scimitar of holy wrath a cursed +0 large shield a +3 scimitar of holy wrath a +0 large shield an uncursed staff of earth (63, -15, D) a +3 glaive of freezing a +0 fustibalus 18 stones a +0 robe a +4 eudemon blade of holy wrath the cursed +0 large shield "Aquapyn" {Int+5 SInv} It affects your intelligence (+5). It lets you see invisible. It has a curse placed upon it. (63, -5, D) a +4 hat (63, -4, D) a +2 cloak of invisibility (63, -3, D) the +5 swamp dragon scales of Twilight {rPois rC+ MR+ rCorr} It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (63, 22, D) a +2 plate armour of cold resistance (63, 29, D) 50 bolts (63, 30, D) 50 bolts (63, 36, D) a +0 club (63, 38, D) a +0 war axe (64, -4, D) the amulet of Edwok {Spirit rElec} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. (64, 16, D) the ring "Ithaf" {Fire Int+2 Dex+2 SInv Stlth+} [ring of fire] It enhances your fire magic. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. (64, 22, D) a +3 scale mail of poison resistance (65, -20, D) an uncursed amulet of guardian spirit (65, -17, D) the ring "Voarifoh" {Fire Dex+4} [ring of fire] It enhances your fire magic. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (65, 16, D) the ring "Tec Tou" {+Blink rPois rC- SInv} [ring of poison resistance] It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It lets you blink. (65, 19, D) a +2 whip of electrocution 2 poisoned darts (65, 22, D) the +10 plate armour of Joy {+Blink rElec} It insulates you from electricity. It lets you blink. (65, 41, D) the ring "Tiohyn" {+Fly rElec rF+ MR- Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. the ring "Ewyafer" {rN+ Slay+5} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. the ring of the Sun {Fire *Slow Dex+6} [ring of fire] It enhances your fire magic. It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It may slow you when you take damage. the ring "Kaosuaf" {rF+ rC+ Slay+2} [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It protects you from cold. the ring of Xom's Absentmindedness {rC+ Dex+3} [ring of protection from cold] It affects your dexterity (+3). It protects you from cold. the ring of Ethics {rF+ rC- Str+7} [ring of protection from fire] It affects your strength (+7). It protects you from fire. It makes you vulnerable to cold. the ring of Jifapp {Fire Dex+2} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. the ring "Tilecwar" {Ice Str+7 Dex-2} [ring of ice] It enhances your ice magic. It affects your strength (+7). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from cold. the ring "Syfuusei" {+Inv MR+ Dex+2} [ring of protection from magic] It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. the ring of Contentment {rPois Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from poison. the ring "Wiluxof" {*Contam rC+ EV+6 Str+3 Dex+7} [ring of evasion] It affects your evasion (+6). It affects your strength (+3). It affects your dexterity (+7). It protects you from cold. It causes magical contamination when unequipped. the ring of the Tempest {*Slow Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It lets you see invisible. It may slow you when you take damage. the ring of the Ban {rF- rC+ MR+ Int+6 Dex+8} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+8). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the ring of the Barracuda {*Contam rN+ MR++ Dex+7} [ring of positive energy] It affects your dexterity (+7). It protects you from negative energy. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the ring "Fiad Goi" {+Blink rC+ EV+6} [ring of evasion] It affects your evasion (+6). It protects you from cold. It lets you blink. the ring "Weask" {MR+ Int+6} [ring of intelligence] It affects your intelligence (+6). It affects your resistance to hostile enchantments. the cursed ring "Kijoan" {rElec MR+++ MP-9 AC-3 Int+2} [ring of protection] It affects your AC (-3). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It has a curse placed upon it. (66, -20, D) the cursed +0 scimitar of Skirmishing {freeze, Int+5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It lets you see invisible. It has a curse placed upon it. (66, -18, D) a manual of Slings (66, -17, D) a +2 morningstar of draining (66, -7, D) a +0 falchion (66, 14, D) the amulet of the Past {rC+ Regen+ Int+3} [amulet of regeneration] It affects your intelligence (+3). It protects you from cold. It increases your rate of regeneration. (66, 15, D) the ring of Xesaub {Int+3 Stlth-} [ring of attention] It affects your intelligence (+3). It makes you less stealthy. (66, 16, D) the ring "Luif" {rF++ rN+} [ring of positive energy] It greatly protects you from fire. It protects you from negative energy. (66, 20, D) 5 poisoned darts (66, 22, D) a +0 pair of gloves of archery (66, 41, D) the amulet "Quxekher" {Faith +Fly Dex+7} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+7). It lets you fly. the amulet "Ryunene" {+Rage MR+} [amulet of rage] It affects your resistance to hostile enchantments. It lets you go berserk. the amulet of Rikeof {Spirit +Blink Str+7} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+7). It lets you blink. the amulet "Boephad" {Gourm Dex+7} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+7). the amulet "Orafoa" {Gourm Dex+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+5). the amulet of Oxubek {Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It increases your rate of regeneration. the amulet of Plog {+Rage rPois Int+4} [amulet of rage] It affects your intelligence (+4). It protects you from poison. It lets you go berserk. the amulet "Laptism" {Spirit -Tele *Drain rElec Str+10} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+10). It insulates you from electricity. It prevents most forms of teleportation. It causes draining when unequipped. the amulet of the Country {-Tele rPois rN+ Regen+ Dex+4} [amulet of regeneration] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. It increases your rate of regeneration. (67, -20, D) a +0 ring mail (67, -19, D) a +0 robe (67, -18, D) a +2 chain mail of magic resistance (67, -14, D) a stone a +2 whip of holy wrath a +0 robe (67, -4, D) +4 fire dragon scales {Xtahua} (67, 19, D) a +0 dagger a +0 robe a +1 dagger of protection a +0 robe (67, 20, D) a +0 long sword (68, -18, D) a +1 great mace of draining (68, -17, D) the Collected Works on the Voyage and Ice Spells Type Level Known a - Apportation Translocation 1 yes b - Throw Frost Conjuration/Ice 2 yes c - Force Lance Conjuration/Translocation 4 yes d - Summon Ice Beast Ice/Summoning 4 yes e - Controlled Blink Translocation 8 yes (68, -7, D) a +0 dagger of venom a +0 leather armour (68, -3, D) a +0 morningstar a +0 plate armour (68, 22, D) a +1 cloak (68, 23, D) a +1 helmet (68, 29, D) a +5 plate armour (68, 39, D) a +0 arbalest 45 bolts (69, -17, D) a cursed staff of air (69, 20, D) a +0 halberd (69, 22, D) a +5 plate armour (69, 23, D) +2 swamp dragon scales (69, 29, D) a +4 ring mail (69, 30, D) a +1 helmet (69, 41, D) an uncursed ring of protection from fire an uncursed ring of ice (70, -20, D) a book of Misfortune (70, -19, D) an uncursed staff of earth (70, 19, D) a +0 cloak (70, 36, D) a +0 short sword (71, -20, D) a +0 pair of gloves of dexterity (71, -19, D) a +6 quick blade (71, -17, D) a cursed staff of air (71, -8, D) a +2 great sword of flaming (71, -1, D) a +1 broad axe of chopping a +0 chain mail (71, 20, D) a +0 long sword a +0 long sword a +0 ring mail a +0 club a +0 robe (71, 22, D) a +0 pair of gloves (71, 23, D) +3 shadow dragon scales (71, 29, D) a +1 pair of gloves (71, 30, D) a +5 plate armour (71, 35, D) a +0 halberd (72, 22, D) +2 acid dragon scales (72, 29, D) a +1 pair of boots (72, 30, D) +2 acid dragon scales (72, 34, D) a cursed -1 long sword (72, 39, D) a +0 long sword (72, 41, D) a +0 whip a +0 cloak (73, -20, D) a +0 long sword of flaming (73, -18, D) a +0 dagger (73, -17, D) an uncursed staff of power (74, 24, D) a +0 spear a +0 robe (74, 28, D) a +0 spear a +0 robe (74, 31, D) a +0 spear (74, 32, D) a +0 war axe (74, 34, D) a +0 long sword a +0 cloak a +0 shield (74, 37, D) an uncursed staff of energy (74, 39, D) an uncursed staff of power (75, -11, D) a +0 short sword a +1 cloak (75, 1, D) a +1 battleaxe of freezing a +1 cloak (75, 3, D) a +0 mace a +0 scythe of protection (75, 4, D) a +3 great mace a +0 chain mail a +0 long sword a +0 leather armour (75, 6, D) +0 gold dragon scales (75, 8, D) a +0 dagger (75, 29, D) a +1 great sword of electrocution a cursed +0 cloak a +0 rapier a +0 chain mail (75, 38, D) a crystal ball of energy